Just got my copy, here's a few point's.
The whole Kokari wild's thing was actually OXM's doing, they ( the devs) didn't actually mention a specific level, what they said was that the levels on average are 3 times bigger than the largest levels in the series.
Stealth and Taunt have been revamped, mages can heal but they can't spam healing spells.
We can target individual body parts that allows us to wound or disable our opponents, targeting a dragon's wing or wings will ground it, rogues can cause deep gashes the example they gave was a rogue attacks a dragon's leg which leaves deep gashes causing it to hobble, falter or stumble.
The demonstration they saw was on medium settings which could be how it looks on the 360 though that's their speculation.
We will be going to cities, it was mentioned that we'll be going the capitals of Orlais and Neverra, so Val Royeaux which was most likely where the party was in the trailer, and Nevrra city, Cummberland which was mentioned a few times in the series which isn't the capital just very large and is one of thebiggest cities in Thedas.
We can learn more about the lore by exploring the areas itself rather than getting a ton of dialogue, by exploring the Emerald Graves we can learn more about the elves history and humanities role in their oppression. So exploring will pay off quite a bit since according to the article they want to tell stories through the settings themselves.
Environments include forests, jungles, wind swept plains, desserts, a marsh, massive fortresses, palaces, in addition to the ones talked about before, bogs, mountain ranges.
We presumably gain the ability to close the rifts from the tear.
Each race has a vailid reason for being the inquisitor, and not everyone will trust us, these aren't from this article but I saw a few people talking about it.
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Calistrata, ElitePinecone, Han Shot First et 3 autres aiment ceci