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Responses limited in conversations this time around???


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#1
shinobi602

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I don't know if you guys have seen streams of the game or some playthroughs, and even trailers, the dialogue options seem much more limited. Before there were at least 3 different ways to respond in conversations, now in almost every video I've watched, there's only 2...like a neutral response, and a renegade response. I've almost never seen a paragon response option.

I'm sure I'm not the only one that's noticed this...

#2
Colinissile

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Maybe it is just the trailer's, or early versions...most likely they just selected scenarios to show off things other than dialogue. Don't worry...it's Bioware!

#3
KBGeller

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Well, we havent seem all of the game. As Jesse said, we haven't seen 70% of what is in ME2. So maybe they are just showing us the renegade parts because the game itself is supposed to be more renegade than ME1.

#4
novanIV

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In the X-fire video earlier today I saw just a paragon and neutral one, but yeah I've kinda been noticing that too.

#5
AlbertoAquilani

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From what I've seen, most of the time there's 3. Paragon, Neutral and Renegade options. As always.

#6
Mystranna Kelteel

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They said they were trimming down the dialog "fluff". In ME1 you'd often find that two of the options ended in the same spoken line.



It may simply be that.

#7
talon4000

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paragon is actually not an option in ME2, your options are neutral or renegade, to add to it being the dark middle act

Modifié par talon4000, 21 janvier 2010 - 11:45 .


#8
ToshiStation38

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Do you remember in the first game when no matter what text-string you picked, Shepard would say the same thing? This is basically the same, except they don't bother tricking you into thinking you can say other things.



I'm sure most conversations will have all 3 (paragon, neutral, renegade) options available.

#9
Maria Caliban

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Mystranna Kelteel wrote...

They said they were trimming down the dialog "fluff". In ME1 you'd often find that two of the options ended in the same spoken line.

It may simply be that.


The 'fluff' being paragon responces it seems. :|

#10
Dzikv

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The point is the moral system is a bit changed in ME2. If you go deep into renegade (or paragon) the nice guy (or bad guy)options stop appearing... Its kind of logical i think... Someone who uses force all the time is not going to suddenly be a nice charming guy.

#11
RyuKazuha

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Well, i don't recall we've seen any real conversation yet, just a brief encounter on the battlefield, so I'd not jump to conclusions. In ME there were also some dialogues with only two answers given. ;)

Modifié par RyuKazuha, 21 janvier 2010 - 11:46 .


#12
Mystranna Kelteel

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Maria Caliban wrote...

The 'fluff' being paragon responces it seems. :|


As Anderson said in ME1, only a douchebagShep can save the galaxy.

#13
tommythetomcat

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Don't worry about it, It doesnt force you to be "neutral and x" most of the time not sure why we saw so much of that in released gameplay. I watched quite a bit of the the leaked stuff and you have a full range of choices most of the time.

#14
Frotality

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Mystranna Kelteel wrote...

They said they were trimming down the dialog "fluff". In ME1 you'd often find that two of the options ended in the same spoken line.

It may simply be that.


this. seems a very likely scenario.

the sci v fi special clearly stated that dialouge isnt just 'be a jerk or be nice'. one of the speakers said there are more shades of morality present in the game.

#15
Hihogmass

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Thanks for the response tommythetomcat, put my mind at rest :)

#16
RyuKazuha

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Dzikv wrote...

The point is the moral system is a bit changed in ME2. If you go deep into renegade (or paragon) the nice guy (or bad guy)options stop appearing... Its kind of logical i think... Someone who uses force all the time is not going to suddenly be a nice charming guy.


That goes for charm or intimidate, i doubt it's meant to limit the over all choice on the right side, since if so, they'd make a huge step backwards and you'd find that in EVERY review.

#17
Bebbe777

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Some options are just Neutral and Renegade or Neutral and Paragon. But most contain all three.

#18
shinobi602

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RyuKazuha wrote...

Well, i don't recall we've seen any real conversation yet, just a brief encounter on the battlefield, so I'd not jump to conclusions. In ME there were also some dialogues with only two answers given. ;)


Well, there were some full blown conversations in the first 30 minutes of the game I watched on youtube...and most of the time there were only 2 types of responses.

#19
GnusmasTHX

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I heard more Renegade characters aren't privy to choosing charm/paragon responses.



The Shepard BioWare markets is a renegade character.



The first conversation in the game after revival is riddled with dialog options. If you don't care about spoilers, you should look further.

#20
ERJAK1

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shinobi602 wrote...

I don't know if you guys have seen streams of the game or some playthroughs, and even trailers, the dialogue options seem much more limited. Before there were at least 3 different ways to respond in conversations, now in almost every video I've watched, there's only 2...like a neutral response, and a renegade response. I've almost never seen a paragon response option.

I'm sure I'm not the only one that's noticed this...


Actually, chances are they just eliminated the neutral response in places where the dialogue is the same for neutral and Paragon.

#21
Mummolus

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I heard more Renegade characters aren't privy to choosing charm/paragon responses.


This. Bioware has said that persuasion is one skill now instead of two, and which options you get is dependent on your renegade/paragon alignment. Since the basic Shep being advertised is a renegade, we see mostly renegade options.