Hi all. Here's my dilemma:
I'm working on a quest where the player can rescue three slaves from an interior area. The player can sneak them out a secret door, or fight through to the exit. When they pass through and enter the exterior area, one of the surviving slaves will start a conversation to thank the player, and then the slaves exit.
My questions:
1) The slaves each have unique tags, and will be added as henchmen in a convo. They are also grouped with a group on death script that will update the player's journal to indicate failure. The ga_henchman_add parameters are set to not override their script sets. Will this setup work? If not what should I do differently? Will the group exit command cause the death script to fire?
2)The reward conversation is called from the exterior area on client enter script. What is the best way to check to see if any of the slaves are still in the party and start the convo, given that they have unique tags? I currently have it so that an ipoint speaker starts a special convo. Should I have the script start the slaves' convo and add the reward to it (the slaves all share the same convo)?
Any suggestions? Or does anyone remember a similar quest in one of the OC's that I could look at?





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