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Please Consider contacting the Modder who made MEHEM


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#126
Farangbaa

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And from what I can judge here, people seem to have wanted for ME3 to still be in development right now, having their every choice affecting your ending.

 

It's fine to have wishes and wants and whatevers, but you gotta stay a bit realistic. Every choice having an effect on the ending was never going to happen, ever.


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#127
q5tyhj

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And from what I can judge here, people seem to have wanted for ME3 to still be in development right now, having their every choice affecting your ending.

Exactly. And the ending will be 4 hours long. Just not very realistic. 


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#128
Gkonone

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If that's what it is about, then there's nothing wrong with that, its just a personal preference. I'm simply pointing out that justifying use of MEHEM on the grounds that the real endings don't give you enough control or choice makes literally no sense, since MEHEM has even less choice than the real endings. If your motivation is shoring up the plotholes introduced by the whole Citadel/starchild sequence, that's a different story, and at least makes sense.

 
 

Ok, but clearly you do have choice. The three ending choices are fairly different, and the difference between the high EMS and low EMS endings reflects the choices you've made throughout the trilogy (even more so in the EC where you see baby krogan if you've cured the genophage, geth and quarians working together if you resolved the conflict, etc etc) is fairly significant as well- given that Shepard can live or die, your teammates can live or die, Earth can be preserved or destroyed, and the Reapers can be preserved or destroyed, it just isn't credible to claim that you have no choice. Maybe you don't think its enough, but clearly you have a fair amount of control. The only thing missing is the "happy ever after" sort of ending- on that count, you're right, it isn't even really an option (although the high-EMS Destroy ending comes fairly close). But this seems narrow minded to say that the endings didn't give you any choice, when all you mean is that one very specific set of outcomes wasn't among the choices you do have.

 

And, as I've said already on this thread, not having a perfect happy ending among the options is both realistic and plausible, and consistent with the rest of the series, where it is a recurring theme that victory requires sacrifice and loss. So maybe you are personally disappointed because you wanted everyone to live happily ever after, but I don't see how you can objectively criticize the game simply because the writers didn't include a cookie-cutter perfect ending among the choices you have at the end. 

 

 
A big reason I like Mehem is indeed that starkid is gone yes, the extended cut couldn't fix that trainwreck either, but moreso because it makes 
sense, it's what Shepard stands for. The original ending is not consistent with the themes and ideals that were prevalent throughout the games: choice, hope, self-determination, bringing people/races together, never giving up, standing for your believes etc. 
The geth even admired hope 'Hope sustains organics during periods of difficulty. We admire the concept.'
And about believe, in the conversation with Hackett, he tells Shepard ' You can pay a soldier to fire a gun. You can pay him to charge the enemy 
and take a hill. But you can't pay him to believe.'
Shepard always had great faith in his/her believes, even the Illusive man admitted that.
'Whether you know it or not you've become the sole ray of hope in a very dark night' Asari councilor says.
'If we reduce this war to arithmetics, we're no better than the Reapers', during a conversation with Garrus.
 
The ending completely ignores these notions and ideals. We spend 3 games fighting everything that opposes those ideals and in the end we must not only suffer them, but embrace them, because some twisted AI says so. Destroy, while interesting at first, is probably worse as it's basically a big 'you fail, thanks for playing'.
You either play by our rules, or you lose. Deus ex machina kid negates everything the game was founded on, and replaces it with illogical and plot hole ridden bullcrap.
 
Anyway, I don't want to make this another ending discussion about how inconsistent, horrible and amoral the choices were. 
My point is, the Mehem mod feels consistent to me, and makes the most sense.

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#129
Iakus

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A big reason I like Mehem is indeed that starkid is gone yes, the extended cut couldn't fix that trainwreck either, but moreso because it makes 
sense, it's what Shepard stands for. The original ending is not consistent with the themes and ideals that were prevalent throughout the games: choice, hope, selfdetermination, bringing people/races together, never giving up, standing for your believes etc. 
The geth even admired hope 'Hope sustains organics during periods of difficulty. We admire the concept.'
And about believe, in the conversation with Hackett, he tells Shepard ' You can pay a soldier to fire a gun. You can pay him to charge the enemy 
and take a hill. But you can't pay him to believe.'
Shepard always had great faith in his/her believes, even the Illusive man admitted that.
'Whether you know it or not you've become the sole ray of hope in the a very dark night' Asari councilor says.
'If we reduce this war to arithmetics, we're no better than the Reapers', during a conversation with Garrus.
 
