Thet stated in the magazine that there'll be multiple areas in each regions. Plus, they talked about a war-torn area in Orlais, and we know that there's at least the Western Approach in it. And they hinted at Redcliffe as a possible location at December, while we know we'll go to Crestwood in Ferelden already.Maybe a dev can clarify, but there's been a bit of confusion about the "five regions" thing - I think they're talking about five major geographic areas, not just five maps. By regions they mean countries or parts of Thedas - so Orlais, Ferelden, Nevarra, the Dales and the Free Marches.
As in, each major area will have multiple large maps within that area - so Orlais might have Val Royeaux, the Western Approach, etc, while Ferelden could include the Crestwood map as well as Redcliffe and others.
I'm just wary of the assumption that DA:I only has five maps (even if they're enormous), when by all accounts it has a lot more than that.
Official Xbox Magazine Dragon Age Inquisition Preview
#351
Posté 28 mars 2014 - 08:41
#352
Posté 28 mars 2014 - 09:43
- The part about 40 possible endings worries me. Don't get me wrong, I'm excited, but that may be backing Bioware into a corner. Unless they find a way to bottleneck the story somehow, the next Dragon Age may have some serious issues accommodating everyone's choices.
Exactly, that's what worries me too not just for the sake of 'accommodating everyone's choices', 40 just seems too much and if they don't deliver... I miss way too much their games already, I miss that special feeling while I'm playing their titles for the first or second time. I just hope that they will be more careful in their statements and when they give some 'bombastic' statement like this 40 endings was, they really mean it.
#353
Posté 28 mars 2014 - 10:46
Now when they say 40 endings -- I'm gonna assume it's a new innovative way of saying, the same 3 endings or so, with slightly different people surviving and epilogue slides showing up.
#354
Posté 28 mars 2014 - 01:33
Good digging, friend. You have my thanks for sharing it with the rest of us. There's a lot to talk about, so I'll do my best to keep it brief.
- Five regions is more than enough, especially when one considers the size of the regions that we've seen so far. As for the environmental change, it's a cool concept and I'm eager to see how it all works out in practice. Based on the other information, it seems like players will have a direct impact on the regions they visit. Even just minor fights might affect the rest of Thedas. I'm very excited.
- Sounds like we're off to a great start with no DLC companions! I don't hate the idea because I buy all DLC regardless, but it's hard to imagine other players going through the game without certain characters. Solas sounds like he'll be essential to the story and I'm interested to learn why Iron Bull was cast out of the Qun. As for Sera, I'm intrigued by how the article said that she just "turned up seemingly on accident." I wonder what they mean.
- I don't want to sound too excited, but the new dialogue tree system sounds great. I know we're still limited by our options, but we'll have more opportunities to be the character that we want to be.
- Two voices for each gender is more than enough, especially when we must consider that they will likely be asked back for subsequent DLC. Just the option alone for a game that requires this much dialogue speaks for how much Bioware wants to give their players options. In my experience with voice modifications, you can't change the voice to much without making it sound unnatural. As for the "Prologue Section," it sounds like we will be hitting the ground running and making choices about our character to start. We may not have much of a background, but it looks like we can influence it.
- The part about 40 possible endings worries me. Don't get me wrong, I'm excited, but that may be backing Bioware into a corner. Unless they find a way to bottleneck the story somehow, the next Dragon Age may have some serious issues accommodating everyone's choices.
- As someone who loves to put heavy armor on his mage, I cannot wait to play Inquisition purely for that aspect. Shooting fire from my hands does not mean that I suddenly decide it's safer to wade into battle in a thin robe. All I need now is some dragon plate armor with my signature dark red color and I am set to save Thedas from just about anything.
- Bees. Nic Cage would be proud.
This might have been said but I suspect there will be like three or four "world states" by the end, but that the epilogue slides and future of certain areas will be the bulk of the endings. Because I recall them saying that Origins had thousands of endings, but really it had three world states by the end and two of them were pretty similar.
#355
Posté 28 mars 2014 - 02:11
5. I don't think they'd have a problem with everyone's choices(in the next game)if they'd go to a totally different part of Theadas. Different lands, countries, people, new races. Then it would all be set to zero. ![]()
#356
Posté 28 mars 2014 - 02:16
I am still skeptical about this game.
#357
Posté 28 mars 2014 - 03:20
In regards to the 40 different endings
There might be an achievement or trophy for it, In which case it will takes ages to get doing multiple play through's
If it is,then challenge accepted.
#358
Posté 28 mars 2014 - 03:37
I am still skeptical about this game.
That is only logical. Remain as such if you must and buy the game only if word-of-mouth suggests you should.
#359
Posté 28 mars 2014 - 03:42
In regards to the 40 different endings
There might be an achievement or trophy for it, In which case it will takes ages to get doing multiple play through's
If it is,then challenge accepted.
