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Leliana, Cullen and Scribe Lady - the Inquisition's advisors?


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#451
Xilizhra

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I guess it's entirely subjective. Who do you find more interesting?

Anders has the most interesting arc to me by far, and I'd much rather that he be one who gets followed through the series as a whole instead of Cullen. Merrill is a close second, to me (both on the friendship path, of course, as the rivalries for both are utter travesties).

 

Only if you think it's a bad thing that they're freeing up characters, locations and storylines for future games. If the epilogue slides are now considered a mistake, because they tied down so much of Origins' content, then making them rumours allows some to be true, or partially true, while others can change.

 

Developers can admit to mistakes and change their minds. It might look ungainly when the handwaving is blatant, but I hardly want them to be stuck with implementing every single Origins epilogue to the letter out of some misguided fixation on honouring something that was laid down five years ago.

 

(And really, things like this don't worry me. It's not nearly as egregious as the rachni, plus it's entirely reasonable that in-universe sources like the slides got things wrong. We don't know who wrote them, for example, or when they were written, or for whom they were written.)

I disagree that it's less egregious than the rachni; random eggs floating somewhere in the absolutely enormous galaxy that Binary Helix just didn't find (as a possible source for the Reapers' ravagers) strike me as far more likely than having the ending slides be outright lies.



#452
renfrees

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Anders has the most interesting arc to me by far, and I'd much rather that he be one who gets followed through the series as a whole instead of Cullen. Merrill is a close second, to me (both on the friendship path, of course, as the rivalries for both are utter travesties).

Your point is moot, if he meant NPC's aka non-playable characters. Both Merril and Anders doesn't fit into that category.



#453
Wolfen09

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plus if i recall the anders slide in awakenings epilogue, if he survived, said he left the wardens at vigils keep when the circle asked him to do a lecture... but showed back up two months later....  this doesnt coincide with da2 as hes in kirkwall for that



#454
Nocte ad Mortem

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Personally, I think the most interesting NPC was Feynriel. 



#455
Master Warder Z_

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Personally, I think the most interesting NPC was Feynriel. 

 

If by most interesting, you mean most whiny; Sure.



#456
Xilizhra

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Your point is moot, if he meant NPC's aka non-playable characters. Both Merril and Anders doesn't fit into that category.

In that case, Orsino for one struck me as far more interesting, he just has too much of his development happen offscreen.



#457
Nocte ad Mortem

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If by most interesting, you mean most whiny; Sure.

I mean his story arch is the most unique and added the most to what we know about the lore of Thedas, from what I can remember of NPC related quests offhand. Do you have another NPC in mind that fills that role?  



#458
BobZilla84

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This a great theory and I can see it ending up like this but why not take it a step further and allow the Inquisitor to appoint whoever they want as the different roles within the Inquistion I mean you are in charge.



#459
Nocte ad Mortem

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This a great theory and I can see it ending up like this but why not take it a step further and allow the Inquisitor to appoint whoever they want as the different roles within the Inquistion I mean you are in charge.

It would take too many resources to program the roles to be interchangeable like that, basically. They'd have to record voice overs for all the possible candidates, etc. It's just too much work to be feasible. 



#460
Master Warder Z_

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I mean his story arch is the most unique and added the most to what we know about the lore of Thedas, from what I can remember of NPC related quests offhand. Do you have another NPC in mind that fills that role?  

 

Unique? No, random generic powers the dev team decided to introduce into the universe like dragon blood.

 

Sure.

 

Avernus, Duke Prosper, The Arishok.

 

._.



#461
Nocte ad Mortem

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Unique? No, random generic powers the dev team decided to introduce into the universe like dragon blood.

 

Sure.

 

Avernus, Duke Prosper, The Arishok.

 

._.

I agree about Avernus. The Arishok didn't really add anything that we didn't already hear from Sten, imo. What did you think was interesting about Duke Prosper?



#462
renfrees

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I agree about Avernus. The Arishok didn't really add anything that we didn't already hear from Sten, imo. What did you think was interesting about Duke Prosper?

Leopold, obviously.


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#463
ElitePinecone

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This a great theory and I can see it ending up like this but why not take it a step further and allow the Inquisitor to appoint whoever they want as the different roles within the Inquistion I mean you are in charge.

 

The only thing is that each unique option would mean less content overall - if you could decide who to appoint, they wouldn't have the same amount of lines/quests/interactions as would characters who were fixed to the post. As in, they can't simultaneously give you the option to appoint whoever you want and then give each of those options the same amount of content that Cullen/Leliana/Scribe would get if they were your only choices (assuming for a second that they're the actual characters, I don't know). 

 

If being a general/trader/spymaster is now an interesting and integral part of the characters, I don't think I'd want to lose that just for the benefit of being able to pick someone else. Maybe the advisor characters, or whatever they are, get a lot of development and attention which would be sacrificed if you could appoint half a dozen different people - and I think I really want to find out how Leliana, Cullen and this new lady adjust to their jobs. If they are in those positions, there must be an interesting story reason why Bioware chose those characters, and I expect we get a fair bit of interaction with them.



