QFTUndercoverDoctor wrote...
Tali will be the first to go.
Casey Hudson on Giant Bombcast: Mass Effect 2 Edition Crushes all hope
#51
Posté 22 janvier 2010 - 12:15
#52
Posté 22 janvier 2010 - 12:17
#53
Posté 22 janvier 2010 - 12:19
#54
Posté 22 janvier 2010 - 12:19
#55
Posté 22 janvier 2010 - 12:23
#56
Posté 22 janvier 2010 - 12:24
#57
Posté 22 janvier 2010 - 12:31
Maria Caliban wrote...
I think that's AWESOME. ... I want to work to save them all. I want to sweat bullets and feel all sorts of anguish when I realize I made a bad choice and have to live with the consequences. ... That's the sort of gut punch I want; an actual sense of loss instead of reloading and playing through a three minute fight again.
QFT. This. So much this.
#58
Posté 22 janvier 2010 - 12:33
#59
Posté 22 janvier 2010 - 12:40
#60
Posté 22 janvier 2010 - 12:50
#61
Posté 22 janvier 2010 - 12:52
#62
Posté 22 janvier 2010 - 12:54
#63
Posté 22 janvier 2010 - 12:58
Atleast they are making it hard to save everyone, i would hate it if it was that easy to save everyone just by giving everyone upgraded guns and it all ends in sunshine and rainbow's.
#64
Posté 22 janvier 2010 - 01:00
Yes.Verenti wrote...
Isn't there an achievement for saving everyone?
#65
Posté 22 janvier 2010 - 01:01
Verenti wrote...
Isn't there an achievement for saving everyone?
http://www.xbox360ac...2/achievements/
Against All Odds (15)
Survive suicide mission
No One Left Behind (75)
Keep your team alive through the suicide mission
My whole team is surviving. period.
#66
Posté 22 janvier 2010 - 01:01
Casey said ti was based on decisions you make through the game and during the suicide mission, it may be easy or it may be quite difrficult.MasterMenace wrote...
Easy to save them all. Do all the achievements basically lol. Research upgrades, weapons, Normandy upgrades, do all loyalty missions, recruit everyone. Not complicated to survive. Oh, and talk with your characters WHENEVER possible.
I am assuming it would be at least a mild challenge if they made it an achievement and they expect most people to lose people.
But he could be blowing smoke.
#67
Posté 22 janvier 2010 - 01:19
#68
Posté 22 janvier 2010 - 01:33
Rip504 wrote...
DeviousKahr wrote...
I'll toss Garrus into a group of husks. I only want Tali to live!
Ohhh, the deception! How dare you!!
lol!
Modifié par DeviousKahr, 22 janvier 2010 - 01:34 .
#69
Posté 22 janvier 2010 - 01:34
gamergamergamer wrote...
i actualy think its better if a couple of people die.. everyone surviving is just too perfect
QFT this i am gonna play and try to prepare as much as i can and just see how it happens and if people die they died im gonna be sad but it much more realistic this way
Modifié par Lt.Boom, 22 janvier 2010 - 01:36 .
#70
Posté 22 janvier 2010 - 01:35
Red Viking wrote...
Sounds to me like you can save everyone in your first playthrough, but you'll have to play the game a very specific way. If Bioware is really evil, some of the decisions in the first game may even factor into who lives and who dies.
A not-so-evil but more assholish way would be having everyone you care about hating your guts to the point of abandoning you in the final act, thus ensuring their survival. Loyalty is death.
I'll bet that even having your Shepard survive at all will have to involve some kind of Faustian deal to make you look like the biggest douche of all time, and the third game will have that imported Shep as some kind of sad footnote of a side mission.
Modifié par EatinMcRib, 22 janvier 2010 - 01:40 .
#71
Posté 22 janvier 2010 - 01:37
UndercoverDoctor wrote...
Tali will be the first to go.
same
#72
Posté 22 janvier 2010 - 01:38
#73
Posté 22 janvier 2010 - 01:41
Modifié par LucidStrike, 22 janvier 2010 - 01:42 .
#74
Posté 22 janvier 2010 - 01:41
#75
Posté 22 janvier 2010 - 01:42
LucidStrike wrote...
Could it have something to do with dialogue options? I mean it was impossible to save Wrex without high enough Charm or Intimidate. I think it's more that kind of situation. Well, I hope so, because my import has full Charm and Paragon.
Actually you can save Wrex without charm or intimidate, but you need to do his little side mission armor thing.




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