Aller au contenu

Photo

Can we get a special un-armed class in Inquisition, DLC, or future games? "Lyrium Monk", or "Spirit Monk"


  • Veuillez vous connecter pour répondre
90 réponses à ce sujet

#1
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

With no weapons, they are forced to fight bare handed, and use the lyrium in their skin, or "Fade Energy" to a whole new level.

 

They mix their martial arts, and their lyrium given powers to survive, and become strong. Becoming really close to mages, but with a greater, and more flexible field of combat.

 

Eventually turning into a faction of warrior monks, who can physically hurt someone, are deadly against mages/fade beasts, have high resistances to magic, can evade physical damage by become "lyrium ghosts". They can even project magic, and without weapons hindering their arms, and form. Their powers/techniques could become unstoppable.

 

This could make Thedas feel more unique, evolving the Dragon Age franchise further imo (class, and lore wise)


  • TheLastArchivist aime ceci

#2
Zazzerka

Zazzerka
  • Members
  • 9 532 messages

er



#3
CybAnt1

CybAnt1
  • Members
  • 3 659 messages

While a Monk class might be interesting for DA, without an Orient, they can't be the Asian-flavored Monks you find in other fantasy games.

 

All Thedas has for Monks are people like Brother Genitivi, who's a scholar, but doesn't know martial arts. 

 

An unarmed warrior specialization would be interesting, but it would have to involve some form of magical empowerment, otherwise, as many note, characters would be breaking their hands and feet every time they punched someone in armor. Thus, there would have to be some kind of mechanism like spirit warrior or lyrium ghost, although it probably would not involve - as those specs did - dangerous experiments, or possession. 

 

One idea I've heard discussed is perhaps these fellers would emblazon runes on their bodies, and therefore use the same kind of runic power runes otherwise would confer on objects. 


  • Grieving Natashina et Nyeredzi aiment ceci

#4
St. Victorious

St. Victorious
  • Members
  • 763 messages
So you want a class that doesn't have weapons, wields non-magical magic, is quick and can evade attacks, and highly resistant to magic?

Ever heard of balance?

#5
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

So you want a class that doesn't have weapons, wields non-magical magic, is quick and can evade attacks, and highly resistant to magic?

Ever heard of balance?

It is balanced.



#6
Rainbow Wyvern

Rainbow Wyvern
  • Members
  • 1 315 messages

This would be so horrifyingly OP. 

 

Also, you want a weaponless magic-y class?

Pick mage.

Remove weapon.

You're good2go.


  • Dio Demon aime ceci

#7
St. Victorious

St. Victorious
  • Members
  • 763 messages
Your definition of balance must be widely different from mine.

I see no drawbacks to your suggestions making it completely overpowered.

#8
CybAnt1

CybAnt1
  • Members
  • 3 659 messages

So you want a class that doesn't have weapons, wields non-magical magic, is quick and can evade attacks, and highly resistant to magic?

Ever heard of balance?

 

That's D & D monks, more or less. Of course, for some interesting and odd reason, the basis of their powers in 4E became Psionics, which don't exist in the DAverse. (Some say they have never fit the D & Dverse either, of course.)

 

... on which Diablo monks, WoW monks, HOMM monks, and many other versions of the class are based.



#9
CybAnt1

CybAnt1
  • Members
  • 3 659 messages

Your definition of balance must be widely different from mine.

I see no drawbacks to your suggestions making it completely overpowered.

 

Well, the character would wear no armor - thus have no protection via it. (Presumably, like mages, they might wear some form of robes.) They would wield no weapons, so they could get no benefit from them. 

 

Also, certainly the way I envision it, the only way they use magic is to enable them to attack armored people unarmed, and not break limbs. Otherwise they wouldn't have magical abilities. 

 

Magic resistance -- no. But I could see them as being good at evading missiles. 

 

Also, if there's going to be people rolling around the battlefield, this is the class I could see doing it, logically and realistically. 

 

There's particular and interesting historical reasons the martial arts developed in the Orient. Perhaps in this fantasy world, there could have been a different reason for creating a tradition of unarmed combat within its own more Western-flavored setting. 

 

... I never played Jade Empire, but I find the Monk class one of the best things Mists of Pandaria brought to WoW. 



#10
St. Victorious

St. Victorious
  • Members
  • 763 messages
Im not a participant in any of those things. I am a believer however that each setting has it's own mythos and inserting something with no drawbacks into a dimension that has balance would just ruin it.

#11
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

This would be so horrifyingly OP. 

 

Also, you want a weaponless magic-y class?

Pick mage.

Remove weapon.

You're good2go.

no..mages up close are terribly mushy,

 

and you want me to remove a staff that gives you 50% of your power? Hell no

 

This class will kind of be like vanguard from mass effect. 

