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Large Number of Endings


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#101
Reznore57

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I think most players think a number of ending = number of choices during the ending.

And devs think number of ending number = number of possible variations.

 

I know in Fallout:NV :you have like 4 main path to end the game + x number of variations depending on your karma , your followers and the quests you did.

Same in DA:O , the end at least for me is mostly the Dark ritual , you do it or you don't + number of variations.

 

Anyway my point is , whatever the devs are talking about , it seems we won't have a DA2 ending with just templars/mages and that's pretty much it.

But I wonder about epilogues , I mean a lot of DAO , DA:A epilogues turned out to be well..."rumors".

I'd rather not have epilogues this time , to be honest.

And finger crossed for a proper goodbye with companions , in DAO , their last conversations was about their plan etc ...and I liked it.

I don't hate DA2 ending but after Hawke and co went running for the hills , I had no idea what was going on.Were they hunted by templars?

Were they outlaws now?Banished from Kirkwall? etc...



#102
milena87

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Still 40 endings, I call BS on that, because I can't see it happening and BW also promised 16 endings for ME3 and we all know what we got there.

 

I was shocked as well when I read the guide after completing the game and discovered that they considered those to be 16 different endings.

 

The EMS level, the encounter with Anderson and the Illusive Man and the 3 coloured choices at the end were the only things that mattered in the original ending. And they made 16 not-so-different outcomes from that.


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#103
Nightdragon8

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i can see "40" different world states after DA:I cause there are probably that many flags in the game. But still calling each one a "different ending" is streching it. I mean not even visual novels which are primary text based have that many endings. I think only 1 has more than 20 endings in it. but alot of those endings are "bad" in rather grusom ways.



#104
The Antagonist

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Did the guide specifically say there are 16 endings or did it simply list the variations?

#105
Jack Druthers

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How long ago was it that Mark Darrah said about being patient and listen to what the Devs say and take notice of what they show?  My response to the amount of endings was just say to thank you to follow Mr. Darrah's advice, rather than fly off the handle.


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#106
TTTX

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How long ago was it that Mark Darrah said about being patient and listen to what the Devs say and take notice of what they show?  My response to the amount of endings was just say to thank you to follow Mr. Darrah's advice, rather than fly off the handle.

I say the Devs have to choose what they say and promises very carefully because fans remembers and they get pissed if they found if they have been misguided or outright lied to.

 

 

I was shocked as well when I read the guide after completing the game and discovered that they considered those to be 16 different endings.

 

The EMS level, the encounter with Anderson and the Illusive Man and the 3 coloured choices at the end were the only things that mattered in the original ending. And they made 16 not-so-different outcomes from that.

I rather 2-3 endings that are very different then 40 that are 99% the same, but that's just me..



#107
LinksOcarina

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You guys focus on endings too much. Enjoy the ****** game first before you judge how it ends. 


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#108
azarhal

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I think most players think a number of ending = number of choices during the ending.

And devs think number of ending number = number of possible variations.

 

this^.

 

And from a narrative point of view, the devs understand is the correct one. DAO with Alistair dead or Loghain dead is not the same story, different characters are affected differently. The player version of ending only shows that players do not care about the story being played out, they only care about the meta-game where dead Alistair/Loghain didn't change what they got out of the ending (dead Archdemon, alive Warden).


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#109
TTTX

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You guys focus on endings too much. Enjoy the ****** game first before you judge how it ends. 

A satisfying ending or endings are important to a good game too.

 

Just saying.


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#110
Teddie Sage

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You guys focus on endings too much. Enjoy the ****** game first before you judge how it ends.

Sorry, but no. If endings are terrible for me, I feel like I wasted my time on those games and probably won't come back to them. I'm sure I'm not the only one who thinks that. The beginning and the endings are very important parts of stories. What comes between is the adventure. You don't want to end an adventure on a cliffhanger, that's just insulting. That's what happened with ME3's Destroy Ending. People got a cliffhanger and didn't know what happened to their Shepard and their love interests next. I don't want the same thing to be reproduced in Dragon Age Inquisition.


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#111
LinksOcarina

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A satisfying ending or endings are important to a good game too.

 

Just saying.

 

True, but define satisfying for me. I would guarantee you get forty different responses to that with minor variations to what it means.



#112
LinksOcarina

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Sorry, but no. If endings are terrible for me, I feel like I wasted my time on those games and probably won't come back to them. I'm sure I'm not the only one who thinks that. The beginning and the endings are very important parts of stories. What comes between is the adventure. You don't want to end an adventure on a cliffhanger, that's just insulting. That's what happened with ME3's Destroy Ending. People got a cliffhanger and didn't know what happened to their Shepard and their love interests next. I don't want the same thing to be reproduced in Dragon Age Inquisition.

 

My point is you don't even know the plot of the game, I don't see how judgement can be passed so early. It's foolish to do so, frankly, let alone talk about it because any complaints here are pretty much insignificant without any information.

 

Not to mention no one really cares about personal opinions you share about endings, past or future, because they are again, your personal opinions. 



#113
Teddie Sage

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True, but define satisfying for me. I would guarantee you get forty different responses to that with minor variations to what it means.

That's subjective. He or she doesn't need to define you anything.



