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What we can learn from "The Last Straw"


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#1
ShadowLordXII

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Bare with me, this is going to be a somewhat wordy post.

 

But I'll try to present my points as cohesively as possible.

 

Like many fans, the Third Act of DAII is where I have the most problems with the game and much like the plot itself, this sense of dissatisfaction only escalated when Anders blew up a church and provoked all out war in Kirkwall.

 

For the longest time, I was certain that I didn't like the finale of the game and wasn't sure why. At first, I thought that I didn't like it because I felt like I was being rail-roaded in one direction or another. Perhaps I didn't like it because I didn't feel like a hero who actually saved anything. I still have these opinions, but they've been lessened a bit. Especially when I've sat back and really analyzed two key figures in that last mission.

 

After this analysis, I concluded that my problem with the Third Act wasn't necessarily due to it's inherent subjective base-breaking aspects. It was because I observed several objective problems with the structure of the last mission and the choices within them as well as the lack of a single choice. With this in mind, I could enjoy the last mission while still keeping in mind how it could have been much better.

 

So let's go over these key figures, shall we?

 

1) Anders

 

I'll admit, Anders isn't one of my favorite characters in DAII and that's even admitting that he is a decent character.

 

That said, I will acknowledge that Anders is a driven character. His personal experiences with the Circle of Magi and his merging with Justice caused his personality to be completely overwhelmed by years of suppressed anger and sorrow. Now he is driven to free his own people and bring justice to the templars and to the Chantry that controls it. As a player who has his own problems with the Chantry, I could relate to Anders' goal.

 

At least until he blew up the church.

 

Not only was the execution of Anders' plan very jarring and out-of-place, but his motive and endgame for the act are inherently detrimental to his plan. Let's start with the plan itself.

 

With ingredients that one can find in sewers and caves, Anders was capable of creating a bomb that's small to be concealed under his robes and powerful enough to destroy a large building by magically deconstructing it, compressing the pieces together and then blasting them away with a powerful shock wave. Where did Anders learn to make such a device? How did he set it off? Was it timed or did he use magic to detonate the charges? How did Anders sneak past guards, sisters, and any of the hundreds/thousands of refugees taking shelter in the Chantry? Between tagging along with Hawke and evading Templar pursuers, where did Anders have the time to become an explosives master? How did he know that the bomb would blow up the Chantry and not blow up the whole district?

 

Not to say that we haven't seen explosives in the DA series before such as lyrium/elemental Grenades in Origins/Awakening and the Qunari Gaatlok cannon), but we had details about how they worked. Not to mention that neither were shown to possess the magnitude of structural destruction that Anders' bomb possessed. In a series like Dragon Age, details matter and make a situation more believable and therefore, more involving. By having a major event in the game become set on something that was never seen or explained before, the event loses inherent merit which makes it less dramatic because it appears to have been contrived.

 

His motive and endgame are also subject because of moral and objective failings. Anders is so fed up with the system that he decides to force a change. Fine. But the way that he acts is completely detrimental to his plans because he's presenting a bad image for mages. The public already fears magic due to Chantry indoctrination and by committing an act of violence based on magic, Anders is affirming those fears. So now that mages are forced into conflict with the templars, they'll also be facing a public that's much more heavily convinced of the evils of magic. Now Anders has forced his fellow mages into a conflict which they'll likely lose or at best, earn a pyrrhic victory that will make their overall situation worse.

 

Let's not also forget that the direct target of Anders' attack was an old woman who was sympathetic to the mages and was trying to create peace in Kirkwall. Elthina even went as far as to decline Meredith's request for the RoA. Some will argue that she didn't do enough in the situation, but considering her own comments to Hawke, "You have quite the estimation of my abilities." It's very likely that she could only do so much to curb Meredith's intentions and they do have effect. So Anders decides that the best way to incite a conflict and show the world the inherent flaws of the Circle System is to kill the one person who didn't mistreat mages and was trying to create peace between mages and templars.

 

By blowing her up with a magical bomb...and killing hundreds of other people in the process...and causing significant damage to the surrounding district of the city. Kind of hard to see how mages are the victims when a mage just committed an unprovoked and premeditated act of mass murder.

 

Supposedly, Anders knew that Meredith would be paranoid enough to call the RoA on the Circle even though Anders was acting alone. But how did he know this for certain? How did he know that Meredith wouldn't just kill him right there and that would be the end of it? In a non-contrived world, Anders would be seen as proof and justification of Chantry propaganda which would only serve to harm the overall mage situation.

 

But onto our next key figure.

