I love the people who come in here so vehemently opposed to the idea:
Opposition Dude: Hey, people out there want a mode that I'll never use to play this game in a way that I don't think fits my narrow definition of acceptable single player mode...I don't think you deserve to play a single player game! People have accessibility issues? Who cares! They shouldn't bother spending their money in a way I deem frivolous and should watch a video that does in no way make an adequate substitute for playing the game itself. Also, I think I should be able to dictate these decisions for...Reasons That Defy Understanding.
If you don't think it's a good way to play the game, there's a solution...don't use that mode. It in no way detracts from your experience. AND if knowing someone can A-For-Awesome their way through their game CAN impact your enjoyment, then the issue is definitely YOU and not the A-For-Awesome crowd. Because, I know when I play video games? I don't give flying flip what other people are doing.
Also, if anyone opposed to this has ever used 'skipped the fade' mod or any other command console mods to kill things in their game or make better gear, then I find any argument made against this mode to be disingenuous at best.
Then explain to me in simple words: What do you consider playing? Is playing just watching an pushing a button every now and then... okay, if thats what you want, fine. An interactive movie like telltale does.
But i want a RPG with TONS skills, interactions and a good, balanced tactical party combat system where leveling up has meaning and ain't just a useless feature.
What's the point of buying a RPG if you don't wish to immerse and play to its fullest? What's the point of acting like "oh this game ist to hard pleeease make it super easy"?
Neither was DAO hard to beat, nor DA2, ME1,2,3 or any Bioware game since the end of the 90s. It's not that i ask for a dark-souls-difficulty - anything but that.
But this whole thread sounds to me like "let's cut the RPG from all it's core features".
DragonsAge - as it is now - has one of the most shallow RPG-systems and i wished it would get a bit more complex... like D&D and TDE got over time - and not less complex.
Maybe i sound a bit furious and extreme, but that's just because i'm a huge fan of RPGs and this thread reacts to my deepest fears o how the gaming-industry might turn out: by producing shallow-wannabe-games for cineasts and not those who actual like to play. And all because some consumers asked for it. So i keep saying:NO.





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