Thanks, Z.
Please tell me you know why I highlighted that phrase lol
Thanks, Z.
Please tell me you know why I highlighted that phrase lol
It seems a bit odd to create an imbalance in the party (when there are nine companions) simply to prevent the player from having three mage companions.
It's not an imbalance if having three (or four, counting your Inquisitor) would throw too much of a wrench in the works for the combat system. Eliminating the possibility for a four mage party means that they can design combat situations around that.
Please tell me you know why I highlighted that phrase lol
Who is Dorothea?
Justinia's old name.
Remember the Chantry sister from the Leliana's Song DLC?
i totally didn't make the connection until I was reading the wiki one day, there's a lot of the Divine's backstory that's in DA:O and the DLCs.
Hmm.
Datura stramonium is an hallucinogenic plant sometimes referred to as "hell's bells" and for some ardent Cullenites such romantic opportunities would be roughly synonymous with a sort of drug-induced fantasy.
But I am confident I'm missing something!
Never mind. Book reference...
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Justinia's old name.
Remember the Chantry sister from the Leliana's Song DLC?
i totally didn't make the connection until I was reading the wiki one day, there's a lot of the Divine's backstory that's in DA:O and the DLCs.
We can't know exactly how Cullen's character will have evolved by the third game, but he strikes me as the type of person who would recognize the dangers posed by mages and by overzealous templars. And at the end the game, his objection towards Meredith was because she had failed to uphold what the order stood for. So yeah he seems like he could be a legitimately moderate templar, which means he is exactly the type of person I'd want around in my Inquisition.
Thiiiiiis. People are so quick to villify all Templars, even the ones trying to make the best of bad situations like Cullen and Carver. "OH MY GOD, I'D RATHER LET CARVER DIE IN THE DEEP ROADS THAN LET HIM BECOME A TEMPLARAMSKJAHKJHDSJKHJKWHKSJAK!"
I don't see it as an exaggeration. It's a large Circle of Magi, given the influx of Starkhaven mages and the incoming mages from other Circles, like Karl (and Connor in the cut content). However, I'll indulge you and not use numbers. The problem is the Right of Annulment involved the execution of the entire population of the Circle of Kirkwall - countless men, women, and children condemned to execution.
Is that better for you? Because that fact is a primary reason why some players might be hesitant to trust Cullen, given his participation in this mass execution of countless innocent lives over something they didn't do.
900 years of the Chantry controlled Circles, innumerable Rites of Tranquility, and countless lives lost in the Rights of Annulment would suggest otherwise, for some players.
As stated, my point was more a matter of trying to keep the information correct. I highly doubt if the mages from pretty much all circles amount to only several hundred, I doubt kirkwall had several hundred in it. If we are going to have these round and round debates the least we can do is try to keep the numbers correct. I had no issue with your argument.
Xil specifically asked why would they trust the chantry now--Justinia's actions give them a reason to trust the chantry now. Not 100 years ago or 900 years ago.
Never mind. Book reference...
Never mind. Book reference...
Harry Dresden?
Harry Dresden?
Bingo!!!!
As opposed to one of your typical snide remarks, which you've consisted provided any time I've had the audacity to provide an opinion you disagree with?
Justinia's old name.
Remember the Chantry sister from the Leliana's Song DLC?
i totally didn't make the connection until I was reading the wiki one day, there's a lot of the Divine's backstory that's in DA:O and the DLCs.
Holy ****. I never caught that either.
Bingo!!!!
I love me some Harry Blackstone Copperfield Dresden!!!
I love me some Harry Blackstone Copperfield Dresden!!!
As stated, my point was more a matter of trying to keep the information correct. I highly doubt if the mages from pretty much all circles amount to only several hundred, I doubt kirkwall had several hundred in it. If we are going to have these round and round debates the least we can do is try to keep the numbers correct. I had no issue with your argument.
There is no debate; that's the entire point. It's simply an issue that some players may not be inclined to trust companions who work for the Chantry or the templars. That's not an issue that warrants a debate.
Xil specifically asked why would they trust the chantry now--Justinia's actions give them a reason to trust the chantry now. Not 100 years ago or 900 years ago.
Unless you don't trust Justina or the Chantry as an institution, in which case it should be left up to the player whether or not these particular individuals are trusted or accepted.