 

2) Meredith

 

Now I actually like Meredith and she serves as a good antagonist with a bit of sympathy. Having experienced just how crazy and power hungry mages could be, I could see why templar vigilance is necessary. I also like that Meredith seems to be trying to convince herself of her rightness as much as she is the character with her mixed appeals to emotion and reason. She even admits to having a personal motivation to her anti-mage drive due to her experiences with a mage sister that didn't work out well at all.

 

But this quote still fits the character, "Stupid is what stupid does." Just as a Hawke who directly worked with her is starting to see her point of view, Anders blows up the Chantry and Meredith takes a level in stupid. Even though the perpetrator of the act is standing right next to her, she calls the RoA on the Circle even though they had nothing to do with Anders' actions. The problem with this scenario is that the templar point of view is supposed to be just as valid as the mage point of view and now Meredith is dipping the scale towards the circle.

 

Why would Hawke want to side with Meredith when she's clearly in the wrong for moral and practical reasons? When someone trashes your car and says that they trashed your car, you don't track down their friends and burn down their houses. You make the perpetrator take responsibility for their actions.

 

That's not to say that Orsino is off the hook either. But Meredith doesn't know about his actions. Her calling the RoA is completely based on Anders' act of terrorism and she's scapegoating the rest of the Circle out of personal paranoia. Even Cullen and other templars have started to doubt Meredith's capacity for good and reasonable leadership. Let's also not forget that Meredith is blocking votes towards electing a new Viscount and turning Kirkwall into a police state run personally by her. Now she's just committed mass genocide on the city's mages for an act that they didn't commit and she'll also cut down anyone who opposes her.

 

Yeah, the templar side doesn't seem too reasonable anymore. There's vigilance against an inherent and real danger and then there's mass genocide as vengeance for a crime that your victims aren't guilty of.

 

Then she pulled out the red lyrium sword and instantly all respect for the character evaporated. For all of her flaws, she served as a paranoid antagonist who takes sympathetic reasoning and twists it as justification for wrongful acts like Loghain. But the idea that she was corrupted and manipulated by a red lyrium sword just seems dumb and almost like a last minute cop-out. As if the writers didn't want Meredith to be fully responsible for what she did, so they write in that the idol Hawke found was bought and reforged for her. Why? Why would Meredith want a red lyrium idol? Why would she go through the trouble of reforging it into a sword?

 

3) Conclusion

 

So what can we learn about these two figures and their actions in DAII? More specifically what will DA: Inquisition hopefully learn? Allow me to list them out in a reasonable manner:

 

a) If you want a choice between two sides to be difficult, make sure that it's actually difficult. Don't tell us to choose a side and present the situation in a manner where one side is heavily unbalanced vs the other. Or even worst, when both sides suck which can lead to a Black vs Black complex which can also lead to Darkness Induced Apathy

 

B) Don't make characters do clearly self-harmful and stupid actions just for the sake of advancing the plot. Even if the motive is sympathetic, "Stupid is remains what stupid does." Even if they do something desperate, make sure that the action's mechanics inherently make sense and actually accomplish what they wanted to have happen. Keep things natural and non-contrived.

 

c) Have antagonists remain self-responsible and fully aware of their actions and they'll be more respected for it even if they're still hated. Loghain didn't need a magical item to fuel his paranoia of Orlais, he had his own experiences and probable PTSD to do that for him.


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#2
CuriousArtemis

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Sure, okay, these are your opinions about the game, though, not "objective" fact. I personally love everything about Anders, and I enjoyed the ending, too.

 

I didn't love Meredith or ever choose the templar side, but I know plenty of people who have.



#3
ShadowLordXII

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Sure, okay, these are your opinions about the game, though, not "objective" fact. I personally love everything about Anders, and I enjoyed the ending, too.

 

I didn't love Meredith or ever choose the templar side, but I know plenty of people who have.

 

Objective=Not influenced by personal feelings or opinions in considering and representing facts.

 

I did present my subjective views (Viewpoint on Meredith's beliefs, Anders' motivations or whether Anders was morally right) and also explained why certain observations made were made on objective grounds (How his plan sabotages his endgame, Meredith invoking the RoA on people not responsible for the chantry's destruction and the mechanics of Anders' bomb or how he carried out the bombing).

 

You're free to disagree of course, but I do know my objective observations from my subjective opinions.


