Amanda Kenson. Having someone be indoctrinated into an almost cult-like veneration of the Reapers, as opposed to what we saw from Saren or TIM, was a good idea, but then she has some borderline Let Me Explain My Evil Plan Before I Kill You moments to move the plot along.
1) If she wants the invasion to proceed, she shouldn't tell the batarians or Shepard *anything* about the Reapers. The batarians were likely unaware of the Alpha Relay's significance, and all Shepard has to go on is Hackett's message. Even if Shepard succeeds at finding her, she should stall for time, claim that what she found was a batarian hoax, or do something other than tell Shepard the whole story.
2) She should have backup standing by to hit Shepard with Overload, Stasis, and any other non-lethal attack the second the Object Rho vision subsides, instead of calling for help *after* Shepard starts to fight back.
3) Once Shepard is knocked out, she should put Shepard on a ship headed for as far from the Bahak system as possible. Instead, Shepard gets left in the one location where (s)he can, and does, foil the invasion plan. It would be like capturing a terrorist who has a nuclear weapon, knocking him out, and leaving him lying unconscious right next to the "red button."
All those points have more to do with just how bad Arrival is.
As for the topic, it's quite difficult to answer, since I and nobody else on the forum(except BioWare lurkers) have any idea what the original concept of the characters were before being put into the game.
I guess the only one is Leng, who was legit in the Drew book, but at some point from the book to the game, he lost everything he had going for him. Leng could have been the Garrus of a Cerberus loyal Shepard if BioWare didn't decide to forget Mass Effect 2 when they made Mass Effect 3.





Retour en haut