The ending completely ignores these notions and ideals. We spend 3 games fighting everything that opposes those ideals and in the end we must not only suffer them, but embrace them, because some twisted AI says so. Destroy, while interesting at first, is probably worse as it's basically a big 'you fail, thanks for playing'.
You either play by our rules, or you lose. 
 
Anyway, I don't want to make this another ending discussion about how inconsistent, horrible and amoral the choices were. 
My point is, the Mehem mod feels consistent to me, and makes the most sense.

 

 

This x1000.

 

And that's what Bioware should take away from MEHEM.

 

Hope.  Taking a stand.  Choice.  The endings they gave us I didn't find to be worth living or dying for.  There was no hope.  There was nothing worth standing for.  No appealing choice.  MEHEM fixed that for me. 


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#130
q5tyhj

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... Choice... No appealing choice.  MEHEM fixed that for me. 

 

By removing what you found to be a choice between bad options, and leaving you with no choice whatsoever. Um. Mmk.  :blink:



#131
Iakus

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By removing what you found to be a choice between bad options, and leaving you with no choice whatsoever. Um. Mmk.  :blink:

 

 

No, because it added a good option.

 

I can install, remove, and re install MEHEM at my pleasure.  If Bioware couldn't be bothered to create an ending I'd want to experience, well, that just means I won't be uninstalling MEHEM much.



#132
q5tyhj

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No, because it added a good option.

 

I can install, remove, and re install MEHEM at my pleasure.  If Bioware couldn't be bothered to create an ending I'd want to experience, well, that just means I won't be uninstalling MEHEM much.

I guess this evasive nonsense is your way of acknowledging (while not really acknowledging) that despite some disingenuous comments to the contrary, player choice/control actually has nothing to do with your or others preference for MEHEM. 



#133
Iakus

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I guess this evasive nonsense is your way of acknowledging (while not really acknowledging) that despite some disingenuous comments to the contrary, player choice/control actually has nothing to do with your or others preference for MEHEM. 

Nothing evasive about it.  There is no hidden meaning in my statement.  I said what I think.  What you read into it is on you.



#134
q5tyhj

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Nothing evasive about it.  

Except for, you know, everything about it. But the fact that you're being evasive at all at least indicates that you are aware of how ridiculous what you've said is. I guess that's all I can really expect here, so that's good enough for me. 



#135
I Miss Minsc

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Hi all,

 

    While I get this game can be debated between those that accept what they are told/given, versus those that question, and even try to change a situation, the thing I am MOST Interested in is a nice non-"LOCKDOWN :devil: " Blue Rep, coming here and acknowledging this thread.

 

Minus EGO, there is NOTHING Lost in getting this mod added INTO the BASE GAME.

 

PS, this is the reason I am so very concerned about DA3, no modding support, no mods, no Fixes.

 

"Mods Make the Difference"

 

PPS:  PLEASE Don't attack each other in this FEEDBACK THREAD,  for all I Know, it is a way to make this "Go away", again, PLEASE,

BE NICE.



#136
Geth_Prime

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I know this isn't really contributing to the discussion, but I was just thinking how funny it'd be if the person who made this thread was the modder that made MEHEM. :P

Your tricks won't fool me, 'I Miss Minsc'!

#137
I Miss Minsc

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I wish I had the kind of talent to fix broken games, sadly no.

 

Also, EA/Bioware should contact Gaven "Mirical of Sound" guy who  did a "Normandy" Video.

 

I additionally reccommend adding it to the Mass Effect Happy Ending Mod. (this guy is Very talented).

 

I did read "The Mass Effect 3 Endiing  was run past a different review group"   Let's hope that Never happens again.

 

    The Person at EA who said "I won't green light any game (even single Player) that does NOT require an Online component, should get it, right about now, that even the most uninformed stock holder (who has kids of Gaming age) gets how. with the Magic of tweeting facin, vichn, blogin, etc. that a bad idea/implimentation will now be disseminated like WILDFIRE...

 

 

Just, and I do mean Just..like microsoft bungled windows 8 and is now hoppin and fetchin to make "Windows 9", the time for failures to be repeated is shortening.

