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Do our skills in part one matter, or just level/achievements?


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#1
Mikka-chan

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I have a vague memory of something like 'if you mastered the First Aid skill, you get (some bonus to first aid)'- but that, I know, was from year(s?) ago and it may have been speculation rather then something that a dev said.  I know there can't be spoilers on this board, but has anything been mentioned in any interviews/whatever (I've been trying to avoid them as I don't want story spoilers, just gameplay ones :)).  Like, is it worth it to, I dunno, max Decryption or whatever even though there's no 12 point talent, or can I just go ahead and put those points in Charisma/Intimidate so I only have to repeat the game two more times, not three, for 'Shepard Perfecto'?

#2
KBGeller

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None of those things matter. Level, skills, money, achievements. None of it. The only thing that matters is your decisions and who lives/dies.

#3
LucidStrike

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Actually, I'm pretty sure being Rich matters, and I'm certain level matters, as does alignment.

#4
Arrtis

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level achievement decisions death renegade/paragon

= bonuses and a change in the game

#5
Mikka-chan

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I've been hearing the following: the Rich achievement, the characters Paragon and Renegade points, the character's level, and various decisions and quests (be they who lives/dies, rachnai, annoying fan, or really annoying minerals) all will influence your ME2 character creation/game.

Was there anything besides what was listed above that's been heard about, paticularly skill-wise?

#6
Schneidend

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As others have said: certain achievements, like Rich, will affect ME2, as will your level.

#7
LucidStrike

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Shepherd's death may have been written partially to explain the change in skills. The skill system has been completely changed. If you import a character, you will spec all over again, with new or modified skills.

The only bad part about the change is that squadmates seem to only get 4 skills. I can't conceive of a good reason for that. It seems stupid, and I hate it. Hopefully, they can learn more.

EDIT:Just thought of a somewhat acceptable reason: Given that there are 10 squadmates, BioWare gave each fewer skills so that variety could develope among them (5 Biotics with different skill sets and methods).

:bandit:

Modifié par LucidStrike, 22 janvier 2010 - 03:23 .


#8
Striker1246

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here's the rundown as I understand it:

rich achievement

level 30 achievement

level 50 achievement

level 60 achievement

paragon/renegade achievement



+decisions that have been confirmed to matter (there are others they havent told us):

Save/kill council

help/hurt conrad verner

nisanna dantias (the 'asari diplomacy' sidequest)

Kill/compromise with wrex

romance love interests

save/kill rachni queen

convince Li Quarn to testify (the turian on novaria)


#9
sticks435

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Here's what I know from the IGN video:
Name, level, class, whether your Renegade or Paragon or both on the same file, etc.
This was also on a preview from Gamespot:
The save file that you import carries over the story choices you made in the original game; provides specific boosts to your combat abilities without maintaining your old skill levels; and keeps the same gender while providing a chance for you to redesign your character's appearance.

Modifié par sticks435, 22 janvier 2010 - 04:36 .