SO FREAKING EXCITED!!!!!
It's not an imbalance if having three (or four, counting your Inquisitor) would throw too much of a wrench in the works for the combat system. Eliminating the possibility for a four mage party means that they can design combat situations around that.
Just pointing out that they could do the reverse and design the combat situations to accommodate four mages if they knew from the start that a four-page party was possible. Given that it looks like they redesigned the combat system from scratch for the new engine, and for a whole new type of game, I don't think it's out of the question that balance is somewhat different now.
There are other ways to discourage an all-mage party now, too. Remember that a significant part of the game is exploration. Companions have exploration skills, which seem to be specific to each class - so taking all mages might deprive players of content, loot and story that can only be discovered by having a certain class with you. There's no sense taking all mages if you need a warrior to move a rock, or whatever, to access new areas.
(And some of the enemy types we've seen do seem immune to certain attacks - that's another means by which they can encourage cross-class parties and tactics)
@Jeff, I left a link to the book series on your wall, so I could keep this thread somewhat on topic.
As stated, my point was more a matter of trying to keep the information correct. I highly doubt if the mages from pretty much all circles amount to only several hundred, I doubt kirkwall had several hundred in it. If we are going to have these round and round debates the least we can do is try to keep the numbers correct. I had no issue with your argument.
Xil specifically asked why would they trust the chantry now--Justinia's actions give them a reason to trust the chantry now. Not 100 years ago or 900 years ago.
My Pro-Circle (emphasis intended) Mage Hawke was role played in such a way that she basically just supported keeping mages safe from demons and blood magic. Any mage not harming themselves or others got a free pass while any dangerous or at risk mages got sent to the Circle for their own safety. Any Templars abusing said mages got boots to the faces, any mage that threatening harming a Templar or another innocent... BOOT TO THE FACE. Rival pathed poor Anders and Merrill. Poor things. But... greater good and all that. My Mage Hawke is exactly the kind of mage that would be willing to work with a more moderate system that is Templar supported but SANS THE CHANTRY DOGMA that makes mages feel like crap heels for being mages.
@Jeff, I left a link to the book series on your wall, so I could keep this thread somewhat on topic.
Did some hunting, didn't find anything relating to those groups. Except for the golden keys symbol on one of the map missions from the PAX video. Not saying this isn't the case, just couldn't find squat.
The iron fists/red fists could be the Iron Bulls merc company.
Don't really know what the story is on Feathers. I don't particularly buy the he left the order bit. I could see him getting caught in a power struggle within the wardens and may have been set up by one side and is seeking to clear his name. That could explain the inquisition attacking a warden strong hold. Course that attack could also mean that we were just hitting Adamant and it still has all the warden symbols on it.
I don't think the Fists are Iron Bull's mercs. The fist motif can be seen in this screenshot behind the Inquisitor

If I recall correctly, when they shown the keep upgrade thingy in the PAX demo, the keep had some fists like that one in the military skin, just as the espionage one has an owl/crow statue.
As for Feathers, there is this screenshot in which I highly think it's him

You can see him preparing to throw the griffon pendant and a warden sword in the back. I think that he either was set up and had to leave the order or he left it because he saw something fishy/ did something that was against his principles and thought himself unworthy of the honor of being a warden.
Just pointing out that they could do the reverse and design the combat situations to accommodate four mages if they knew from the start that a four-page party was possible. Given that it looks like they redesigned the combat system from scratch for the new engine, and for a whole new type of game, I don't think it's out of the question that balance is somewhat different now.
There are other ways to discourage an all-mage party now, too. Remember that a significant part of the game is exploration. Companions have exploration skills, which seem to be specific to each class - so taking all mages might deprive players of content, loot and story that can only be discovered by having a certain class with you. There's no sense taking all mages if you need a warrior to move a rock, or whatever, to access new areas.
(And some of the enemy types we've seen do seem immune to certain attacks - that's another means by which they can encourage cross-class parties and tactics)
True. But Dragon Age tradition seems to be max of three mages, including the PC.
Then you'll be happy in a little over a month!
I KNOW >=DDDDD
That said, on topic, it is interesting that in the leaked survey that Cullen was grouped with the Scribe. I never thought of that before.