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Your favorite PnP RPG characters, anecdotes, and general all time favorite play sessions.


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#76
Ridwan

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I have too many stories about my elf ranger. He's awesome and level 14 now.



#77
Fast Jimmy

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I have too many stories about my elf ranger. He's awesome and level 14 now.


Go on.

#78
Fast Jimmy

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I am.

I'll let you know how this turns out if we ever play this campaign again. (We were supposed to have a session about 45 minutes after I posted that story.)


I hadn't heard about Deadlands before. It sounds intense. What's they system like?

#79
Riverdaleswhiteflash

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I hadn't heard about Deadlands before. It sounds intense. What's they system like?

Deadlands: The Weird West is basically Wild West fantasy, where the Southern States won the American Civil War and as a result they are their own nation. The game revolves around thwarting the manitou who cause fear throughout the West. The manitou are in service to creatures variously called the Reckoners or the Four Horsemen of the Apocalypse, which helped the South win the War* and spread magic and monsters to cause fear so that they can gain the nourishment they need to survive. Tl:dr it's a Clint Eastwood movie with (mostly dark) magic in it. (In fact my Weird West GM shamelessly ripped off movies and gave out bonus exp to the first one to tell him the name of the movie he was ripping off that week. We actually managed to save The Kid from The Quick And The Dead, and then a girl with a penis [this was not my character] had a threesome with him and The Lady.)

 

Deadlands: Hell On Earth, which is the system and setting the Emperor Markus thing takes place in, takes place after the Reckoners lost during The Weird West. They sacrificed the last of their power to send the best champion they had left back in time, and he managed to kill the heroes the Reckoners lost to before the battle was supposed to start. With the Reckoners now unchecked, the state of constant war they created to feed themselves resulted in psychics and ki-using martial artists being used as weapons, fantastic military technology, and ultimately the destruction of civilization (if you can call the warring nations the Reckoners encouraged that) using magically-enhanced nuclear weaponry. There were survivors, there are efforts to rebuild, and the rebuilding isn't starting entirely from scratch, but the vast majority of the infrastructure that previously existed is gone. Tl;dr: think Fallout with magic, monks, and demons, if you're familiar with that franchise. (Edit: From what I gather from this thread Gamma World might work too, but I don't know how much emphasis there is on what sorts of technology have survived and what kinds can be improvised.)

 

* My source for this is a Southern vet from one of the Hell On Earth sourcebooks, who states that he's a pariah among the other surviving Southern vets for saying the South by rights should have lost, but doesn't care because he's right. His evidence the South should have lost is the same technology gap that existed in the IRL American Civil War, and his rationale for why this would happen is that if the Union Government had forced the country to stay united, that might have given them the resources to actually stand up to the Reckoners. Given how the Reckoners feed I think the system of slavery that ended after the IRL Civil War (at least in theory) might also have something to do with it, but he doesn't come right out and say that.



#80
Riverdaleswhiteflash

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The GM went easy on me with the Bluff check, so I managed to escape without too much trouble (though it has been made clear Markus is sketched out by all this.) It also turns out that the thing he was doing is related to creating cyborgs, and not at all related to the Tuskegee experiments with untreated syphilis. (Which is good. Anything inspired by that would have been scary.)

 

Not much else to say. This session we went to retrieve a tank that got confiscated from the Junker. We had to pay an obese woman to get it back. What happened next was too gruesome and inappropriate for this forum.



#81
Vortex13

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I just finished my first session of Vampire: The Dark Ages this weekend, not a whole lot happened as this was just the preliminary session involved primarily with setting up the location and major gist of the plot. Our game takes place in the ruins of Rome in the 1200s, the prince of Rome has just suffered final death because of an earthquake exposing his haven to sunlight and the beginnings of a power struggle are starting to form over the choice of successor.

 

 

I played a 12th generation Tzimice on the Path of Kings with quite a few points in social aspects. My GM was surprised by this as most Tzimice players tend to focus on the Path of Metamorphosis and being cruel monsters with their flesh crafting discipline. My character, by the name of Constantine, was very aware of his clan's reputation among the other clans, and decided that establishing himself as an influential kindred would go further than keeping to himself and trying to survive only on his innate abilities.

 

 

That's not to say that I didn't have the capacity for Vicissitude, just that I used it very discreetly. I would use it to help in feeding on mortals by removing their mouths so they couldn't scream (think the interrogation scene with Neo from the first Matrix film), and I would use it to alter my own appearance to aid in social interaction. My long term goal is to increase my discipline so that I can literally assume the form of anyone I want, and then proceed to kill and replace people in power by wearing their skin as it were.



