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Bonus Points Nothing. SPOILER


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#51
Schneidend

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T1l wrote...

TLDR: Bioware are master Trolls. Wait until everyone sees the Tali scene. Oh boy. Oh! Better yet, the patented Bioware twwweeeeest. I can’t wait for that fallout.


I c wat u did thar.

#52
VettoRyouzou

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Meh fine by me Only thing that sucks for me is my Xbox had a hiccup and I didn't get credit for a level 60 Shep.

#53
Jarmelopt

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Schneidend wrote...

No, I have never played any role-playing game or visited the forums for a role-playing game before. I duz not know what dis min-macks iz.

Min-maxing is making a character as powerful as possible at the lowest possible cost, like taking all the points out of a half-orc fighter's Charisma stat and putting them into Strength in D&D. In this instance, you are minimizing your time investment while maximizing the experience you've gained. You are getting X amount of experiencing (where X = lots) for the low, low price of investing zero (0) hours in ME2.


*sigh*

When a person talks about min-maxing, they don't refer to themselves in that equation, nice try though.  Anyway what's done is done although it's complete BS and Bioware knew it.  There was a reason they avoided talking about it and never gave any specifics.

#54
VettoRyouzou

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Oh Boo Hoo you won't be able to make a god mode shepard from the get go the world going to tend.



Common people No one really here was excepting allot I'm more happy I control my shep story more then a new game shep.

#55
Schneidend

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Jarmelopt wrote...

*sigh*

When a person talks about min-maxing, they don't refer to themselves in that equation, nice try though.  Anyway what's done is done although it's complete BS and Bioware knew it.  There was a reason they avoided talking about it and never gave any specifics.


If you say so. I think it's most definitely min-maxing. Fits the definition just fine. You're getting a permanent reward for having the level 60 achievement. Bioware has done nothing dishonest in this particular instance, as they said you'd be rewarded for having a level 60 character.

#56
TuringPoint

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Why weren't they more forthcoming about the bonuses? It's ridiculous.

They made it sound like you'd get something unusual or special for getting a high level...

Wasn't expecting anything overpowered, personally.  Just something more creative.

Modifié par Alocormin, 22 janvier 2010 - 11:51 .


#57
Noviere

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VettoRyouzou wrote...

Oh Boo Hoo you won't be able to make a god mode shepard from the get go the world going to tend.

Common people No one really here was excepting allot I'm more happy I control my shep story more then a new game shep.

Stay in school, kids.

#58
VettoRyouzou

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Noviere wrote...

VettoRyouzou wrote...

Oh Boo Hoo you won't be able to make a god mode shepard from the get go the world going to tend.

Common people No one really here was excepting allot I'm more happy I control my shep story more then a new game shep.

Stay in school, kids.



Be less of a dick, kids.

#59
Grumpy Old Wizard

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Schneidend wrote...

Jarmelopt wrote...

If you are obsessed with min maxing and want to be as powerful as is possible at the end of ME2, importing a level 60 character from an account with all ME1 achievements is the safest bet.

^Again, that implies there would be something more than just a level bonus. Now according to this news, what does the level import matter? At the end you're going to be just as powerful if you didn't import. It's pretty contradictory to what they were stating earlier.


Experience freely given is experience you don't have to go get. That helps you become as powerful as possible more easily. There has been no deception here. Get over it.


Your rant is irrational. Get over yourself.

Level 30=level 30 regardless of what level you started at. So it is irrational to claim that starting at level 5 is a permanent bonus. Please take a class in logic. Thanks. Image IPB

#60
Schneidend

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Grumpy Old Wizard wrote...

Your rant is irrational. Get over yourself.

Level 30=level 30 regardless of what level you started at. So it is irrational to claim that starting at level 5 is a permanent bonus. Please take a class in logic. Thanks. Image IPB


Being able to always start out with more experience in any given playthrough is a permanent bonus. Please take your own advice. Thanks.

#61
imemoria

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Schneidend wrote...

Grumpy Old Wizard wrote...