 

I was playing (on PC) Dragon's Age Origins on yet another playthru  noticing how my players retained their heavily modded (nexus mods) appearance THROUGH the CUT SCENES!!!    Why not have this level of competence be replicated in Mass Effect 4?

 

I am certain, it is NOT lost on people that are in charge there are a growing number of people who look PAST the Game to the Developer and will pass on it for that reason ALONE...

 

This is a Path EA is walking.. and the great thing about life is you can make CHANGES... it is  NOT too late to do this very thing. (Go BACK to the Forums for BIOWARE on the Dragons Age Origins, the First ones).  You will find NOTHING but LOVE, no "LOCKDOWN! :devil: , no thread deletions, no banning.

 

If you could do it then, you can do it  AGAIN.

 

I WANT BIOWARE to LIVE, and not go the way of so many other companies EA has (I won't say "assimilated") .

 

PS I own the following EA Games.all Need for speeds, all Madden up till you abandoned the PC, all Tiger Woods till you abandoned the PC, The Saboteur (GREAT GAME!! Still play "Set CPU's to ONLY 1 Processor to make it work) Dragons Age Origins (dodged Da2) ME1, ME2, and (with MOD fix ME3), Mirrors Edge, Sims 1,2,3 all add-on except 2),Sim City up to Latest (Fixed the "online .....") but still needs more mod support. The Secret World, Syndicate (Both, hated the second), Warhammer games (all), Battle field up to 2. Deadspace, Spore, Darkspore, the Godfather, All Command and Conquers (minus 4 ick), Left 4 Dead (1st Only), Crysis (all but last one), All Medal of Honor games, HalfLife/2 (looking forward to 3), Mercinaries (all)  Star wars the Old Republic 1 ,2, and Onlne game (for a while, they abandoned the Companions and focused on the store and PVP), Bulletstorm, Alice and Alice Madness returns, (1st one better), All Portal games, Shift Shift 2, Burnout (Great game), SimCity Societies (interesting),  . (bunch of games on Xbox. Xbox2, but I don't do much on consoles of late.)

 

So I feel my opinion is worth at least looking at by EA.



#138
Arcian

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This thread isn't big enough for all of you edgemasters to fit.

 

By removing what you found to be a choice between bad options, and leaving you with no choice whatsoever. Um. Mmk.   :blink:

Or, you know, maybe the ending shouldn't amount to a choice between pressing one of three brightly colored buttons with virtually identical outcomes, but be the dynamic result of all your choices made throughout the trilogy. That's what most of us were expecting.



#139
NextGenCowboy

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This thread isn't big enough for all of you edgemasters to fit.

 

Or, you know, maybe the ending shouldn't amount to a choice between pressing one of three brightly colored buttons with virtually identical outcomes, but be the dynamic result of all your choices made throughout the trilogy. That's what most of us were expecting.

From what I've gathered while reading this q5tyhj doesn't have a problem with people taking issue with the way the choices were presented, how they were presented, or their lack of context as it relates to the rest of the game. They seem to take issue with people not accepting that those are the choices. My assumption is that they, like myself, you, and many others I'm sure, just wanted more foreshadowing, less plotholes, and the endings not to seemingly pop out of nowhere.

 

That's an entirely different discussion that accepting or not accepting the endings as presented though. Although, as seen in this thread they can certainly mingle together, and people can have problems with one, both, or neither.

 

I agree with certain aspects from many people's post. It's not the endings themselves that I have issue with, because I'll always choose destroy/defience from a personal standpoint. My issue instead is with how the choices were presented.



#140
Farangbaa

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Or, you know, maybe the ending shouldn't amount to a choice between pressing one of three brightly colored buttons with virtually identical outcomes, but be the dynamic result of all your choices made throughout the trilogy. That's what most of us were expecting.

 

 

And from what I can judge here, people seem to have wanted for ME3 to still be in development right now, having their every choice affecting your ending.

 

It's fine to have wishes and wants and whatevers, but you gotta stay a bit realistic. Every choice having an effect on the ending was never going to happen, ever.



#141
Chashan

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And from what I can judge here, people seem to have wanted for ME3 to still be in development right now, having their every choice affecting your ending.

 

It's fine to have wishes and wants and whatevers, but you gotta stay a bit realistic. Every choice having an effect on the ending was never going to happen, ever.

