anexanhume wrote...
If that's true, I'll happily throw SuZe under the bus.
QFT, me too.
anexanhume wrote...
If that's true, I'll happily throw SuZe under the bus.
Rip504 wrote...
The whole upgrade from planet mining may get old fast...
screwoffreg wrote...
Rip504 wrote...
The whole upgrade from planet mining may get old fast...
I think the intention was to make the game immune from "quick playthroughs" without big consequences. In ME 1, it is easy to blow through the games MAJOR decisions and quests in probably a day or two of regular gaming. It seems, if you don't want your team to be massacred and have a crappy set-up for ME 3, you have to actually take your time. The lower level limit (30) also seems to play into that fact...
Modifié par Rip504, 21 janvier 2010 - 11:47 .
Modifié par Red Viking, 21 janvier 2010 - 11:49 .
Guest_SkullandBonesmember_*
This, and if I hve to nest under is Jacob and Grunt. (Jacob dosent intrest me and grunt is to unstable).anexanhume wrote...
If that's true, I'll happily throw SuZe under the bus.
Your decisions matter as well.shnellegaming wrote...
anexanhume wrote...
If that's true, I'll happily throw SuZe under the bus.
Can't choose who dies. Or at least its probably pretty complicated to set up who you want to die.
I'm guessing that if you have EVERYONEs loyalty and your gear, weapons and Normandy are upgraded then everyone lives....I hope. Oh and you recruited everyone.
talon4000 wrote...
about people planning to off specific characters, I don't think it will come down to if they trust you they live, it seems like if SuZe or Grunt don't trust you the chances for everybody else go down
ArcanistLibram wrote...
The more you say it's not possible to save everyone, the more I'm going to find ways to make it happen.