Given all the class/gender/race combinations total at like...38 variations (using DA2 class parameters) you'd have very few redundant Inquisitor playthroughs! ![]()
#360
Guest_Guest12345_*
Posté 28 mars 2014 - 03:46
Guest_Guest12345_*
Dear Bioware, I really hope you are ready to own up to that 40-ending statement. Because every major news website just posted that in their headline for this story.
People have unrealistic expectations when you don't fan the flames. Now that you have fanned the flames, I am very genuinely hoping you can back it up. I really don't want to see the crybaby shitstorm if you can't back it up.
#361
Posté 28 mars 2014 - 04:09
Actually, I do it with most things. Game of Thrones season? Abortnet. Tad Williams novel? Abortnet. Trent Reznor album? Abortnet.
There will always be something exploring, somewhere, somehow. That's Stephen Hawking 101 right there.
#362
Posté 28 mars 2014 - 04:11
The truth is still out there and it will hit you when you least expect it.
#363
Posté 28 mars 2014 - 04:12
thats why i said different genres. I agree story is key but whats the point of going non linear if everything feels staged? and a tighter story is sacrificed for player choice, is it worth it?
Really depends. I love me some linear storytelling, a fact that has caused a few arguments around these parts with folks who believe the only right way to do game plots is via mass player agency. It isn't surprising given where we are, but yeah.
#364
Posté 28 mars 2014 - 05:01
As others have mentioned it's 5 countries broken up into massive zones, it's unknown exactly how many there are but here's some of the area's.Good digging, friend. You have my thanks for sharing it with the rest of us. There's a lot to talk about, so I'll do my best to keep it brief.
[LIST=1][*]Five regions is more than enough, especially when one considers the size of the regions that we've seen so far. As for the environmental change, it's a cool concept and I'm eager to see how it all works out in practice.
Based on the other information, it seems like players will have a direct impact on the regions they visit. Even just minor fights might affect the rest of Thedas. I'm very excited.[/*]
Orlais
Western Approach( confirmed) this was the area they went to in the demo and was on the loading screens. This area is many times bigger than Crestwood and is considered a medium sized area if I remember correctly.
http://i.imgur.com/HHKE2Dab.jpg
Adamnt fortress ( confirmed) which is also in the western approach was shown in one of the game informer videos.
Another Fortress in the western approach Griffin Wing Keep.( confirmed)
Nahsrin Marches ( confirmed) showed off on the loading screens, and most likely in the trailer about the world.
Val Royeaux was most likely shown in the most recent video aswell where the party with Solus, someone pointed out that there's was a lot of statues that indicate as much in breaking down the secrets of the dragon age video.
http://i.imgur.com/8HvUEp9l.jpg
https://31.media.tum...ug0kzo1_500.png
Halamshiral the area where empress Celene is currently staying, where Morrigan is staying, where Bohan and Sandal were heading to, the most likely location of the ball that was shown in the video and it was shown during the gamescome dev dairy and pointed out by lady insanity since it's name was partially shown in the game assets.
http://i.imgur.com/SXZOCnll.jpg
http://cdn.destructo...956-morigan.jpg
http://i.imgur.com/3sTHilzl.jpg
http://static.cdn.ea...08-1024x576.jpg
Possibly the city of Montsimmard where there is a grey warden fortress, where Vivienne was an Enchanter of, where Fiona was sent, and a possible location of the fortress that Cassandra was attacking.
The Dales
The Abor Wilds ( confirmed) it was confirmed by one of the Devs and was shown in a concept Art.
Fereldan
Frostback pass( Confirmed) was shown on the loading screens and the frostback mountains seem to be the location of the Skyhold castle and the Avvar people once lived there and were sometimes called the Sky Cult.
The Frostback Mountain area also seems to be the location of the Coronation concept art.
Crestwood( Confirmed) This area was shown off in the demo and was the location we will take over earlier and go back due to it being attacked by the Red Templars. This area is bigger than all of DA2 combined but the devs including Cameron Lee have said it's considered small.
The Southern Desolation was shown off on the loading screens.
http://i.imgur.com/yS0Gsunl.jpg
RedClife, this isn't confirmed but is the most likely area that they showed off on their December blog update.
http://static.cdn.ea...10-532x1024.jpg
Free Marches
Stark Haven- There was a concept that could've been starkhaven and depending on what you did there's still threat by Sebastian.
Kirkwall- The devs including Gaider said that the exhalted march and another dlc that we know nothing about is a part of DAI, and there looks to be an image of the area underneath Kirkwall, also I doubt they are going to destroy it or start the game there.
The gamestar article actually said that they don't expect any big cities but that was just their speculation, I'm pretty sure we'll see a lot of other cities and capitals of them like Denerium and the others.
