I've searched around and haven't found a similar post. Apologies if I missed it.
On to the meat! So, I find the Saboteur kind of boring and squishy compared to the other members of the Armiger Legion. I'd rather play as Ghost or Havoc and have a much easier time getting through waves.
Pros: He's a great disabler when there are enemies with guns to overheat or synthetics to hack. He's also great at zone defense with his turret and stability training. High mobility, as with all Armiger Legion classes.
Cons: No Stim Packs. Why? I'm not a huge fan of Homing Grenades either. They're slow, easily dodgeable and just meh. Compelling arguments, I know.
Suggestions! First, I'd replace the nades for stim packs. Sacrificing godly survivability for those fluttering butterfly kisses is insane. They should be standard issue for all of these turians.
Next, I'd replace Sabotage with a new ability I call Sapper Drone. This little tike functions like a combat drone but inherently casts Sabotage on armed enemies and Hack on synthetic enemies, with a 5 second cooldown on each.
Commence the spitballs:
4a - Damage and Shields
4b - Reduces cooldown of Hack and Sab to 3 seconds
5a - Tech Vuln, 10% more damage vs hacked/sabo'd enemies. Incap weaker enemies
5b - Drone and hacked synths explode on expiring
6a - Chain Lightning, basic attack hits 3 total targets within a certain range. Basic attack speed increased
6b - Double Drones, two drones can be active at one time. Each summon incurs the cooldown though.
The evos might be terrible but I just wanted to get the basic idea out there.
Thoughts?
[Suggestions] Saboturian
Débuté par
Troelsen
, avril 01 2014 11:15





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