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Cassandra Pentaghast - Walking Tall


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#19051
Sifr

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Cassandra being unkillable even on Nightmare is what I expect from her. No more or less. I can only imagine her relief when she found out that the Inquisitor chose to follow the Way of the Knight Enchanter.

 

While I only played on Normal, Cass was my perma-tank for the entire game because she was utterly unkillable in combat.

 

It got the point in the final battle where I started wondering whether or not the game really should have had Cass be Corypheus' nemesis, as my Rift Mage Inq, Solas and Varric were just the squishy cowards spending every battle far away from any and all danger, while downing health potions like it was going out of style.


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#19052
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While I only played on Normal, Cass was my perma-tank for the entire game because she was utterly unkillable in combat.

 

It got the point in the final battle where I started wondering whether or not the game really should have had Cass be Corypheus' nemesis, as my Rift Mage Inq, Solas and Varric were just the squishy cowards spending every battle far away from any and all danger, while downing health potions like it was going out of style.

 

Yeah, I know the feels. It wasn't until level 17 or so where I wasn't completely dependent on Ms. Pentaghast. Now I have enough abilities, upgraded potions, and grenades to keep me and the other companions alive.



#19053
TheJediSaint

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Yeah, I know the feels. It wasn't until level 17 or so where I wasn't completely dependent on Ms. Pentaghast. Now I have enough abilities, upgraded potions, and grenades to keep me and the other companions alive.

See?  This is why I play a Champion.  I tank for her, like a true gentlemen.



#19054
azarhal

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Besides, she only reforms the Templars, leaving the Circles the same. These problems will all just start again. Vivienne on the other hand leashes the Templars and makes the Circles more free but with more responsibilities. Just like the rest of us. 

 

Br3admax, you can't reforms the Templars (taking them off the Lyrium especially) and keep the Circles the sames...



#19055
Alan Rickman

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See?  This is why I play a Champion.  I tank for her, like a true gentlemen.

 

I'm man enough to hide behind her, cowering in terror while occasionally pewpewing when I feel it's safe enough.


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#19056
Todrazok

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So Cassandra finished off a dragon for me alone while her useless Inquisitor was taking a nap on the ground, I knew this would happen eventually  :lol:



#19057
LobselVith8

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Leliana completely abolishes the Circles, and lets the mages go free independently. And Vivienne completely gives mages more responsibilities and more freedoms than they've ever had. The only difference is that they have to stay in the Circle. Sounds a lot like mage-bias to me. 

 

As well as Leliana welcoming non-humans into the priesthood of the Chantry, dedicating the Chantry to the principal of charity, convincing leaders to come around "miraculously" (assuming her personality wasn't hardened), and refusing to capitulate on her reforms. It's inaccurate to say the only difference is the treatment of mages.


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#19058
Br3admax

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As well as Leliana welcoming non-humans into the priesthood of the Chantry, dedicating the Chantry to the principal of charity, convincing leaders to come around "miraculously" (assuming her personality wasn't hardened), and refusing to capitulate on her reforms. It's inaccurate to say the only difference is the treatment of mages.

Too bad I already acknowledged all of those things. You went back that far, you might as well go back a little less and read what I said. 

 

Br3admax, you can't reforms the Templars (taking them off the Lyrium especially) and keep the Circles the sames...

All Templars don't quit taking lyrium. A lot of them do and just join the Seekers, if you told her to reform them, or the Inquisition I assume, having not told her not to yet. 



#19059
Br3admax

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Well, one candidate hates being around nobility in addition to being staid and conservative, and the other is flat-out evil.

lol, You really need to change your name to NaCl. You so salty for absolutely no reason. 



#19060
LobselVith8

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I'm not sure why anyone would want a person who allows herself to be changed psychologically by two people she hardly even knows as the leader of the largest and most powerful organization in Thedas. 

 

Leliana listens to a friend's advice after dealing with someone who she loved and who betrayed her (and had her tortured) years ago, and Leliana will only listen to the Inquisitor if the main character's actions back up the words - she won't listen to the protagonist suggesting to be more compassionate if the traitor was killed or if she wasn't told pulling her men back was the right choice; this is also coming from someone who is believed to be the 'Herald of Andraste', and she's a firm believer in the Andrastian faith.

 

Cassandra also believes the Inquisitor was sent for a reason, even if the Inquisitor makes it clear he doesn't believe in the Maker, and she also listens to the Inquisitor, even if the two of them aren't on the best of terms (even when it comes to whether or not she should dedicate her life to rebuilding the Seekers of Truth, even if she isn't on the best of terms with the main character).