Your rant is irrational. Get over yourself.

Level 30=level 30 regardless of what level you started at. So it is irrational to claim that starting at level 5 is a permanent bonus. Please take a class in logic. Thanks. Image IPB


Being able to always start out with more experience in any given playthrough is a permanent bonus. Please take your own advice. Thanks.


how is it permanent when two 30 level characters, one imported from a level 60 ME1 character and the other started fresh from ME2 will have the exact same stats ? learn to think, kid.

Modifié par imemoria, 22 janvier 2010 - 12:18 .


#62
Schneidend

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imemoria wrote...

how is it permanent when two 30 level characters, one imported from a level 60 ME1 character and the other started fresh from ME2 can the exact same stats ? learn to think, kid.


The player with the bonus will always have more experience when starting a new playthrough, and thus will always start at a higher level when beginning anew. That is an advantage, and it is permanent. Thus, it is a permanent advantage.

#63
Jarmelopt

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Schneidend wrote...

imemoria wrote...

how is it permanent when two 30 level characters, one imported from a level 60 ME1 character and the other started fresh from ME2 can the exact same stats ? learn to think, kid.


The player with the bonus will always have more experience when starting a new playthrough, and thus will always start at a higher level when beginning anew. That is an advantage, and it is permanent. Thus, it is a permanent advantage.


That might work if there wasn't a CAP LIMIT.  After you hit 30, you're experience doesn't matter.  So an experience bonus is temporary.  Also you're mixing up a constant bonus with permanent.  Permanent means that you will always have that bonus.  Constant means it will keep happening again and again.

#64
Schneidend

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Jarmelopt wrote...

That might work if there wasn't a CAP LIMIT.  After you hit 30, you're experience doesn't matter.  So an experience bonus is temporary.  Also you're mixing up a constant bonus with permanent.  Permanent means that you will always have that bonus.  Constant means it will keep happening again and again.


Semantics. If it is always there, it is permanent. Even if you hit level 30, you did so before anybody without the bonus could have. Hitting max level does not somehow mean the bonus didn't help you get there more easily.

#65
Aradace

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I honestly dont understand what the big deal is....Unless of course those of you who thought it was going to be "substantial" thought you were going to start at around level 10 or so. Me personally, Im ok with starting only at level 5 with a level 60 carry over instead of level 1. Because that means, guess what, you get the "points" that go along with those few levels, which means you get access to a few of your skills a little earlier.



Also, it's been stated on both the Sci vs Fi specila and the X-play special by Casey himself that the bonus is LEVEL DEPENDANT....Which has squat to do with the achievment. Because he even went into detail how a level 30-40 character will get a bonus but not as much as a level 50 or even level 60. So those that are screaming that it's based on the achievment, realllllly need to watch a little more television. Ive done just about as much research as one can possibly do for this game lol...Hell, Ive even seen the first 30 mins of gameplay (though I will respectfully NOT spoil it for anyone).



Case in point, I dont know who told these people that the "xp bonus" was achievement related but they seriously need to review their sources. Had the words not come from Casey's mouth I probably wouldnt have believed what I know already either.

#66
verskk

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Honestly, i would have preferred to have a five skill-point bonus instead of levels, if only because with 5 (maybe) starting levels, i'm going to reach 30 that much sooner and spend the rest of the game coasting. With points, i could have maybe evolved an extra power. But a bonus is a bonus, so i shouldn't complain.



I suppose that since all progression isn't tied to levels (guns, normandy, armor, etc.), it won't be "coasting" really.

#67
lokiarchetype

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GnusmasTHX wrote...

lokiarchetype wrote...

Wow, I'm really glad I didn't try to grind out 60.

Bonus points would be a really tempting reward as you're getting something that cannot be attained any other way

Bonus experience is meh-tastic.


It could be REALLY difficult to hit Level 30, just like it is to hit Level 60 in ME1.

The bonus experience might be there so you don't have to waste that experience working toward  the first five levels, and more toward 30.

Just a thought.