#114
LinksOcarina

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That's subjective. He or she doesn't need to define you anything.

 

Thats the point. You can't define it because its different for everyone. This is why I see this all as a waste of energy talking about this. It is too broad of a category to have a meaningful discussion, most of this thread so far is just doom and gloom because some people had a disdain for what happened with Mass Effect 3. 

 

It is unecessary if you ask me. 



#115
Teddie Sage

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Thats the point. You can't define it because its different for everyone. This is why I see this all as a waste of energy talking about this. 

Why are you trying to stop people from expressing their opinions, I can't fathom.



#116
TTTX

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True, but define satisfying for me. I would guarantee you get forty different responses to that with minor variations to what it means.

BW words isn't worth so much after DA2 and ME3 at least not to me.

 

An ending that fits the narrowtive story or doesn't leaves to many questions unanswered and there more satisfying endings depending on who you are.



#117
LinksOcarina

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Why are you trying to stop people from expressing their opinions, I can't fathom.

 

I'm not.

 

I'm just pointing out how fruitless it is right now. You can still talk about it all you want, it doesn't make it any more useless of a discussion at this point. 



#118
LinksOcarina

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BW words isn't worth so much after DA2 and ME3 at least not to me.

 

An ending that fits the narrowtive story or doesn't leaves to many questions unanswered and there more satisfying endings depending on who you are.

 

BioWare's words being worth something to you or not is really irrelevant as well, since that is again subjective.

 

As to what is satisfying, that's fair. I hope that is included in the game as well personally but like I said we have no way of knowing until we experience it. 



#119
Naesaki

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Having discussions and debates is what we are all about, it doesn't matter if its a fruitless endeavour now, We still like to talk about it, so no sense in trying to stop it, We are social creatures after all  :whistle:


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#120
TTTX

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My point is you don't even know the plot of the game, I don't see how judgement can be passed so early. It's foolish to do so, frankly, let alone talk about it because any complaints here are pretty much insignificant without any information.

 

Not to mention no one really cares about personal opinions you share about endings, past or future, because they are again, your personal opinions. 

We know some of the plot, the Mage and templar war is going to be in it, giant tear in the veil (which we are going to investigate) and the Grey Wardens are up to something and there is some sort of master mind behind it all or so we have been told.



#121
LinksOcarina

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Having discussions and debates is what we are all about, it doesn't matter if its a fruitless endeavour now, We still like to talk about it, so no sense in trying to stop it, We are social creatures after all  :whistle:

 

I don't mind that part.

 

I guess the problem is this is boiling down to a "past experiences as our only judgement" type of discussion. it is like a big "what if" without any evidence to the contrary which makes it a borderline complain thread because of the perceptions of previous games. 

 

I should just stop at this point, my apologizes for ranting. 


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#122
TTTX

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BioWare's words being worth something to you or not is really irrelevant as well, since that is again subjective.

 

As to what is satisfying, that's fair. I hope that is included in the game as well personally but like I said we have no way of knowing until we experience it. 

We are just reminding BW not to drop the ball this time around.

 

The ME3 ending have left a ever lasting mark (and not a good one.) on the game industry.


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#123
Naesaki

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I don't mind that part.

 

I guess the problem is this is boiling down to a "past experiences as our only judgement" type of discussion. it is like a big "what if" without any evidence to the contrary which makes it a borderline complain thread because of the perceptions of previous games. 

 

I should just stop at this point, my apologizes for ranting. 

The whole "What If's " and "Past Experiences" is something we are naturally inclined to do, is why I think there is no sense in getting riled up over those type of discussions anymore these days, especially when it comes to game developers and their series

 

 

We are just reminding BW not to drop the ball this time around.

 

The ME3 ending have left a ever lasting mark (and not a good one.) on the game industry.

 

Don't forget Inquisition is in the hands of a different Bioware team to the one that worked on ME3, so you can take some solace in that, and if then you decide to refer to DA II's screw ups, don't forget that was more EA's fault than Bioware's due to the extremely short development cycle they were given  :crying: 



#124
LinksOcarina

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We are just reminding BW not to drop the ball this time around.

 

The ME3 ending have left a ever lasting mark (and not a good one.) on the game industry.

 

That's not condescending at all...

 

And time will tell on that. Ive seen worse endings that get praised for some reason by other folks, and that boggles my mind. Like Bioshock Infinite or The Last of Us. 


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#125
Nightdragon8

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Thats the point. You can't define it because its different for everyone. This is why I see this all as a waste of energy talking about this. It is too broad of a category to have a meaningful discussion, most of this thread so far is just doom and gloom because some people had a disdain for what happened with Mass Effect 3. 

 

It is unecessary if you ask me. 

not for me, people are bringing up legitimate issues in calling something an "ending" the guide said there are 16 "endings" for ME3. Which IMO is false... there are 3 "endings" with multipule variations on them. one is the state of the genophage. the state on the geth and the Quarians, while by diffenition you could say that they are "different" endings, they are really just different side dishes...

 

Ok it would be like advertizing i have 16 "dishes" to eat. However I have only 3 main coursers, however I give you 3 side dishes, and calling that X amount of "dishes"

 

Does that really count as 16 "dishes" ? I am of the personal belief that, no it does not.