"I won't quit you!"
#1
Posté 22 janvier 2010 - 02:10
We know through snipets of footage that you do not gain loyalty through basic conversation paths (No -6 or +8's seen in the leaked footage) That might be different for important choices, but then does anything you say to your squad mates mean nothing until this climactic event?
There is no gift system, or anything of the equivelency. I dare not watch to much of the leaked goodness. Could someone please tell me how this damn system works?
#2
Posté 22 janvier 2010 - 02:13
#3
Posté 22 janvier 2010 - 02:17
#4
Posté 22 janvier 2010 - 02:18
Capone666 wrote...
The loyalty system still has not been revealed or fleshed out.
We know through snipets of footage that you do not gain loyalty through basic conversation paths (No -6 or +8's seen in the leaked footage) That might be different for important choices, but then does anything you say to your squad mates mean nothing until this climactic event?
There is no gift system, or anything of the equivelency. I dare not watch to much of the leaked goodness. Could someone please tell me how this damn system works?
same as in ME1 I gather
you talk to them, get them to open up, do a personal quest for them (we already know about Garrus' and SuZe's) and you gained their trust (an achievement will pop up too the first time)
I doubt if there was a "loyalty" meter bioware would not let you monitor it
tho we know "something" you do might result in them wanting to leave you.....like a "breaking point" in DAO at which point you have a chance to get them back
#5
Posté 22 janvier 2010 - 02:28
Seems counter intuitive considering all the stream lining they've done in other areas
#6
Posté 22 janvier 2010 - 02:29
#7
Posté 22 janvier 2010 - 02:40
#8
Posté 22 janvier 2010 - 02:41
#9
Posté 22 janvier 2010 - 02:46
crimzontearz wrote...
Capone666 wrote...
The loyalty system still has not been revealed or fleshed out.
We know through snipets of footage that you do not gain loyalty through basic conversation paths (No -6 or +8's seen in the leaked footage) That might be different for important choices, but then does anything you say to your squad mates mean nothing until this climactic event?
There is no gift system, or anything of the equivelency. I dare not watch to much of the leaked goodness. Could someone please tell me how this damn system works?
same as in ME1 I gather
you talk to them, get them to open up, do a personal quest for them (we already know about Garrus' and SuZe's) and you gained their trust (an achievement will pop up too the first time)
I doubt if there was a "loyalty" meter bioware would not let you monitor it
tho we know "something" you do might result in them wanting to leave you.....like a "breaking point" in DAO at which point you have a chance to get them back
I do believe you'll be able to check your companions loyalty from a computer in your private cabin. Think of it like face book, only with numerous 'I hate you scum bag! or 'I don't hate you enough to kill you outright, maybe crush your skull...' (Three guesses who's that from), to even 'Gimme yer hot bod!'
Yar.
#10
Posté 22 janvier 2010 - 02:48
#11
Posté 22 janvier 2010 - 02:54
#12
Posté 22 janvier 2010 - 03:29
#13
Posté 22 janvier 2010 - 03:30




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