 

In this class, you won't have weapons so your focus will be on stamina/magical conservation, cause the abilities require a lot of it. Without it, you're a normal dude fist fighting an ogre. The defense will be super great. However, for real damage, you will sacrifice a lot of defense, leaving yourself open for a bit, by using up your magical energy.



#12
CybAnt1

CybAnt1
  • Members
  • 3 659 messages

Im not a participant in any of those things. I am a believer however that each setting has it's own mythos and inserting something with no drawbacks into a dimension that has balance would just ruin it.

 

I think I'm mentioning them to point out that there are numerous other settings where the class is not unbalanced. Of course, that said, most of them are bringing it into a world which already has more than 3 classes. Personally, BTW, I don't think the holy triad of DA as it is now is perfectly balanced, in any case. Mages are OP unless the other classes are able to foul up their spell casting with melee or missile attacks. 

 

Whether or not it would fit the lore -- well, again, as has been noted many times, yes, only mages can do magic (spells, per se), but there are numerous cases of other people apparently also utilizing it, the red templars being a primary, apparent forthcoming example. 



#13
Rainbow Wyvern

Rainbow Wyvern
  • Members
  • 1 315 messages

Arcane Warriors. Not mushy. They're melee. Remove their weapon = you still won't die because you can cast w/ your hands, and weapons don't add all that much in terms of stats anyway.

 

 

Does this even make sense in the lore?

I mean, we haven't seen many examples of anything close.

Introducing something entirely new like this isn't much of a good idea.

How did the player character even get these powers?

 

And also, someone attempting to fistfight an ogre will die. I don't care who you are, you fight an ogre with no weapons and no armor... 

Squish.

You'd have to be one of the most powerful... non-mage-magic-user... ever. 



#14
Dio Demon

Dio Demon
  • Members
  • 5 490 messages

Arcane Warriors. Not mushy. They're melee. Remove their weapon = you still won't die because you can cast w/ your hands, and weapons don't add all that much in terms of stats anyway.

 

 

Does this even make sense in the lore?

I mean, we haven't seen many examples of anything close.

Introducing something entirely new like this isn't much of a good idea.

How did the player character even get these powers?

 

And also, someone attempting to fistfight an ogre will die. I don't care who you are, you fight an ogre with no weapons and no armor... 

Squish.

You'd have to be one of the most powerful... non-mage-magic-user... ever. 

Or Shale.



#15
Hrungr

Hrungr
  • Members
  • 18 256 messages

Arcane Warriors. Not mushy. They're melee. Remove their weapon = you still won't die because you can cast w/ your hands, and weapons don't add all that much in terms of stats anyway.

 

 

Does this even make sense in the lore?

I mean, we haven't seen many examples of anything close.

Introducing something entirely new like this isn't much of a good idea.

How did the player character even get these powers?

 

And also, someone attempting to fistfight an ogre will die. I don't care who you are, you fight an ogre with no weapons and no armor... 

Squish.

You'd have to be one of the most powerful... non-mage-magic-user... ever. 

 

This is why I prefer shapechangers (for DA anyways) to provide your requisite pummeling.

 

Want to crush something with your bare hands? - Turn into that bear, ogre... or giant!



#16
Rainbow Wyvern

Rainbow Wyvern
  • Members
  • 1 315 messages

Or Shale.

If you're using Shale as an example of someone who can fight an ogre, she's a golem. I don't think she can be squished.

 

 

If not, then I need to stop reading posts incorrectly >.>



#17
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

Well, the character would wear no armor - thus have no protection via it. (Presumably, like mages, they might wear some form of robes.) They would wield no weapons, so they could get no benefit from them. 

 

Also, certainly the way I envision it, the only way they use magic is to enable them to attack armored people unarmed, and not break limbs. Otherwise they wouldn't have magical abilities. 

 

Magic resistance -- no. But I could see them as being good at evading missiles. 

 

Also, if there's going to be people rolling around the battlefield, this is the class I could see doing it, logically and realistically. 

 

There's particular and interesting historical reasons the martial arts developed in the Orient. Perhaps in this fantasy world, there could have been a different reason for creating a tradition of unarmed combat within its own more Western-flavored setting. 

 

... I never played Jade Empire, but I find the Monk class one of the best things Mists of Pandaria brought to WoW. 

Magic resistance is a must-- Fenris, and Templars have it because of Lyrium,

 

Also, with no armor, this class will be useless, cause they will die within seconds, just like Merrils

 

I want this art of war to be created from slaves/former slaves who had no weapons, but horned, and created martial arts to survive.

