So I been thinking about initiative and reading some old post on the subject. I hear from it a factor on first meeting npc in combat to it does nothing. I not going to get into that, my thoughts are ideas of making it more useful. For example
What are you thoughts on say having a trigger in a room that fires on the first pc and checks if they(and other in area of effect) are in detect mode (meaning if they are then they are being cautious), but say they are not in that mode we could do a surprise check (special case of hidden creatures, creatures that look like furniture, look dead, statues other special cases etc..) and that surprise check is initiative roll vs initiative roll of creature group or DC set on trigger. This is ran in a area effect check and for each pc and thoughs that lose get froze for the first round for being surprised. Just some thoughts on using detect mode more and getting initiative as a more involved system.
or if in detect mode just give a bonus to initiative roll.
Do have other ideas related to this or just general thoughts? Let me know. Thanks all.





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