In all the concept art, she's wearing a wild hat or is showing a bald head. But is that simply for design/structure reference, or is she literally bald? I'm not really opposed one way or the other, just curious.
Is Viv bald?
#1
Posté 27 mars 2014 - 03:20
#2
Posté 28 mars 2014 - 05:04
Yeah, it's important to note that the concept art is used to get the imagery down, and it's possible that small changes happen (i.e. the concept art isn't definitive of the final product)
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#3
Posté 29 mars 2014 - 03:40
Long hair is underrepresented in games. I know it's difficult to animate and such, but still.
You just answered your question right there, the "but still" notwithstanding. The longer the hair, the more you have to worry about the physics of it, as well as the possibility of it clipping (particularly when you have models that change outfits and/or headgear). Some games will have physics specifically for hair, while others have to hand-animate the hair when they do the model's regular animations.
Not that this requires someone to have really short hair or be completely bald--that just tends to limit hair to shoulder-length. In Vivienne's case, it's a stylistic choice. I'm not really sure what the kerfuffle is, to be honest. The followers aren't created to provide an array of different hairstyles so much as different personalities and appearances--and if someone really wants to suggest Vivienne, Solas, and Iron Bull present the same look, I'd say they're out of their mind.
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