#82
Ibn_Shisha

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Back when I was playing Dungeons and Dragons I decided to play an alcoholic dwarf, with no sneaking skills at all and who wore a lot of armor.

We were sneaking into a mansion of a slaver lord, but the rest of the group got caught as per the DM's plan.

Except for my dwarf.

Who rolled two 20s in a row and got past a bunch of very good rogues trying to nab him. While rolling I kept saying "Sneaky...sneaky...sneaky" so that was what my dwarf said.

 

To quote our cleric "How did we get captured but the smelly, loud, clanking midget get through?". Giving us all the mental image of rogues missing something like that was lolworthy.

 

More lolworthy was when my dwarf dropped off a roof and onto the villain.

Dropping a 200 pound dwarf (dwarf + gear here) down two stories ....kinda ended that villain.

 

The GM was less then enthused at having his first real arc villain disposed off by dwarf bombing for sure.

 

Ah sometimes I miss that drunken moron of a dwarf...good times were had with him indeed.

My late great dwarf fighter in our current 2E FR campaign had some glorious moments. 

 

Once, a halfling thief stole the evidence we had been looking for for the local authorities, he followed the thief up onto the roof.  The halfling started jumping across roofs, and he wasn't about to try that, despite passing the rope climb check to get on the roof while the mage failed.  Of course, missile weapons are for weak, elfy characters so he didn't have any of those.  Finally, in desperation, he heaved his aleskin at the escaping halfling.  One nat-20 later, there's a dead halfling laying in the street, covered in ale so it looked just like a drunken accident, and the evidence of Kraken Society influence on the town was safely retrieved.


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#83
Ibn_Shisha

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I just finished my first session of Vampire: The Dark Ages this weekend, not a whole lot happened as this was just the preliminary session involved primarily with setting up the location and major gist of the plot. Our game takes place in the ruins of Rome in the 1200s, the prince of Rome has just suffered final death because of an earthquake exposing his haven to sunlight and the beginnings of a power struggle are starting to form over the choice of successor.

 

 

I played a 12th generation Tzimice on the Path of Kings with quite a few points in social aspects. My GM was surprised by this as most Tzimice players tend to focus on the Path of Metamorphosis and being cruel monsters with their flesh crafting discipline. My character, by the name of Constantine, was very aware of his clan's reputation among the other clans, and decided that establishing himself as an influential kindred would go further than keeping to himself and trying to survive only on his innate abilities.

 

 

That's not to say that I didn't have the capacity for Vicissitude, just that I used it very discreetly. I would use it to help in feeding on mortals by removing their mouths so they couldn't scream (think the interrogation scene with Neo from the first Matrix film), and I would use it to alter my own appearance to aid in social interaction. My long term goal is to increase my discipline so that I can literally assume the form of anyone I want, and then proceed to kill and replace people in power by wearing their skin as it were.

Road of Kings?  That's DA:V, not V:tDA.  I always preferred V:tDA, and old-school Cappadocians.  Not enthused by what I am hearing from the Onyx Path forums about my Cappadocians for DA20 :(



#84
Vortex13

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Ah good dwarf DnD stories are some of the best.

 

 

I remember a Dwarf Warrior in our party charging into battle to save our captured elf. The elf was being grappled by human bandits and more ruffians were approaching us. Our surly dwarf charges into melee range with his battle axe and attacks the human holding our elf friend. The GM states beforehand that if the dwarf player rolls a 1 he is going to hit the elf.

 

He rolls a 1. 

 

The GM has him roll damage.

 

He rolls a 20.

 

 

So this bandit grappling with this elf is suddenly covered in blood and elf giblets as this crazy dwarf runs up and (pretty much) splits the pointy eared player in half. Not one to miss a golden opportunity, the dwarf player acts like he meant to kill the elf all along, rubbing the remains of his friend across his beard and screaming at the top of his lungs. The stunned bandit and his approaching allies quickly stopped their pursuit of the remaining party members; who would want to contend with a crazy dwarf that bathes in the blood of his friends and enemies?

 

 

The elf player was laughing too hard to be mad about losing his character.



#85
Vortex13

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Road of Kings?  That's DA:V, not V:tDA.  I always preferred V:tDA, and old-school Cappadocians.  Not enthused by what I am hearing from the Onyx Path forums about my Cappadocians for DA20 :(

 

 

Ah, you're right. My bad.