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#4
lil yonce

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I had the impression that Meredith invoked the RoA to prevent a riot in the city, to protect her position as interim viscountess, to eliminate a blood mage threat in the Circle as she had previously sent to Val Royeaux for the RoA before the end of Act II for that reason, and less as a revenge thing or in addition to being a revenge thing. She had kind of been waiting to invoke the RoA and Anders' actions gave her the excuse to do so. So the belief that she did it because of what Anders' did? A little but there were also other reasons and she is psycho in Act III, so I can't give Anders' all of the credit for her decision.



#5
Tommy6860

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I agree with this. While I'll admit I have little knowledge of Ander's history and personality (I played DAA only two times, once without him and didn't engage him much in the one where I did play him), his actions on the chantry seemed contrived. My conclusion would have added that it just didn't freaking matter what side I chose, the ending didn't change. I was thoroughly flabbergasted after playing it a second time choosing a completely different side thinking that's what it took to achieve a difference. The game was made of Fool's Gold.


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#6
TheLittleBird

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Great post, though there is one thing I would like to adress:

 

Why the RoA by Meredith?

 

Well, you say Anders blew up the Chantry to indirectly invoke the Right of Annulment, which I agree with. You then go on asking yourself and us how he actually knew that: why wouldn't Meredith just strike him down then and there and be done with it? (Correct me if I'm wrong about your view on the whole thing)

 

The way I see it, Meredith did not invoke the Right of Annulment because a mage blew up the Chantry. Even though she literally says: "The Grand Cleric has been killed by magic", I believe she invoked the Right only because the Grand Cleric was dead, whether she was killed via magical ways or not. That does not matter here.

Meredith had been going on about the Circle and its involvement with blood magic for a long time, as we know. I believe she always wanted to invoke Annulment even before "The last Straw", because she felt the Circle was corrupted beyond repair. But there was one obstacle, standing in her way. Yes, you guessed it: Grand Cleric Elthina.

 

Elthina was still Meredith's superior, and as we know, Elthina never wanted death on any side, so she would never allow Meredith to invoke Annulment. But now Anders killed her, and that final obstacle was removed out of Meredith's way. This opened the door for her to invoke Annulment, and as we know, she took that chance immediately.

 

As Anders put it: "I  removed the chance of compromise." I believe that chance was Elthina.



#7
ShadowLordXII

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Great post, though there is one thing I would like to adress:

 

Why the RoA by Meredith?

 

Well, you say Anders blew up the Chantry to indirectly invoke the Right of Annulment, which I agree with. You then go on asking yourself and us how he actually knew that: why wouldn't Meredith just strike him down then and there and be done with it? (Correct me if I'm wrong about your view on the whole thing)

 

The way I see it, Meredith did not invoke the Right of Annulment because a mage blew up the Chantry. Even though she literally says: "The Grand Cleric has been killed by magic", I believe she invoked the Right only because the Grand Cleric was dead, whether she was killed via magical ways or not. That does not matter here.

Meredith had been going on about the Circle and its involvement with blood magic for a long time, as we know. I believe she always wanted to invoke Annulment even before "The last Straw", because she felt the Circle was corrupted beyond repair. But there was one obstacle, standing in her way. Yes, you guessed it: Grand Cleric Elthina.

 

Elthina was still Meredith's superior, and as we know, Elthina never wanted death on any side, so she would never allow Meredith to invoke Annulment. But now Anders killed her, and that final obstacle was removed out of Meredith's way. This opened the door for her to invoke Annulment, and as we know, she took that chance immediately.

 

As Anders put it: "I  removed the chance of compromise." I believe that chance was Elthina.

 

Alright, so Anders went into his plan knowing full well that Meredith would invoke the RoA without Elthina to stop her. Got it.

 

But that doesn't change how Anders' act of terrorism is still inherently detrimental to goal of mage freedom. Again, he's affirmed Chantry propaganda and fears of magic being inherently evil and the need to withhold certain freedoms from mages through this one act of mass murder. By killing a peace-keeping figure like Elthina, Anders is igniting and forcing his fellow mages into a conflict with the deck even more heavily stacked against them.


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#8
Cobra's_back

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Alright, so Anders went into his plan knowing full well that Meredith would invoke the RoA without Elthina to stop her. Got it.

 

But that doesn't change how Anders' act of terrorism is still inherently detrimental to goal of mage freedom. Again, he's affirmed Chantry propaganda and fears of magic being inherently evil and the need to withhold certain freedoms from mages through this one act of mass murder. By killing a peace-keeping figure like Elthina, Anders is igniting and forcing his fellow mages into a conflict with the deck even more heavily stacked against them.

 

He actually makes it worst for the mages. The book Dragon Age Asunder makes that clear. They start to really crack down on the mages. I don't approve of the circle but I also didn't approve of his actions as well. 