They have previously said that some ares will close depending on our choices and open depending on them, they've also said that we'll affect the fates of nations during the demo, so I don't think it'll be minor.
There's also a couple of unknown castles or fortresses and one or two dwarven settlements.
Not exactly we will have a background that has a ton of additional content according to the devs, it just won't have a big impact on the game though our backgrounds will effect our single origin by giving each background a different reason for being there and each race will have their own motivations and concerns which is also apart of the background. They cut different origins and the race and class have become the backgrounds now.[*]As for the "Prologue Section," it sounds like we will be hitting the ground running and making choices about our character to start. We may not have much of a background, but it looks like we can influence it.[/*]
I'm happy about that aswell but it seems there may be some penalties involved with wearing heavy armour due to something lee said and the oxm article.[*]As someone who loves to put heavy armor on his mage, I cannot wait to play Inquisition purely for that aspect. Shooting fire from my hands does not mean that I suddenly decide it's safer to wade into battle in a thin robe. All I need now is some dragon plate armor with my signature dark red color and I am set to save Thedas from just about anything.[/*]
There's also one other thing there may be a melee mage specialization since someone asked them that during the podcast ( crafting and customization and actually they confirmed heavy armour for mages during that one) if that was possible and they said maybe but wouldn't say anything else about that nor have they said anything since then about that.
Modifié par Spectre slayer, 31 mars 2014 - 05:48 .
- Maria Caliban et Baka-no-Neko aiment ceci
#365
Posté 28 mars 2014 - 05:05
#366
Guest_Guest12345_*
Posté 28 mars 2014 - 05:07
Guest_Guest12345_*
The one thing I don't understand is everyone else determined what constitutes a different ending. Mass effect has (by internet consensus) what, something like 8 endings? But how are the different colour endings the only definition of what a different ending is? I have playthroughs where the krogan are decimated (no cure) or the quarians are wiped out and the geth as well (destroy) how do these not constitute different endings?
Yeah, many people seem to ignore or forget the failstate endings, since so few people are ever interested in ending their game in sub-optimal states. So I expect at least some of those "40" DAI endings will be sub-optimal and many people will simply never even consider them as worth their time.
#367
Posté 28 mars 2014 - 05:09
The one thing I don't understand is everyone else determined what constitutes a different ending. Mass effect has (by internet consensus) what, something like 8 endings? But how are the different colour endings the only definition of what a different ending is? I have playthroughs where the krogan are decimated (no cure) or the quarians are wiped out and the geth as well (destroy) how do these not constitute different endings?
Some people only care about the meta, not the narrative. The Krogan being all dead or alive doesn't matter to them, because it doesn't affect their gameplay, only the narrative.
#368
Guest_Lady Glint_*
Posté 28 mars 2014 - 05:20
Guest_Lady Glint_*
Me too. Feel like sharing some info with us? We won't tell if you do.I'm very curious about any potential crafting system that DAI might have!!!
#369
Posté 28 mars 2014 - 05:23
40 endings?
Well, I did play Origins through 42 times. Come at me bro!
#370
Posté 28 mars 2014 - 06:30
40 endings?
Well, I did play Origins through 42 times. Come at me bro!
Thats... insane.
#371
Posté 28 mars 2014 - 07:40
*snipped for length*
So far, two people have pointed that out. I'm not sure how my post came across, but that was something I was well aware of to start with. I used the term "regions" because that was the term used by OP. Still, it's nice to see a breakdown of the regions we know of so far.
As for backgrounds, I meant that they will not be as large or detailed as they were in Origins. My statement was more in reference to the fact that we will likely be making decisions about our background in the moment as we are introduced. For example, an NPC asks, "What are you doing here?" Depending on our race, gender, or class, we may have several different response to choose from.
The penalties are well worth it in my opinion. I prefer playing a mage who doesn't rely so heavily on magical abilities.
#372
Posté 28 mars 2014 - 07:40
Beez! How exciting.
Relevant link:
#373
Posté 28 mars 2014 - 07:48
Beez! How exciting.
Someone said bees?
#374
Posté 28 mars 2014 - 07:48
I'm very curious about any potential crafting system that DAI might have!!!
we already know enchanting, alchemy, and blacksmithing
and only enchanting, and blacksmithing, are actual going to be useful.
#375
Posté 28 mars 2014 - 07:50
Mark Darrah has clarified what the magazine meant by "40 endings" in another thread:
Hey guys,
I just want to clarify the endings in Dragon Age: Inquisition
Dragon Age Inquisition's endings variations come in three levels
1. Minor variations based upon choices you make in the game or previous games. There are HUNDREDS of these variations.
2. Major variations based upon larger decisions in the game. There are about forty of these
3. Completely unique endings. There are a small number of these
- Gold Dragon, inarvan, Ispan et 2 autres aiment ceci





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