I'm having some trouble building an area and I'm looking for answers.
First Question: What is the proper way to make walkable docks over water & land edges?
My first attempt was to simply lay down the docks and bake. That didn't work. So then I tried adding walkmesh helpers, and sizing them to match the docks, at the same height as the docks. That didn't work; they seemed totally ignored. My third attempt was to make the docks environmental objects, and keep the walkmeshes, and hope that the docks were somehow interfering with the walkmesh of the helpers. Still no dice; I can't walk an inch of the docks. What's up with that? What is the proper way to set this up?
Second Question: What is the trick to getting bridges to work?
Here are two images of the same bridge, one end of the bridge and the other. This is with the walkmesh and baked walkmesh turned on in the toolkit, so you can see it. The first image is open, obviously, and you can start walking across the bridge. The second image is not open, and blocked. In both instances the ground has been carefully manipulated to match the height of bridge where it meets the ground. I can't figure out what's different. I have several bridges in the area, and there are only two walkable/joined ends.
Walkable:

Not walkable:

I'm kind of stuck with this area until I can make these things walkable...





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