#19061
o Ventus

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While I only played on Normal, Cass was my perma-tank for the entire game because she was utterly unkillable in combat.

 

It got the point in the final battle where I started wondering whether or not the game really should have had Cass be Corypheus' nemesis, as my Rift Mage Inq, Solas and Varric were just the squishy cowards spending every battle far away from any and all danger, while downing health potions like it was going out of style.

I don't think I've ever seen Cassandra lose Guard in my games, other than when fighting dragons. She's pretty close to immortal.



#19062
LobselVith8

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lol, You really need to change your name to NaCl. You so salty for absolutely no reason. 

 

I think it comes down to her moral opposition over Vivienne's views, and a lack of trust in Vivienne having any degree of authority over mages, templars, and the Chantry of Andraste.

 

As for Cassandra, I think her path in rebuilding the Seekers fits her character quite well; she seems to believe the Seekers can be better, she's aware of the potential dangers that can transpire with too much power, and she doesn't want to hide behind secrets or clandestine knowledge like the previous incarnation of the organization did with the Rite. Given that the Seekers would likely be independent when Leliana becomes the new Divine, it may allow Cassandra to avoid having to make any concessions as well.



#19063
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As for Cassandra, I think her path in rebuilding the Seekers fits her character quite well; she seems to believe the Seekers can be better, she's aware of the potential dangers that can transpire with too much power, and she doesn't want to hide behind secrets or clandestine knowledge like the previous incarnation of the organization did with the Rite. Given that the Seekers would likely be independent when Leliana becomes the new Divine, it may allow Cassandra to avoid having to make any concessions as well.

 

Agreed entirely.

 

 

In addition to changing the Chantry, it's kind of shocking to me that we can potentially oust the Wardens and Seekers. That sounds disastrous.

 

I mean, those specific organizations aren't exactly necessary, but their rites and mission purpose are.



#19064
Sifr

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I don't think I've ever seen Cassandra lose Guard in my games, other than when fighting dragons. She's pretty close to immortal.

 

Yeah, I think I must have built the Iron Bull wrong because he's supposed to love and be a monster fighting dragons, but I found that keeping his dumb butt alive ended up being a downright chore during most dragon fights. Cass I just had to point at a dragon and let her do her thing, but Bull seemed to be more squishy than any of the rogues or mages in my party.



#19065
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Yeah, I think I must have built the Iron Bull wrong because he's supposed to love and be a monster fighting dragons, but I found that keeping his dumb butt alive ended up being a downright chore during most dragon fights. Cass I just had to point at a dragon and let her do her thing, but Bull seemed to be more squishy than any of the rogues or mages in my party.

 

It's because Qunari suck. :)

 

No, seriously. I think they're better suited as rogues. Also the 2H parry skill doesn't work as well as Shield Wall either.. and when it does, it's better left manually controlled (my PC is 2hander, so I like it).

 

However, you can improve Bull by giving him some of SnS defensive passives (still works as a 2hander).



#19066
o Ventus

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Yeah, I think I must have built the Iron Bull wrong because he's supposed to love and be a monster fighting dragons, but I found that keeping his dumb butt alive ended up being a downright chore during most dragon fights. Cass I just had to point at a dragon and let her do her thing, but Bull seemed to be more squishy than any of the rogues or mages in my party.

At least Bull isn't like Solas or Dorian, who run up in front of dragons and begin swinging their staves to attack it, so they die when the dragon breathes fire.

 

It's especially bad since I'm playing a MageQuisitor right now. I try to move the mages in my party away from the dragon's mouth, only for the AI to move my MageQuisitor back to the dragon's mouth. It's a vicious cycle. Varric does it too, but at least he has Leaping Shot to get away.



#19067
Bucky

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Agreed entirely.

 

 

In addition to changing the Chantry, it's kind of shocking to me that we can potentially oust the Wardens and Seekers. That sounds disastrous.

 

I mean, those specific organizations aren't exactly necessary, but their rites and mission purpose are.

 

Considering the Warden ranks were so small in Ferelden due to a past ban, almost leading to disaster just ten years ago, the choice seems completely bonkers.  And that some companions approve of it makes them seem not terribly smart.



#19068
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Considering the Warden ranks were so small in Ferelden due to a past ban, almost leading to disaster just ten years ago, the choice seems completely bonkers.  And that some companions approve of it makes them seem not terribly smart.

