I frequently have my PC and followers move around the battlefield to avoid attacks, but I’ve found on a few occasions that the enemy’s powers teleport or track me when they’re not supposed to.
For example, my battle against Big Blue in the tower, he was able to ram my mage despite the mage being behind him and out of melee range. When I ran through the Circle Tower and Fade, many times I’d have my PC open a door and then run for cover. On several occasions, a mage opponent in the room was able to shoot a fireball at me that turned a sharp left after exiting the room and tracked my PC down the hall.
That seems unfair as my PC and followers can't do the same.
Please alter enemy powers
Débuté par
Maria Caliban
, nov. 04 2009 09:52
#1
Posté 04 novembre 2009 - 09:52
#2
Posté 04 novembre 2009 - 10:18
There are lots of distance tracking problems, like being able to loot a corpse from halfway across the room :/. Psychic fireballs and long range melee attacks are icing on that particular cake. Not a game breaker for me but I agree with you that it would be nice for that particular behaviour to stop.





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