#464
Mistic

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The only thing is that each unique option would mean less content overall - if you could decide who to appoint, they wouldn't have the same amount of lines/quests/interactions as would characters who were fixed to the post. As in, they can't simultaneously give you the option to appoint whoever you want and then give each of those options the same amount of content that Cullen/Leliana/Scribe would get if they were your only choices (assuming for a second that they're the actual characters, I don't know).

 

I have to agree (if that scenario happens, of course). Also, "forcing" those characters on you could be easily handwaved if they join you at the very beginning, when you don't have a big army and you can't be picky about useful advisors. By the time the Inquisition gets larger, another handwaving with people saying those characters have become irreplaceable.



#465
ElitePinecone

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I have to agree (if that scenario happens, of course). Also, "forcing" those characters on you could be easily handwaved if they join you at the very beginning, when you don't have a big army and you can't be picky about useful advisors. By the time the Inquisition gets larger, another handwaving with people saying those characters have become irreplaceable.

 

That's what I was thinking too, yeah. It sounds like Leliana is with us pretty much from day one (along with Cassandra, it seems like she helps the Inquisition get started right at the beginning) and it wouldn't be too hard to run into Cullen or Scribe Lady in the very early days. 

 

Also, if their roles are tied to gameplay systems or features that use the main Inquisition fortress, like allocating agents or whatever, it makes sense that they'd be around pretty early on as Bioware sets up those big systems. I don't think we'd find the main base halfway through the game, or anything like that. If they're there as important characters for a majority of the game, that does offer a lot of opportunities for characterisation that you wouldn't really get if they were just anybody.



#466
Spectre Impersonator

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Ever since DA2, Leliana has annoyed me. She said she was in love with my dwarf Warden and would hang out with him forevs and then a few years later she's all involved with the Seekers and international politics while my Warden is nowhere to be seen. Apparently he's "gone" but Leliana shows absolutely no emotion regarding his disappearance. Perhaps she was a lying seductress the whole time? If so, I wish I'd left her in the Lothering pub.



#467
Jynxed_

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Ever since DA2, Leliana has annoyed me.

I never really liked Leliana. I never hated her either. She was the kind of character that was kinda just..."there". She was to me the Tali of dragon age, I didn't like or hate her, she just existed :3



#468
TheKomandorShepard

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Can i do same thing what i could do with general olivier in fallout new vegas and replace them with someone competent and not whiny?



#469
Knight of Dane

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Anders has the most interesting arc to me by far, and I'd much rather that he be one who gets followed through the series as a whole instead of Cullen. Merrill is a close second, to me (both on the friendship path, of course, as the rivalries for both are utter travesties).

Anders might be my second or third, I can never really decide. I liked Merrill a lot, which I assume you know since we both used to frequent her thread, but I also think that until now she is isolated as a "DA2" exclusive character, as that short moment she travelse with one kind of warden doesn't really get to be called a settled character.

 

I'm really hoping Varric gets some interesting development and not just "I saw some **** when I followed Hawke for seven years and now I'm serious-like."



#470
LobselVith8

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I have to agree (if that scenario happens, of course). Also, "forcing" those characters on you could be easily handwaved if they join you at the very beginning, when you don't have a big army and you can't be picky about useful advisors. By the time the Inquisition gets larger, another handwaving with people saying those characters have become irreplaceable.

 

I'd rather not see any characters "forced" on us, especially if those individuals can end up contradicting the kind of protagonist the player has created. I prefer choice to being railroaded.



#471
Mistic

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I'd rather not see any characters "forced" on us, especially if those individuals can end up contradicting the kind of protagonist the player has created. I prefer choice to being railroaded.

 

Me too, but no game can avoid being railroaded in one way or another. The infamous "join Cerberus" stance in ME2 or even the inabilty not to lead the Anti-Blight team in DA:O are necessary for the story to be told. Railroading is already going to be there just to make sure the protagonist becomes the Inquisitor, like it or not. Or minor things, for convenience's sake. It isn't as if in Awakening we could choose our advisors, is it?

 

I don't mind if our choices are restricted (I understand it as a necessary evil) as long as our opinions in-game aren't.

 

I played once as a Warden who hated being a Warden, and there were several dialogue choices to express that point of view. I couldn't actually quit being a Warden, obviously, but it was nice to make others understand what the character felt. However, fewer choices to complain were available for those Shepards who didn't want to work for Cerberus. If we can't change advisors, just a dialogue option saying "Too many problems right now to take care of that, but once the Veil Tear crisis is resolved, I'm going to change them!" would be nice.


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#472
ElitePinecone

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I'd rather not see any characters "forced" on us, especially if those individuals can end up contradicting the kind of protagonist the player has created. I prefer choice to being railroaded.

 

Okay, but are you also prepared for the result that each choice for that position would only have only half or a third of the content? There are trade-offs to choices.



#473
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#474
ElitePinecone

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Cullen for military advisor, semi-confirmed rumour.

 

;)



#475
Wolfen09

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should have killed him at the end of da2