That'd really only be meaningful if they didn't give you experience, they just bumped you up level 5, but the experience curve from that point would be equivalent from going from 1 to 25.

The experience necessary for the first five levels, when compared to the overall experience necessary to get to 30 will be a drop in the bucket.  I'm sure 25-30 will probably be as much experience as the rest of the level combined.

Anyways, I'm not saying they should change it, I'm just saying what they said was misleading and I'd glad I didnt attempt to do it, since getting to 60 from 55 takes another full playthrough.

Modifié par lokiarchetype, 22 janvier 2010 - 01:02 .


#68
imemoria

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Schneidend wrote...

imemoria wrote...

how is it permanent when two 30 level characters, one imported from a level 60 ME1 character and the other started fresh from ME2 can the exact same stats ? learn to think, kid.


The player with the bonus will always have more experience when starting a new playthrough, and thus will always start at a higher level when beginning anew. That is an advantage, and it is permanent. Thus, it is a permanent advantage.


haha, you contradict yourself, "The player with the bonus will always have more experience WHEN starting a new playthrough..."
"when" does mean that it's not permanent. 

#69
GrouchoMarxist

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Casey and Chris have repeated that they didn't want the bonus to leave new players to the series at a disadvantage in the long run. Giving extra squadpoints to a player regardless of their level makes their character be able to max more powers, which I believe effectively leaves new players at a disadvantage.



That's why I always knew you'd only get your starting level adjusted.

#70
bombUp

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With the level cap so low its more of a disadvantage to import lol

#71
ocatDAISHO

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@Schneidend: When you are lowering charisma on your Half-Orc and giving that points to strength you are max-maxing. Min-Maxing means minimizing your disadvantages/weaknesses and maximizing your strengths. Min-Maxing would mean you find a way to get around that charisma weakness somehow. (not using skills which uses charisma for example)



@Topic:



What sense does it make importing my ME1 character if the only thing I gain are some money (we all know, money in games is worth nothing) and extra experience (which we don't really need).

I don't know if the "decisions made" is an advantage at all. They already stated, if you do not import a character you can tell people who ask you what happened etc. If you imported a char and you tell another story they remind you that it was the way you played in ME1.



So ...



Importing Character:

+ XP

+ Money

- Decisions already chosen



Not importing Char:

- XP

- Money

+ Can choose decisions manually



Doesn't look like a good deal to import a character!?

#72
bombUp

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I might start a new game for one reason alone.



I hate playing on a maxed character in an rpg. Just not as fun when you are already at max level.

#73
MasteroftheForce66

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I hope that the level increments are more spread out this time. I will be importing a level 59 character so I start at 3. I don't want to be on the last leg of the game only to gain no experience, that would not be rewarding at all.

#74
GrouchoMarxist

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ocatDAISHO wrote...

@Schneidend: When you are lowering charisma on your Half-Orc and giving that points to strength you are max-maxing. Min-Maxing means minimizing your disadvantages/weaknesses and maximizing your strengths. Min-Maxing would mean you find a way to get around that charisma weakness somehow. (not using skills which uses charisma for example)

@Topic:

What sense does it make importing my ME1 character if the only thing I gain are some money (we all know, money in games is worth nothing) and extra experience (which we don't really need).
I don't know if the "decisions made" is an advantage at all. They already stated, if you do not import a character you can tell people who ask you what happened etc. If you imported a char and you tell another story they remind you that it was the way you played in ME1.

So ...

Importing Character:
+ XP
+ Money
- Decisions already chosen

Not importing Char:
- XP
- Money
+ Can choose decisions manually

Doesn't look like a good deal to import a character!?


You can only choose certain decisions manually (like who died, Kaidan or Ashley), but most of them are already chosen for you (council, no love interest, etc), so importing is pretty important.

#75
bombUp

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MasteroftheForce66 wrote...

I hope that the level increments are more spread out this time. I will be importing a level 59 character so I start at 3. I don't want to be on the last leg of the game only to gain no experience, that would not be rewarding at all.


Thats exactly what I mean.