You most certainly are arguing against the ability to reload if you have an outcome that wasn't what you wanted. Otherwise the feature wouldn't change anything
I presume you're only asking for this to be toggleable, though? In which case nobody would actually use it, so I suppose the feature is harmless. Though in that case it won't accomplish your goals, since the whole point of this is getting other people to play your way, right?
You are not paying attention. And having me seriously deploying the Ignore User function.
The suggested proposal was to have the player get one shot at a Golden Path third opportunity when/if they appeared. If they failed their first attempt, they wouldn't be able to choose that Golden Path any longer.
This does not preclude choosing any option (including even the Golden Path choice should you succeed your first time) and reloading the game to try other options. It would not preclude anyone from reloading a bad outcome save and trying something else (including the Golden Path option), since the restriction would only affect your save games if you had a full party wipe while attempting the Golden Path and at no other time.
If you decided to kill the Werewolves in the Brecillian Forest, did not like how that played out, you'd be clear to reload the game and see what happens if you killed the Dalish, or even attempt the Golden Path of fighting Zathrien and getting the Golden Path option of everyone living except Zathrien (since you hadn't tried the option previously and, therefore, wouldn't be locked out of trying the Golden Path a subsequent time).
This isn't NEARLY as restrictive as people are making it out to be. And, again, it is a suggestion for DISCUSSION, not a demand I'm making or even an idea I'm married to as something I'd even LIKE to see in the game. If you can't have a discussion about a theoretical game design idea without becoming emotional and antagonistic, you may want to seriously take a step back and reconsider your interaction with others online.