Bonus Points Nothing. SPOILER
#76
Posté 22 janvier 2010 - 03:19
#77
Posté 22 janvier 2010 - 03:53
#78
Posté 22 janvier 2010 - 04:04
Seriously guys, ever heard of the saying "be grateful?"
I'm not trying to be mean or anything, but all of us who reached level 60 are getting a bonus...something extra that people who didn't reach 60 or didn't play ME1 will not get at the start of the game.
Also...if you played the game right and tried to beat everything in the game for your first playthrough, then you know, reaching level 60 in the second wasn't that hard...
so I don't know why people are complaining.
#79
Posté 22 janvier 2010 - 04:08
#80
Posté 22 janvier 2010 - 04:20
imemoria wrote...
Schneidend wrote...
Grumpy Old Wizard wrote...
Your rant is irrational. Get over yourself.
Level 30=level 30 regardless of what level you started at. So it is irrational to claim that starting at level 5 is a permanent bonus. Please take a class in logic. Thanks.
Being able to always start out with more experience in any given playthrough is a permanent bonus. Please take your own advice. Thanks.
how is it permanent when two 30 level characters, one imported from a level 60 ME1 character and the other started fresh from ME2 will have the exact same stats ? learn to think, kid.
One took less time to get there, thereby minimizing his loss and maximizing his gain?
?
#81
Posté 22 janvier 2010 - 04:22
#82
Posté 22 janvier 2010 - 04:25
#83
Posté 22 janvier 2010 - 04:54
#84
Posté 22 janvier 2010 - 05:41
8 Squad points
Paragon filled 10%
Credits: 150k
Palladium: 10k
Iridium: 10k
Platinum: 10k
Element Zero: 10k
Above seems to be the starting stats for a level 60 import. This was pretty stupid on their part as it seems with an import, it's pretty easy to hit the cap as seen by the Gamestop reviewer. I feel like an idiot for wasting my time doing another playthrough for increasing my character by just one level. This was pretty obviously misleading but it seems Bioware has become a pro at that recently. Oh and Guaritor that is just minimizing as the gain is still the same.
#85
Posté 22 janvier 2010 - 05:43
#86
Posté 22 janvier 2010 - 05:46
#87
Posté 22 janvier 2010 - 05:49
#88
Posté 22 janvier 2010 - 05:52
this, and how about other side quests?konfeta wrote...
Any information on starting benefits of doing UNC collection quests?
does it impact the game at all?
o... and the DLC too
#89
Posté 22 janvier 2010 - 05:59
I'm bringing in 4 lvl 60s and don't have any regrets about it.
#90
Posté 22 janvier 2010 - 06:04
#91
Posté 22 janvier 2010 - 06:06
Modifié par PinkMonkey35, 22 janvier 2010 - 06:11 .
#92
Posté 22 janvier 2010 - 06:08
Br0th3rGr1mm wrote...
Never saw a Dev indicate anything about bonus points. They also played down how much of a "bonus" having a LVL 60 character would be to the start of the game.
Quote: CaseyH-ME2: For Guest-15 - We have a similar power progression
system as ME1, but the powers are significantly upgraded to make each
class really powerful and more unique in combat. That means that there
is no direct conversion from ME1, but we did want to make sure your
hard work in developing your ME1 character is rewarded. So, you'll get
more points to apply to your starting character if you were a level 40,
50, or 60 character.
^It apparently meant that they just boost your starting level. There is also the stuff that Norman posted as well. Again I see no reason why they couldn't just mention your starting level is higher and that's all.
#93
Posté 22 janvier 2010 - 06:14
I'll take my level 4/5 starting character.
#94
Posté 22 janvier 2010 - 10:30
#95
Guest_Commandr Bond_*
Posté 22 janvier 2010 - 10:56
Guest_Commandr Bond_*
RogueAI wrote...
Level 60 was easy to get. Mass Effect 1 came out 2 years ago - more than enough time to get to level 60. I had fun playing through level 60 you cry babies. Plus, I got an achievement.
Congratulations...?
This isn't a bonus. It’s redundant. Every dedicated player will reach level 30 from completing the side missions, and as 'dedicated player' would seem to imply, you'd do the side missions anyway, if not for the game play than for the increased odds of helping your squad survive.
The only way this is a bonus is if you’re a 'casual' player, and you didn't plan on grinding all the way to 30. As it stands now, this will only encourage people to go on the suicide missions earlier and get themselves killed.
Modifié par Commandr Bond, 22 janvier 2010 - 10:57 .
#96
Posté 22 janvier 2010 - 11:03
Maybe they meant a slightly higher level, but I doubt that, simply because of how they've repeatedly answered this question.
Modifié par Alocormin, 22 janvier 2010 - 11:04 .
#97
Posté 22 janvier 2010 - 11:11
#98
Posté 22 janvier 2010 - 11:13
#99
Posté 22 janvier 2010 - 11:32
#100
Posté 22 janvier 2010 - 11:34
Soruyao wrote...
A level 60 character will be able to evolve a skill right off the bat. How is this not a bonus? I'm just highly confused. I just finished grinding my 60 last night, and I think this is a fine bonus. =o
My question is though, IS THIS WHAT YOU SHOULD DO.
Is it better in Mass 1 to focus completely on 1 power early in the game. Or is it better to at least unlock everything you have, so you can at least pick different powers depending on the situation?




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