 

Can't say a longer development-cycle would have hurt ME3 too much, byproducts of which may have been more thorough bug-fixing - black hole in Normandy's cockpit is there to stay as is - and even more content! Audacious to think that, of course.

 

Further, ME3 going so far as to fully acknowledge the major choices made throughout its own length - Tuchanka-arc, Rannoch-arc - in its own finale would have gone quite a ways to leave a better impression in general, I imagine. As is, that only superficially applies to Rannoch where the downside of one end can be by-passed right there already. On the other hand, Tuchanka is not mentioned again except for cutey Krogan-infants running around in the stills of the later added epilogue. Juggling between the Dalatrass's offer and Wreav's denseness also doesn't result in a more weighty outcome than different slides.

 

Asking for a finale that is the "dynamic result" of the game's length prior to it may be much to ask. Yet, as things stand, the finale simply is a lot closer to a "button-mashing"-session divorced from said game. The ME-developers working towards achieving the former rather than the latter would indicate that something at least was learned from all this.



#142
Mordokai

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Or, you know, maybe the ending shouldn't amount to a choice between pressing one of three brightly colored buttons with virtually identical outcomes, but be the dynamic result of all your choices made throughout the trilogy. That's what most of us were expecting.

That's not the point he was making. Bad as the choices might be, they are choices. MEHEM takes all the choices away and leaves you with one option and one option alone. There's no choice to be had there, which is, to my big astonishment, something that MEHEM supporters fail to realize. Or should I say, certain supporters in this thread.


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#143
Arcian

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And from what I can judge here, people seem to have wanted for ME3 to still be in development right now, having their every choice affecting your ending.

 

It's fine to have wishes and wants and whatevers, but you gotta stay a bit realistic. Every choice having an effect on the ending was never going to happen, ever.

 

I meant all major choices like curing/not curing the genophage or killing/sparing the rachni queen. Having the ending acknowledge whether or not I shot Conrad in the foot is obviously not what I had in mind.



#144
Iakus

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That's not the point he was making. Bad as the choices might be, they are choices. MEHEM takes all the choices away and leaves you with one option and one option alone. There's no choice to be had there, which is, to my big astonishment, something that MEHEM supporters fail to realize. Or should I say, certain supporters in this thread.

 

Not  entirely true anymore:

 

http://www.nexusmods...ffect3/mods/265

 

 



#145
Hazegurl

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That's not the point he was making. Bad as the choices might be, they are choices. MEHEM takes all the choices away and leaves you with one option and one option alone. There's no choice to be had there, which is, to my big astonishment, something that MEHEM supporters fail to realize. Or should I say, certain supporters in this thread.

Actually MEHEM is a choice. You could say that the mod itself doesn't need to add choices because the decision to use is a choice. I see it as adding just another possible option on top of the ones created by bioware which also gives you a different ending.


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#146
I Miss Minsc

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I find it telling, that the OPTION to add a HAPPY Ending to ANY game is met with such resistance.

 

What carefree lives must one live, what lack ot world events must one be privvy to, how nice it must be to not WANT a happy ending to a game and a Character one has INVESTED Years Playing.

 

I say this now.

 

If DA:I is NOT moddable, it is "Unbuyable".

 

Consider checking out NEXUS MODS site as they have many games for which there are mods.(I am neither affiliated with the above mod nor Nexus site).


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#147
Han Shot First

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MEHEM took a bad ending, and made it worse IMO.

 

I'd rather have Strarbrat and a game that ends with galactic civilization collapsing, than be smothered in schmaltz.


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#148
themikefest

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I have nothing against MEHEM. Its just not for me.



#149
Iakus

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I have nothing against MEHEM. Its just not for me.

Which is fine.

 

But something like it should have been an option.


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#150
StarcloudSWG

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JohnP's Alternate MEHEM is a better choice than the 'original' MEHEM. It does not remove the Catalyst, but it does cut down on the bull**** and minimize the illogic of the dialog. That alone is a great editing job.

 

It keeps the other two endings, and it cuts out the jarring, extended 'rescue' scene that the MEHEM people added in favor of a well done voiceover during the 'breath' scene.

 

The slideshow after the ending also includes a few pictures that were in the game files but apparently cut for no reason. And finally, the post-destroy nameplate scene has a few subtle improvements.

 

http://www.nexusmods...ffect3/mods/265