That's not accurate; the player is confined to say things that make sense in the context of the narrative. It's not like the player can break the fourth wall or anything like that. I'm not seeing why you're taking such an issue with an elf not having a positive view about Andraste.
No i don't give two ****s about what random pixels believe about other pixels, I am pointing out that belief in context is only what is presented via Player option, the choices in question come from the context of the narrative but in so far as how they are presented via the PC. Respectful, Blasphemous, Sultry, Violent, Arrogant, Egoistical, Evil, Apathetic, Whatever.
It comes down to the choice the gamer makes, and thus i wouldn't view it again as anything but indicative of that PC choice.
Its about the way i don't measure individual belief for that of cultural belief or racial belief.
Unless if it happens to cross lines that make it so, but the example provided obviously doesn't fit said criteria.