 

I understand the companions approving, simply because they don't understand why Wardens are so necessary. Like Vivienne just views them as relics. They are falling into the same trap that Loghain did, when he thought Wardens are just applauded for being "legends". When there are more practical reasons that they are needed.

 

I guess that we could easily roleplay our Inquisitor as being as unaware too, but I find it hard to do. 

 

This is partly the Wardens' fault for being so secretive in the first place.



#19069
Bucky

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It's just that it feels like the previous ban of the Ferelden Wardens would be one of those bits of the history that had a huge place in the narrative.  As if people would still be talking about how the Blight almost destroyed Ferelden because their Wardens hadn't fully recovered from the ban.

 

I realize most of the companions are from outside Ferelden (I don't recall Sera's reaction to the choice), but still...

 

Morrigan also makes a comment about how the Wardens are the only ones who can stop a blight..."or so they'd have you believe." :huh:   She's pretty much the only person outside the Wardens that knows that to be a literal fact.



#19070
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It's just that it feels like the previous ban of the Ferelden Wardens would be one of those bits of the history that had a huge place in the narrative.  As if people would still be talking about how the Blight almost destroyed Ferelden because their Wardens hadn't fully recovered from the ban.

 

I realize most of the companions are from outside Ferelden (I don't recall Sera's reaction to the choice), but still...

 

Morrigan also makes a comment about how the Wardens are the only ones who can stop a blight..."or so they'd have you believe." :huh:   She's pretty much the only person outside the Wardens that knows that to be a literal fact.

 

Well, she's privy to many things.

 

I think DAO/Ferelden Blight is a mystery to most people though. Even if the basic tale is known. I bet most people just hear children's stories like the kind that Wynne told. They don't know about the details of the Joining. And they probably just think the Wardens are badass dragonslayers.. rather than receptacles of an archdemon's soul.



#19071
Sifr

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What happens to the Wardens is worse when you factor in the loss of Griffon's Peak to the Inquisition forces and Adamant being inexplicably destroyed by the Inquisition (and Bull's Chargers) shortly after we took it over. Even if the Wardens remain active in Orlais after the events of the game, they've lost quite a few key outposts on the Western Approach that might be needed if the darkspawn ever should show up in that area en-masse?

 

(Although I got the slide saying they were planning on rebuilding and went rogue from Weisshaupt, but I don't remember if it was meant to be Adamant or not?)



#19072
LobselVith8

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It's just that it feels like the previous ban of the Ferelden Wardens would be one of those bits of the history that had a huge place in the narrative.  As if people would still be talking about how the Blight almost destroyed Ferelden because their Wardens hadn't fully recovered from the ban.

 

I realize most of the companions are from outside Ferelden (I don't recall Sera's reaction to the choice), but still...

 

I think it's a fairly good explanation as to why an Inquisitor from any background might chose not to exile the Grey Wardens. That's even the in-character reasoning I used when I gave the Orlesian Wardens a second chance.

 

Morrigan also makes a comment about how the Wardens are the only ones who can stop a blight..."or so they'd have you believe." :huh:   She's pretty much the only person outside the Wardens that knows that to be a literal fact.

 

I think she was making a coy reference to the Dark Ritual allowing the Warden to kill the Archdemon without having to lose his soul in the process.



#19073
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I think it's a fairly good explanation as to why an Inquisitor from any background might chose not to exile the Grey Wardens. That's even the in-character reasoning I used when I gave the Orlesian Wardens a second chance.

 

 

I think she was making a coy reference to the Dark Ritual allowing the Warden to kill the Archdemon without having to lose his soul in the process.

 

At least her alternative still takes the archdemon soul into account. No one else has a worthy alternative unfortunately. They're screwed without the Wardens.

 

Personally, I think the best solution is simply stop making it so secret. Or just have other organizations learn how to do the Joining. The world may need the ritual, but they don't necessarily need the Warden mentality.



#19074
rda

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Out of curiosity, just in case I'm missing something on my playthrough, does Cass ever explicitly state why she doesn't think the relationship could work if she becomes divine?

I find it rather annoying that apparently Leliana continues a relationship with a romanced warden (according to what I've read) but Cass is just kinda vague about why she doesn't see it working.

#19075
Lord Surinen

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Cassandra is a shy zealot-virgin, unspoiled by earthly passions, sweet like a blazing sun and equally blinding. If not for her short hair mixed with rather not-exactly feminine facial features then she would be an apex alpha wife material for my Inquisitor.