The inquisitor could be something akin to Cole, a spirit that was thrown out of the fade during the veil tear along with the demons and to survive it chose to become one of the "newly dead", completely becoming the deceased person in both appearance and personality.
You didn't just die in that event, you were Born in that event.
You wouldn't go "Justice" on anyone because you don't have that perception, you yourself believe you are a mortal.
just my thoughts, crazy though they may be.
I really doubt that, they've already confirmed that we'll be at ground zero beforehand and witness everything the antagonist does to tear the veil, and besides they've already confirmed that we survived the event and from the information given we gained an ability that allows us to close the rifts.
Also spirits often get very very confused and disoriented after coming to our world, who knows when the real Cole died and how long the spirit that took his identity was wandering around, I think it might be more likely that we become some sort of abomination closer to what Wynne is rather than Anders, possibly the spirit of hope who are very very powerful and rare due to them only showing up when something interests them.
If they saw what the antagonist did and sensed that the inquisitor had a special power and was close to death they may have intervened, though I'M not sure about this either, and we both could be very wrong.
Just what exactly is the magazine basing this speculation on other than the fact that this is how it worked in Origins?
One of the devs mentioned something about weight limits but not much else, it does make sense the heavier armour we equip the more mana and stamina penalties that slow the regain which was extremely fast during the demo and they did say that more information on how the regain works.
Anyway I saw that numerous people ask about the weapon restrictions, the weapons are indeed class restricted though we may have some leeway since they have said that mages may be able to use swords via a specialization but that was only a maybe not sure where they fell on that since we still don't know what they do.
We might get some good variety and additional weapon types by class but they haven't said much about the variety we'll get for each class and have shown off the ones we know like greatswords, mauls, hamers, maces, staffs and scouple of dagers from some concept art and the inquisitor's inventory.
They have previously said they may bring back crossbows for warriors but they had to drop it for now, but they did indicate it may show up later but we'll have to see.
So Cassandra can be either S&S or 2h and you can take talents from either and interchange them, Varic can use daggers but Bianca will be locked to him, same goes for everyone else.
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So the background will be established through a playable prologue?
That seems interesting. Presumably different races will have different dialogue options. I like the idea that we might keep a measure of control over background/origin rather than it being a set origint.
No backgrounds will be established in the character creation ala mass effect shepard style, then when we start our game it will start off with the veil tear opening sequence that will be effected by our background that we get. Each race and background will set have different reasons being there, each race will later have valid reasons, concerns, motivations for being the inquisitor.
It likely won't be playable and yes we do have a set origin that will remain the same besides what I mentioned above but they have said we'll get a lot of additional content in game that's beyond anything they've previously done before if you choose to explore it,and that our backgrounds will put us in a place to learn more about the lore, more about the Qunari to a degree.
This likely to include quests, dialogue, unique interaction from some npc's, possibly family, friend's, clan members etc butthat's just some speculation since they haven't said anything about that.
As for a few other things, we can't cheat on our previous LI's as the inquisitor according to Gaider, the gamestar article said presumably we wouldn't see big cities and looks like oxm said otherwise which coincides with everything they've been saying and the different nations which has been confirmed now so I think the oxm article is right on that part.
So "Serra" has been confirmed, interesting so far i've been right, remember seeing someone saying that we can't have cullen and Cole due to the warden being semi confirmed because it would tip the ratio to 6:3 male female but that's not entirely accurate we just can't have them both.
The last 2 slots would probably be Cullen or Cole or another character and a female companion which woulkeep the ratio at 5:4 male to female, I don't think the class ratio will be 3:3:3 rather 4:3:2 with warriors being the most and either 3 mages's or rogues with the other one obviously getting 2.
If Cole is a companion he would have to be a mage since he uses magic and blood magic but likes to stabb people with a dagger, he would likely have to have his own unique specialization like uh an arcane assassin or something like amalur did.
The bee thing is somewhat interesting, the hunting and gathering aspect makes sense given what they said about the crafting system and no doubt they'll be somekind of managing aspect of it the crafting is up to us so I doubt our alchemists, blacksmiths etc will be crafting things that we don't order them to do.
Not sure what to think about the 40 ending thing but I guess we'll see.