 

For example, a magister doesn't care abbout the well being of a slave combatant, they decide to make them fight unarmed against anything in the arenas. Win, lose, the magisters don't care, so they slaves create this as a way to survive. Or teach themselves to amuse their masters, fighting against each other, conveniently without killing, or severing each other's limbs.

 

To amuse their Magisters, they horn this skill. Others use it to escape. Living as fugitives, they cannot afford to get weapons, to be seen, so they hide, and sharpen this Martial Art.



#18
St. Victorious

St. Victorious
  • Members
  • 763 messages

I think I'm mentioning them to point out that there are numerous other settings where the class is not unbalanced. Of course, that said, most of them are bringing it into a world which already has more than 3 classes. Personally, BTW, I don't think the holy triad of DA as it is now is perfectly balanced, in any case. Mages are OP unless the other classes are able to foul up their spell casting with melee or missile attacks. 
 
Whether or not it would fit the lore -- well, again, as has been noted many times, yes, only mages can do magic (spells, per se), but there are numerous cases of other people apparently also utilizing it, the red templars being a primary, apparent forthcoming example.


Mages are built into the lore to be more powerful than your average Joe. However if mages were truly as powerful as what some people seem to think then you'd have no choice but to play as one yourself or the game would be unbeatable. Warriors and Rogues are just as effective when used properly.

Regardless, any kind of bare handed fighter even with the suggested drawbacks from the OP would still easily overwhelm and break the game.

#19
Jsixgun

Jsixgun
  • Members
  • 203 messages
The monk class has been done before plenty of times, I don't think it fits the DA world. No offense to the OP but this sounds like a horrible idea to me. That would be a companion who never found themselves traveling with me.

#20
nightscrawl

nightscrawl
  • Members
  • 7 482 messages

Fenris and his abilities are described as being rare, so I rather doubt that there are enough to form any sort of fighting school. Also, the only spirit warrior we have known was Justice in DAA and that was because of his unique circumstances. So I don't really see those two paths of making the class that you want. However, there is nothing to prevent them from making something completely new.

 

The main issue I have with it is that there is currently nothing in the established lore regarding this type of fighter. Rogues are thieves and such, the warrior is your typical fantasy fighter, and the mage in Thedas is born that way. If they were to introduce a new class I would prefer that there be something to go along with it.

 

Now, what I can see is an unarmed specialization for the warrior or rogue class: the pugilist. You can have fist weapons like brass knuckles or the cestus, and I think this can certainly be grounded in lore. I guarantee that there are fighting rings in Thedas somewhere. It's barbaric, bloody, and appeals to our base animal desires for physical combat.


  • metalfenix aime ceci

#21
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

The monk class has been done before plenty of times, I don't think it fits the DA world. No offense to the OP but this sounds like a horrible idea to me. That would be a companion who never found themselves traveling with me.

Party_Alt.jpglook at fenris, wouldn't he have worked better as an un-armed magical martial artist, rather than a short man swinging a giant sword bigger than his entire body?

 

Guys, and gals, you wont know until you try.

 

Bras knuckles against darkspawn= No

Spirit Fists against a darkspawn= Win



#22
Maria Caliban

Maria Caliban
  • Members
  • 26 094 messages
"Christ on a pogo stick, there are no monks already." - David Gaider, 2005
  • Leanansidhe, dutch_gamer, efd731 et 2 autres aiment ceci

#23
nightscrawl

nightscrawl
  • Members
  • 7 482 messages

look at fenris, wouldn't he have worked better as an un-armed magical martial artist, rather than a short man swinging a giant sword bigger than his entire body?
 
Guys, and gals, you wont know until you try.


That doesn't really matter though. He was made a 2h warrior, and there is currently no basis in Thedas for such a class. The only exception are perhaps the Silent Sisters, the female dwarf faction. Their founder fought in a Proving bare-handed. That said, in the actual game the ones you fight use a maul and daggers, and Utha from the novel uses clubs on occasion.

 

Bras knuckles against darkspawn= No
Spirit Fists against a darkspawn= Win


I was trying to suggest something of a compromise so you can perhaps get a portion of what you want. But if it's a spirit monk or nothing for you, and you won't accept anything else, then you might prepare to be disappointed.

#24
Nyeredzi

Nyeredzi
  • Banned
  • 797 messages

That doesn't really matter though. He was made a 2h warrior, and there is currently no basis in Thedas for such a class. The only exception are perhaps the Silent Sisters, the female dwarf faction. Their founder fought in a Proving bare-handed. That said, in the actual game the ones you fight use a maul and daggers, and Utha from the novel uses clubs.

there is a basis, tervinter slave combtants, escaped slaves



#25
nightscrawl

nightscrawl
  • Members
  • 7 482 messages

there is a basis, tervinter slave combtants, escaped slaves

 

You specifically mentioned lyrium tattooed slaves, of which there are very few.