#86
Vortex13

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I never realized this before, but I am quite the hipster when it comes to gaming. Not a hipster in the sense that I think everything new is utter crap compared to the old school stuff, but in terms of conformality.

 

 

I like to play as the non-human things in every setting my group and I game in. The less 'normal' in appearance, or motivation something is, the more I want to play as it. This 'weird', or 'different' aspect of my gaming preferences has more or less become a staple of my existence as a gamer, both in video games as well as table-top RPGs; so much so that my brothers (fellow gaming enthusiasts) just chalk it up as being one of my quirks. I am the guy that will role up another character and be a warrior if there are too many rogues or mages in the group; you know keep the party balanced and diversified.

 

 

The other night though, my group and I discovered my hipster nature.

 

 

 

We were all set to run a min-campaign in Star Wars the Edge of the Empire, I had been looking forward to playing this system for a while as the narrative dice system was a pretty intriguing concept; being able to collaborate with the GM on how one's successes and failures, advantages, and threats could shape the playing field. Anyways as a little background information, I have always had a dislike for the Force users and Jedi in the setting; it always annoyed me how a 'gifted' person with space magic was instantly better than a soldier that had trained their entire lives, and don't get me started on the OP Jedi of the prequel trilogy, especially the Clone Wars animated series.

 

Seriously, Mace Windu being able to single handedly take out an entire droid army, along with their super weapon, and then Force Jump to the top of a nearby mountain…. because Force was so ridiculous. <_< 

 

 

Sorry, I'm ranting. Anyway I don't like the Force in general; that coupled with my general dislike of humans meant that I was planning to be a droid bounty hunter. But as the game was beginning to take shape, and all the other players of our group where beginning to create their characters, I started to notice something. None of them wanted to be human Force users either. One other member of our group was even wanting to be a droid; a pilot instead of a bounty hunter, but still. As more and more of our group started to make alien and droid characters, all focused in the non-Force areas of expertise I began to notice my desire to be 'different' was pulling me in the direction of a human Force user.

 

 

This preference was as shocking to my group as well as myself. "Me, being a human and a Force user in a Star Wars game?!" This ultimately led to my character being a human girl (about 10 or 11) with Force powers. Yes I made the female version of Annie from Episode 1 all in the name of being different!  :D

 

 

At the end of the session, my GM looked over to me and said "You know, you're a gamer hipster" and after the events of my character's creation I had to agree with him.  :lol:



#87
mousestalker

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Repost from the old BSN blogs:

You know you're in a group of jaded roleplayers when the GM introduces a new threat and everyone immediately tumbles on to what it is.

Last night we were organizing the survivors of a city that had been badly damaged. The game is Pathfinder (D&D 3.5+). Everyone in the entire game world fourth level and above has just died. Almost all magical artifacts went 'splody. More than half of the population of the city we are in died.

We're investigating the death of an infant (no blood, lots of tiny bite marks) who was in a shelter full of survivors. One of the party sees, out of the corner of her eye, 'a pale catlike creature without a tail skittering along the wall.' K immediately PM's "dead baby". J PM's "zombie dead baby?". E then PM's "vampire dead babies!". To which we all reply 'omg, you're right!'. Needless to say when the GM pulled the big reveal of the horde of vampire dead babies, we all felt bad for him. He had done excellent work describing the mist, and the odd noises and generally depicting the atmosphere.

We're just too jaded at this point. The only creatures that really scare us anymore are level suckers.


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#88
Dio Demon

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Last session we had went so horrible for them. They were supposed to chase after a halfing that ran off so they could get access to the towns. They went in a forest and someone managed to spot rustling in the bushes it was a bandit staking them out. He attacked, called for help. These bandits were level 2. Players level 4.

 

The Warlock rolled a critical fail and failed the save. So she took down a massive tree separating the barbarian and cleric from the Sorcerer, her and the fighter.

 

Three more appeared the group missed nearly every single attack, two were dying and the sorcerer had basically lost his right arm.

 

The bandits took them prisoner to sell them as slaves and then cue a successful prison break and the bandit leader hitting the sorcerer in the face with his own arm...


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#89
Vortex13

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@Despair Demon

 

Our Human Decker had a similar dice problem in our last Shadowrun session.

 

Our group was tasked with breaking into a medical facility and like any good runners we opted to go in quietly, which meant hacking into the security cameras and putting their feeds on a loop.

 

 

This was a low end facility with very little in the way of Matrix defenses; a piece of cake for our Nova Hot Decker.

