One of the problems I had with the previous bioware titles was the disjoint from what you can do in combat vs how your abilities can react to the environment. If I am playing a mission that requires me to burn something, I shouldn't have to get a torch to do so if my abilities can do the job.
During the demo, I hear around this time there will be a more reactive environment. How far do you think this reactivity extends to?
PS: I am grateful that we are even having something like this. Probably one of the prime things I am looking forward to.





Guest_JujuSamedi_*
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