#9
EmissaryofLies

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Meredith did almost everything right. At the end of it all it seemed that only her and Aveline had the people's best interests at heart. Even if Stannard can be a bit self serving. 


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#10
TheLittleBird

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But that doesn't change how Anders' act of terrorism is still inherently detrimental to goal of mage freedom. Again, he's affirmed Chantry propaganda and fears of magic being inherently evil and the need to withhold certain freedoms from mages through this one act of mass murder. By killing a peace-keeping figure like Elthina, Anders is igniting and forcing his fellow mages into a conflict with the deck even more heavily stacked against them.

 

The whole point was removing compromise, so starting conflict. In my eyes Anders felt the need for there to be an Annulment. Why? Because Meredith invoking the Annulment when she did got Circles across the world in some sort of rebellious state, and Kirkwall marked the beginning of the end, as we learned in Asunder. Sure, he affirmed Chantry propaganda and the notion that magic is inherently evil, but he knew that the events in Kirkwall (including but not limited to him blowing up the Chantry) would be forcing the Circle into conflict as you say, but not just in Kirkwall: all over Thedas (well, at least there where the Andrastian Chantry is the state religion). And that conflict would eventually start an all-out war about mage freedom. 



#11
ShadowLordXII

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The whole point was removing compromise, so starting conflict. In my eyes Anders felt the need for there to be an Annulment. Why? Because Meredith invoking the Annulment when she did got Circles across the world in some sort of rebellious state, and Kirkwall marked the beginning of the end, as we learned in Asunder. Sure, he affirmed Chantry propaganda and the notion that magic is inherently evil, but he knew that the events in Kirkwall (including but not limited to him blowing up the Chantry) would be forcing the Circle into conflict as you say, but not just in Kirkwall: all over Thedas (well, at least there where the Andrastian Chantry is the state religion). And that conflict would eventually start an all-out war about mage freedom. 

 

And thanks to how Anders' started the war, it will be a war that be much less likely to end favorably for mages.



#12
TheLittleBird

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And thanks to how Anders' started the war, it will be a war that be much less likely to end favorably for mages.

 

We don't know that for sure, but Anders seemed to think otherwise.



#13
renfrees

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What i always hated in that scene - is that Meredith was represented as crazy lunatic, while Orsino was made into almost Christ-like figure. It left me feeling bad and dirty for choosing one of the 2 viable choices, which half of the companions agree with and support. They should've been both portrayed more greyish to make the choice more difficult.



#14
teh DRUMPf!!

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And thanks to how Anders' started the war, it will be a war that be much less likely to end favorably for mages.

 

Anders's fool plan didn't even have an escape route for himself after doing what he does. That tells you everything about what his mentality come Last Straw: no concern for living another day, be it for himself or other mages. Just rise up against the 'Order, consequences be damned.

 

Also, Anders has "Justice"-nonsense in his head. In truth, I'm not sold on the idea that the spirit was really corrupted by his merger with Anders. What I saw of Justice in DA:A was someone who pushed the line between "justice" and "vengeance" very often, and altogether has no place in the mortal realm. Spirits only care about one thing: fulfilling their aspect. That Spirit of Valor in DA:O's mage origin will only offer you help if you agree to duel him; he doesn't care you may possibly die in said duel (you can call him out on that, which pisses him off a bit).

 

Anders's main goal out of blowing up the Chantry was "Justice"-nonsense for mages. He says as much when explaining himself ("This is the justice all mages have awaited"). Also, when you go back to Darktown after distracting Elthina for him, he's says how good it feels to have the spirit inside fulfill its function. It sounds like he's on a cocaine/heroin-caliber high. Hell, the quest itself is called "Justice."

 

So yeah, there was no great, master plan at work here. Just feelings.


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#15
cronshaw

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I'm not sure how you can be that surprised by Anders blowing up the Chantry. 

He almost kills an innocent mage in Act II (at least "almost" in my playthroughs, not sure if you can let him kill her)

Go back and look at the character again from Awakening to the end of DA II

for all his rhetoric and veneer of affability he is selfish and childish

he only takes the Warden oath to escape the Circle, when that doesn't suit his whims he leaves

Not that I don't think he cares about his friends and Mages in general

I think he does, but he has never been a stable character



#16
Xilizhra

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What i always hated in that scene - is that Meredith was represented as crazy lunatic, while Orsino was made into almost Christ-like figure. It left me feeling bad and dirty for choosing one of the 2 viable choices, which half of the companions agree with and support. They should've been both portrayed more greyish to make the choice more difficult.

