One of my younger Players was known for his wits, guile, and intelligence, and his only game with us proved it. He was still in HS at the time, while we were in college. To be more specific, this was during my earlier college years, as I majored in Freshman, but I digress....
As I recall, he crafted a Halfling Thief, and made several unusual and unique purchases in the local shops before treasure hunting in the nearby dungeons. The only other Player that evening was a higher level mage, who evidently had informed the other new Player of past events and descriptions of what might be expected. So off they went to see what could be amassed before RL curfews struck at midnight.
They made several successful raids in rooms that night, gathering the magical and valuable items found during their excursions. But the thief also took some more unusual items found along the way; loosened padlocks, flasks he filled with tiger's blood, wax hands severed from encountered animated mannequins, etc. When they finally discovered a location with a monster too challenging for them, he took one of the padlocks from his kit and locked the door so the enemy could not easily pursue. Several encounters were met with such MacGyver like tactics, and this was well before the show aired.
At the nights end, the thief finally attempted to lift some of the better items from the Mages pack, and failed. The Mage did not take kindly to the attempted theft, and started to cast spells, so the thief bolted for the exit at the far end of the lit stone halls. While the Mage chose to cast 'buffing' spells first, the thief took an Invisibility potion, then emptied the flasks of blood and into the wax hands, and used a nearby torch to seal them.
He then chose to try and sneak down the hall, while the Mage started to cast Fireballs at sound heard in the halls. When one finally landed close to the thief's location, he then screamed and tossed the blood-filled hands into the hall along with a few baubles, then ran the other way; still Invisible. The Mage was properly fooled into believing that his assailant was dead, and left for home in the city, while the lower level thief tagged far behind; secure in the comfort of the higher leveled characters protection.
Brilliant illustration of adaptation to the environs, and one of my fave moments as a DM!
Wow, nice thinking by your Halfling thief lol.
I had a Halfling thief in a DnD game once. He was thrown into the palace dungeon for insulting the Duke's family honor, and the following morning he was to face a level 15 NCP (the Duke in question) in a duel. Naturally, the level 2 Halfling didn't stand a chance in such a fight, so he wowed the prisoner guards with tales of his exploits, and promises of riches. When the Duke came to retrieve the Halfling for the duel, the guards had not only let him go, but attacked the Duke for trying to kill the only person who could lead them to their share of the treasure.





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