Bioware - DLC - ME1 LIs
#101
Posté 22 janvier 2010 - 04:36
#102
Posté 22 janvier 2010 - 04:36
Modifié par BodomBeachChild, 22 janvier 2010 - 04:37 .
#103
Posté 22 janvier 2010 - 04:38
Nozybidaj wrote...
Well, its kinda hard to really consider it a trilogy at this point. isn' it? Sure it's a 3 game series, but it seems there isn't an overall story that really ties all 3 games together the way a trilogy like Star Wars has. As Chris has stated on more than one occasion it is more like Indiana Jones where you have a collection of separate adventures. The characters in any one episode of the story may have no tie to the following installments.
Now that obviously doesn't pacify my disappointment, I think BW missed a great oppurtunity here to do something really remarkable with these characters, but the ship has sailed and we have what we have. I am not holding out any hope that in another 2 years we get anything more than what we are getting here in ME2 where the original cast gets more than a peripheral tie to the game.
I still wouldn't mind being pleasantly surprised that the "non-prominent role" we have been told the old cast has was intentionally inaccurate and that we end up getting plenty of interaction and development with these characters but I am fully aware that is but a pipe dream. It's a shame too, if the amount of depth and care that is supposedly placed in these new character's stories is true then I would say BW really dropped the ball here not putting that effort into the crew from the first game.
It is a BW game though, it will still be expertly delivered and produced, so I am not turned off the series at all, just disappointed in the missed chance to do something really spectacular with it.
Well put. Probably one of the first times I have seen someone explain their disappointment with the story progression in a coherent and thoughtful way. Well done.
I too share some of the same sentiments, will ME2 be a great game? From what I have seen I have absolutely no doubt about it, but could it have been weaved differently? Surely.
In the end it's just opinions, everyone has their own, I would've liked to have the LI's from ME1 back to create a continuous story with them throughout the series but I am also optimistic that in ME3 they will be back in full force and hopefully with an even deeper story.
Ah and by the way the argument of "it's a suicide mission" tehy can't go with you is silly. Your first mission in ME1 for all intents and purposes could have been called the same, fight off a Reaper and it's main agent? The point being that the suicide mission actually opens up some really interesting opportunities for tough choices and an interesting story with your LI.
Anyway, not a big deal to me I will thoroughly enjoy the game and can't wait to play it. I think the hardest challenge will be to not cheat on your original LI's given the great characters that we have now.
#104
Posté 22 janvier 2010 - 04:39
BodomBeachChild wrote...
So then one person on here says that Liara will have a bigger role, and one says her role is dramatically reduced. So... good to know I've gained no ground on this.
Oh no, if youre talking about in comparison to her ME1 role, her role is MASSIVELY reduced, almost to the point of non-existence.
***Again minor, completely non-specific spoilers***
Liaras main role in ME2 seems to be a direction post to two squadmates, and a possible side mission. Not much else from what we know. Importing a save where she was romanced could add some additional content, or it could just slightly change the flavour of the dialogue and nothing else.
#105
Posté 22 janvier 2010 - 04:39
The choice of who was romanced was stated by Casey Hudson as being 1 of the 3 MAJOR choices made in ME1. Yet despite that statement it is being treated as if romance did not happen in ME1 or that somehow it is embarrassing to bring the ME1 LI back. From what I have seen as to the meaningful things that the ME1 squad is now doing it should be embarrassing to BW to have made the claim that they have handled the old squad excepting Garrus and Tali in a meaningful way. While BioWare has every right to carry the story on as they choose I would say that their integrity and honesty in the issue leaves much to be desired. While they have not lied they have skirted very close to the line in their statements or have just plain refused to answer questions while claiming that they have made an emotionally engaging game despite ignoring a major emotional choice made in ME1. BW cannot have it both ways yet that is what they seem to be trying to do.
It is galling to some that this can happen. It is more frustrating in that if they can do it once why should they not do it again? How many people can say how they would feel if they find out that their ME2 romance is completely ignored for ME3? That it will have no closure? Would they not feel betrayed at a lack of follow through on a choice? That an emotional part of the game does not matter? Remember that BW has made the claim that they are gratified by our responses to the characters yet they seemingly do not have faith enough to continue to develop those characters. The saddest thing though is that in the long run this will not matter. There will be a new crowd in here and they'll drown out the old asking about their favourite ME1 or ME2 characters and why they have no further part in the ME universe when promises were made that they would if they lived.
#106
Posté 22 janvier 2010 - 04:47
#107
Posté 22 janvier 2010 - 04:52
SO....lets do the same thing with the ME1 LI's!
I mean, before everyone says "It won't happen," think about this.
The ONLY reason Tali is an LI now is because of the fact that there was enough momentum in the forums while the second game was in development. People were literally crying out, begging Bioware to include Tali as an LI.
The devs themselves ruled out Tali as an LI in the first game due to the fact that they didn't think many would WANT her for an LI....
So, I think Bioware is heavily expecting us to love the new squadmates, and I'm sure we will since there are som many options, but I heavily suggest that in a year, we should make multiple threads about including the ME1 LI's and characters as squadmates...
It is the only solution that we have left as Mass Effect veterans.
#108
Posté 22 janvier 2010 - 04:53
#109
Posté 22 janvier 2010 - 04:55
Kane-Corr wrote...
It is the only solution that we have leftas Mass Effect veterans.
Count me in then. Couldnt be any worse than what I have to put up with from posters on here right now, and strength in numbers and all that.