 

 

So he jacks into the matrix, infiltrates the facility's host, and targets the first camera for his hack and rolls. Critical Glitch. Not wanting to screw over the team before we even get into the base, he spends an Edge to re-roll. He gets a regular Glitch this time. Starting to get annoyed, he spends another Edge to re-roll his failures. He succeeds in hacking the camera by 1 success.

 

So with  2 Edge already spent he moves on to the next camera in the system, and rolls. Glitch again. Our Decker is really starting to get angry now, he spends another Edge point to re-roll his failures and fails the test by one success. At this point our Decker player no longer cares about holding back and spends another Edge point to re-roll the entire test. He fails by one success. He spends another Edge point to re-roll failures; he succeeds by one dice, and he is now out of Edge points.

 

 

So by the time our team is able to enter the medlab our Decker is completely exhausted, and we haven't even had to deal with the other security measures or the guards yet.  :lol:


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#90
Riverdaleswhiteflash

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Last night I was helping playtest a new system's combat mechanics. First battle: trying to kill fish. We could not hit them for crap, because, you know, trying to hit fish with swords is freaking stupid.

 

Then we got undersized ostriches. One of the tanks used his first action on his turn to kill one, and his second to kick it through the air into another one. If I remember correctly, the second one died too.


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#91
Decepticon Leader Sully

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God its been nearly 20 year since i last played D&D.  i remember being a Darkelf named Razall Kunn.



#92
Vortex13

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God its been nearly 20 year since i last played D&D.  i remember being a Darkelf named Razall Kunn.

 

 

He wasn't a Ranger that dual wielded scimitars was he?  :P



#93
Decepticon Leader Sully

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nah she was a dark knight. kind of a evil cleric this was before Dritzz i think.

hay anyone fancy setting up something over PM?



#94
Riverdaleswhiteflash

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nah she was a dark knight. kind of a evil cleric this was before Dritzz i think.

hay anyone fancy setting up something over PM?

Between classes, my Friday night Deadlands campaign, my Saturday afternoon Deadlands campaign, Tuesday night boardgames-and-oneshots, and the play-by-post campaign I'm in over Facebook I have some time constraints to think of. But if it's a play-by-post-at-the-players'-convenience thing then I can work around all that.


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#95
Heimdall

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Recently I've been trying out Warhammer 40K: Dark Heresy

 

And honestly, its comedy gold because we're all utterly incompetent as investigators.  The Inquisitor commanding us is supposed to be helping prepare a Hive World to deal with possible Ork or Tyranid invasion, so we acolytes were ordered to investigate a string of mysterious murders amongst mercenary companies.  In our first session, we failed consistently in interrogation and stealth, accidentally triggered a riot, killed two members of a mercenary group (That turned out to be entirely innocent), and made absolutely no progress.  Weirdly, we keep rolling crits and our enemies keep bursting into flame from our las fire.  And then their ammo explodes.  Our melee fighter has suffered more damage from us than from the enemy.

 

Recently, we discovered that a noble house may be involved somehow and the Imperial Guard is after us for some reason.  Apparently someone is also issuing orders to capture us with our Inquisitor's seal on them.  Last session, we killed two guardsmen.  Our melee guy kept rolling crits and they exploded anime style drenching the alley in blood.  I spent the whole fight missing, failing agility checks and falling on my ass in the blood, and accidentally shooting our guardsmen.  We were all slipping and falling on our asses actually.  We only got out before other guardsmen arrived because one of us was trying to use a mop as a weapon (Don't ask why) and she mopped up a path through the blood pools.


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#96
Decepticon Leader Sully

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Between classes, my Friday night Deadlands campaign, my Saturday afternoon Deadlands campaign, Tuesday night boardgames-and-oneshots, and the play-by-post campaign I'm in over Facebook I have some time constraints to think of. But if it's a play-by-post-at-the-players'-convenience thing then I can work around all that.

Pm me and we can see about setting up a group thing. anyone else intrested?



#97
Dio Demon

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This Sunday since two members are away I've decided to do a Dark Timeline one shot and I just realised how depressing it is... a character that died in the main campaign can only live in the dark timelines. (not my fault, a player abandoned him because life got in the way and he decided it was better to make a new character)

 

It should be interesting because I'll be actively and fairly looking ways to kill them off XD


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#98
Heimdall

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Pm me and we can see about setting up a group thing. anyone else intrested?

I might be, what game?

#99
Riverdaleswhiteflash

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I might be, what game?

We were going to pick when we had more people interested.



#100
Heimdall

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We were going to pick when we had more people interested.

Well, count me as interested.