Feels like an MMO. Melee sucks, Crowd Control BS
#26
Posté 04 novembre 2009 - 10:05
#27
Posté 04 novembre 2009 - 10:05
Cambios wrote...
And replies that are a bunch of MMO style jerks.
The flash game had better combat. At least melee didn't suck.
In this game, by the time you close the distance as melee you are utterly raped, CCed, snared, stunnned, etc. Even with Indomitable going. Its totally BS. And if you run indomitable, threaten, etc. good bye stamina.
Or you can play a mage and just enjoy ez-mode.
There's a serious problem when range is 100 times better than melee.
Change your tactics then. Quite simple really. Sounds as if you are charging around like a bull in a china shop which is a surefire way of getting a beating.
#28
Posté 04 novembre 2009 - 10:06
So, cambios, what difficulty are you playing on?
#29
Posté 04 novembre 2009 - 10:06
#30
Guest_Crawling_Chaos_*
Posté 04 novembre 2009 - 10:06
Guest_Crawling_Chaos_*
You probably need to use more consumables and get a healer mage on your team.
#31
Posté 04 novembre 2009 - 10:10
The game is supposed to present a challenge. Even many of us whose primary job was playing the game still had to consider each random encounter carefully, and yeah, sometimes we died. Sometimes we died horribly. In every single instance though, perseverance ended up paying off. Slow down. Pause and play, choose each action carefully. Focus fire (press + to select the whole party) on the enemy who is the biggest threat to you, or the easiest to kill and get out of the way. Use your poultices and spells liberally.
The game is not easy, but rest assured that you are in good company in terms of people who have died over and over on a seemingly inconsequential encounter. Once it all clicks for you I think you will appreciate that the combat in the game takes actual strategy and full use of your party into account. Feel free to send any specific questions you might have to me in a PM, and I will do my best to lend a hand.
#32
Posté 04 novembre 2009 - 10:10
still pretty hard but usually not frustrated...
#33
Posté 04 novembre 2009 - 10:10
Etc etc etc
Besides, you have your own stun-abilities. And mage is not easy-mode; only different
#34
Posté 04 novembre 2009 - 10:12
#35
Posté 04 novembre 2009 - 10:17
#36
Posté 04 novembre 2009 - 10:17
BW_Lee wrote...
It sounds to me like the AI is challenging.
The game is supposed to present a challenge. Even many of us whose primary job was playing the game still had to consider each random encounter carefully, and yeah, sometimes we died. Sometimes we died horribly. In every single instance though, perseverance ended up paying off. Slow down. Pause and play, choose each action carefully. Focus fire (press + to select the whole party) on the enemy who is the biggest threat to you, or the easiest to kill and get out of the way. Use your poultices and spells liberally.
The game is not easy, but rest assured that you are in good company in terms of people who have died over and over on a seemingly inconsequential encounter. Once it all clicks for you I think you will appreciate that the combat in the game takes actual strategy and full use of your party into account. Feel free to send any specific questions you might have to me in a PM, and I will do my best to lend a hand.
exactly! classic rpg is classic! New rpg player is noob (the Op)
#37
Posté 04 novembre 2009 - 10:17
Just because you're struggling with it doesn't mean it's rubbish, it's just hard. Although some reviews have said the opposite and that the combat is not very challenging (at least one review did)
btw, you kinda sound like one of those MMO-ers yourself
#38
Posté 04 novembre 2009 - 10:17
Also, it may come as a surprise, but sometimes terrain can play a big role in a fight. You can create choke points in some places and thats just great IMO. Other times there might be an intractable object in the area that isn't apparent the first time you enter the fight, use them. Oh and another reason to at least be aware of what you're fighting is that you don't always need to be running certain toggles every fight. This game isn't kind to people who don't make an attempt to be efficient with their Stam/Mana
Also, balanced party FTW. Right now I have S&B Tank, 2H Melee, Archer-Bard, and CC-Mage, I like it, though i'm considering grabbing a "Cleric".
Anyway, my Main is a 2H Warrior, and I don't feel gimp at all. Knockdowns and big crits FTW!
#39
Posté 04 novembre 2009 - 10:18
#40
Posté 04 novembre 2009 - 10:19
#41
Guest_Kamenwati_*
Posté 04 novembre 2009 - 10:22
Guest_Kamenwati_*
Cambios wrote...
And replies that are a bunch of MMO style jerks.
The flash game had better combat. At least melee didn't suck.
In this game, by the time you close the distance as melee you are utterly raped, CCed, snared, stunnned, etc. Even with Indomitable going. Its totally BS. And if you run indomitable, threaten, etc. good bye stamina.
Or you can play a mage and just enjoy ez-mode.
There's a serious problem when range is 100 times better than melee.
Then let the AI control your melee and you can switch over to a mage in your party and have this ezmode you speak of. Problem solved!
#42
Posté 04 novembre 2009 - 10:22
Halls and corridors also help a ton due to line of sight. Archers can't shoot what they can't see, so you use corners to your advantage to close the distance -- don't run to them.
#43
Posté 04 novembre 2009 - 10:23
On the other hand, I do sit back and force the melee enemies to come to my party. The archers are usually easy to take out if separated from their melee companions. I also zoom out all the way and micromanage my party. Regardless, My melee character and Alistair together make a pretty good team, as he has commented on a couple of occasions. Hehe.
#44
Posté 04 novembre 2009 - 10:23
Cambios wrote...
And replies that are a bunch of MMO style jerks.
The flash game had better combat. At least melee didn't suck.
In this game, by the time you close the distance as melee you are utterly raped, CCed, snared, stunnned, etc. Even with Indomitable going. Its totally BS. And if you run indomitable, threaten, etc. good bye stamina.
Or you can play a mage and just enjoy ez-mode.
There's a serious problem when range is 100 times better than melee.
Cambios wrote...
The flash game had better combat. At least melee didn't suck.
Cambios wrote...
The flash game had better combat.
Dear god.
Edit: I play WoW, which is about as MMO EZmode as you get. DAO is nothing like it, have you actually ever played any MMOs or sRPGs before or are you just talking out of your ass?
Modifié par Achromatis, 04 novembre 2009 - 10:25 .
#45
Posté 04 novembre 2009 - 10:24
#46
Posté 04 novembre 2009 - 10:25
Also this video makes me think of you
#47
Posté 04 novembre 2009 - 10:26
natetk wrote...
Anyone notice that most people who complain have a mass effect character as their avatar?
Now that you mention it...
#48
Posté 04 novembre 2009 - 10:27
lol. I didn't realize that until you said it. Nice find.natetk wrote...
Anyone notice that most people who complain have a mass effect character as their avatar?
#49
Posté 04 novembre 2009 - 10:27
#50
Posté 04 novembre 2009 - 10:27
_Loc_N_lol_ wrote...
If it really is, then use crossbows ?
Gee. Maybe because I want to play melee without being CCed 100 times while I walk 20 feet?





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