#110
Posté 22 janvier 2010 - 05:00
Cheers
#111
Posté 22 janvier 2010 - 05:12
Dinkamus_Littlelog wrote...
Oh no, if youre talking about in comparison to her ME1 role, her role is MASSIVELY reduced, almost to the point of non-existence.
***Again minor, completely non-specific spoilers***
Liaras main role in ME2 seems to be a direction post to two squadmates, and a possible side mission. Not much else from what we know. Importing a save where she was romanced could add some additional content, or it could just slightly change the flavour of the dialogue and nothing else.
****SPOILAGE NON SPECIFICS*****
From what I've read on other boards, it's quite disappointing for those who did romance Liara, just pissing people off when they reach that point.
#112
Posté 22 janvier 2010 - 05:20
Dinkamus_Littlelog wrote...
Kane-Corr wrote...
It is the only solution that we have leftas Mass Effect veterans.
Count me in then. Couldnt be any worse than what I have to put up with from posters on here right now, and strength in numbers and all that.
You know you can always count on me.
#113
Posté 22 janvier 2010 - 05:23
I will gladly join the Crusade!
#114
Posté 22 janvier 2010 - 05:25
Mox Ruuga wrote...
****SPOILAGE NON SPECIFICS*****
From what I've read on other boards, it's quite disappointing for those who did romance Liara, just pissing people off when they reach that point.
Yeah, I guess Bioware figured they could kill two birds with one stone (seems like a common theme with ME2 development) and decided they could do a role with minimal effort and play it off as the "strained" part of the romance, or "dark second act" of it if you prefer. That way they dont need to put much work into it. Also, they wouldnt want to scare those lazy new players who couldnt be bothered to play the dirt cheap ME1, selling at almost no cost.
Modifié par Dinkamus_Littlelog, 22 janvier 2010 - 05:28 .
#115
Posté 22 janvier 2010 - 05:27
Modifié par glacier1701, 22 janvier 2010 - 05:29 .
#116
Posté 22 janvier 2010 - 05:27
And the whole loyalty mechanic in order to survive ME2 seems to me to be BioWare admitting people aren't going to like a lot of the new characters.
"Hey, a lot of people are really going to hate these new character. Hey's let's force them to get to know by making them die unless they do!"
The whole issue regarding our original crew has made me despondent. ME2 went from my most anticipated game ever to one I am fearing.
Sigh.
#117
Posté 22 janvier 2010 - 05:29
Modifié par Mystranna Kelteel, 22 janvier 2010 - 05:30 .
#118
Posté 22 janvier 2010 - 05:31
WilliamShatner wrote...
The whole issue regarding our original crew has made me despondent. ME2 went from my most anticipated game ever to one I am fearing.
Word for word, EXACTLY what I was thinking of.
Forget "dark", its shaping up to be more like "disappointing second act".
Like I said, DLC could help repair this, but honestly I just cant see Bioware putting the effort in. Theyll probably just shove in yet more new squadmates in any expansion, even if they do make one at all. They would also probably ignore that whole "we cant have them as squadmates because they might die on the sucide mission" being obsolete and still keep them sidelined anyway.
#119
Guest_OLILIOLLOLOLIOLOLI_*
Posté 22 janvier 2010 - 05:32
Guest_OLILIOLLOLOLIOLOLI_*
We've established you don't like Mass Effect 2 and that Bioware could do wrong and also, as if every other post wasn't evidence enough, that you have an undying love for whining. I think thats a very productive day, so lets leave it at that shall we? As enjoyable as it is to make emo insinuations about you and your not so favorite game, Im pretty sure its just spamming now.
#120
Posté 22 janvier 2010 - 05:33
#121
Posté 22 janvier 2010 - 05:38
OLILIOLLOLOLIOLOLI wrote...
I think I'll go ahead and post something from the old forums for you Dink
By all means, it only shows you to be another pathetic pansy from the old forums who couldnt stand an honest and accurate criticism of your precious wescious ME2.
Youd like to think it was just me, wouldnt you? The truth is there are a number of folks who think Biowares handling of all of this totally sucks.
Modifié par Dinkamus_Littlelog, 22 janvier 2010 - 05:39 .
#122
Posté 22 janvier 2010 - 05:42
Modifié par Yana Montana, 22 janvier 2010 - 05:43 .
#123
Posté 22 janvier 2010 - 05:47
Yana Montana wrote...
Well, I guess we need to start putting more emphasis on "Your ME2 LI's role in ME3 may be as ****ty as ME1 LI's in ME2" for people to start paying attention to the issue...
Why bother? I can only hope they get screwed as badly as it looks like we have.
Modifié par Dinkamus_Littlelog, 22 janvier 2010 - 05:47 .
#124
Posté 22 janvier 2010 - 05:51
I'd have to say my favorite new feature looks to be the new level up mechanics and how there are two branches of each of your abilities after reaching a certain rank. Should add a ton of customization to the game that was absent in the first.
What's everyone else's favorite new feature? :happy:
Modifié par SurfaceBeneath, 22 janvier 2010 - 05:52 .
#125
Posté 22 janvier 2010 - 05:53
I think certain "improvements" should be acknowledged for what they really are, and a simply scrapping of the old systems and hoping the new ones fare better. I also think a number of things are completely overemphasised in their importance and effects. I definitely think it looks like a "quantity not quality" take was done for carrying choices over.
Modifié par Dinkamus_Littlelog, 22 janvier 2010 - 05:55 .




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