Why should they have been?



#17
renfrees

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Why should they have been?

Obviously because redemption, Xil. It can justify anything.


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#18
Adaar the Unbound

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You're right, Loghain didnt need a red lyrium idol to do what he did, but you mentioned that Meredith did things that were blindly paranoid, irrational, and unreasonable. She provoked RoA for something the Circle didnt do. She was blind with hatred and paranoia. Shes doing all these crazy things in a short amount of time and a lot of it doesn't seem rational. I think the Red Lyrium idol was an excellent reason for Meredith doing all these stupid things.



#19
congokong

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I instantly picked up on the 180 Meredith takes in this quest from sympathetic antagonist to psychopath that is cut and dry evil/crazy and must be put down. Up until that point she was much like Loghain. The lyrium sword as an excuse for her using the right of annulment makes some sense since it was rather crazy, but up until that point all her actions could have been defended without the need for insanity by old relics. It felt like the lyrium sword turning her into a monster was a last minute add-on to give an epic final boss fight. It was unnecessary and took away credibility for what otherwise would be somewhat warranted vigilance of mages. Her transformation felt like General Scales from Star Fox Adventures who pointlessly turned into Fox's old nemesis in the final battle.



#20
Lazy Jer

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Well first of all I'm going to step in here and say that what I learned in "The Last Straw" is to never ever invest in Kirkwall real estate.

 

Regarding the Red Lyrium idol possession, I will say that it's not like the game designers pulled that out of their fruitful imaginations at the last possible second.  They actually did set it up.  Firstly they showed the effect that the Red Lyrium Idol has on both Bartram and Varric.  They both get varying degrees of nutso in connection with the thing, Varric somewhat nutso and Bartram very much so.

 

They also let you know that Meredith has gotten a lot stricter and less objective as time has gone on.  Varric says so directly in the intro and the fact that she won't allow a new viscount to be elected after Dumar's death is in stark contrast to the fact that during the Qunari invasion she allowed Hawke to make the decisions when she and Orsino couldn't see eye to eye on how to do things.  So it is documented that she's gotten more extreme.



#21
Cobra's_back

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Anders's fool plan didn't even have an escape route for himself after doing what he does. That tells you everything about what his mentality come Last Straw: no concern for living another day, be it for himself or other mages. Just rise up against the 'Order, consequences be damned.

 

Also, Anders has "Justice"-nonsense in his head. In truth, I'm not sold on the idea that the spirit was really corrupted by his merger with Anders. What I saw of Justice in DA:A was someone who pushed the line between "justice" and "vengeance" very often, and altogether has no place in the mortal realm. Spirits only care about one thing: fulfilling their aspect. That Spirit of Valor in DA:O's mage origin will only offer you help if you agree to duel him; he doesn't care you may possibly die in said duel (you can call him out on that, which pisses him off a bit).

 

Anders's main goal out of blowing up the Chantry was "Justice"-nonsense for mages. He says as much when explaining himself ("This is the justice all mages have awaited"). Also, when you go back to Darktown after distracting Elthina for him, he's says how good it feels to have the spirit inside fulfill its function. It sounds like he's on a cocaine/heroin-caliber high. Hell, the quest itself is called "Justice."

 

So yeah, there was no great, master plan at work here. Just feelings.

 

You summarized it well. I also had a problem with Justice ( Justice sounded like vengeance in DAA) and I never did like the merger thing. This takes me back to the Urn of Sacred Ashes Lady Vasilia stated, I am Justice I am Vengeance blood can only be repaid in blood.

 

One of the definitions of Justice: the administering of deserved punishment or reward


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#22
teh DRUMPf!!

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I instantly picked up on the 180 Meredith takes in this quest from sympathetic antagonist to psychopath that is cut and dry evil/crazy and must be put down. Up until that point she was much like Loghain. The lyrium sword as an excuse for her using the right of annulment makes some sense since it was rather crazy,

 

 

I agree that the lyrium sword was a lame contrivance, but Meredith did have reasonable motive for invoking the 'Rite anyway: she believed Orsino was harboring blood-mages. It's hard to take that seriously, since Meredith is portrayed as paranoid and ruthless, making Orsino appear sympathetic while crying "oppression!" However, she was right to be suspicious. Kirkwall was having a real problem with rogue mages, and Orsino hid behind his claims of "oppression!" to refuse cooperating with her. Sadly, it turned out the real reason he refused to cooperate was because he was involved in hiding rogue mages. Given that, the 'Rite was arguably justifiable.


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