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Can we get generic female soldiers please?


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#76
tmp7704

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I think it was said that men in the Chantry can't be anything higher than a basic monk, like they can't be a preacher, a bishop, etc., but they can be a scribe or a cleric.

That's how it goes for the Chantry in southern areas of Thedas. The Imperial Chantry centered in Tevinter allows both sexes to hold any rank. In any case like others pointed out it's a red herring, since Chantry has specific regulations in this regard, which is quite different from discussed organizations.

#77
Corker

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The IRL difference between a sister, a nun, a priest and a monk in the Catholic Church.  Just... for reference.

 

I do think that, besides Chanter Devons in Lothering (I would expect that Chanters, being able to speak nothing but the Chant, are more like nuns or monks than priests who have to say services and minister to people), IIRC there is a male NPC with the word "Priest" floating over his head inside the Lothering Chantry.  I think he tends to the eternal flame and has a bit of lore to give the PC.  He does seem to be something of an exception (outside of the Imperium, as tmp7704 pointed out), but he is there.


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#78
mousestalker

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The IRL difference between a sister, a nun, a priest and a monk in the Catholic Church.  Just... for reference.
 
I do think that, besides Chanter Devons in Lothering (I would expect that Chanters, being able to speak nothing but the Chant, are more like nuns or monks than priests who have to say services and minister to people), IIRC there is a male NPC with the word "Priest" floating over his head inside the Lothering Chantry.  I think he tends to the eternal flame and has a bit of lore to give the PC.  He does seem to be something of an exception (outside of the Imperium, as tmp7704 pointed out), but he is there.


I just figured he was a designing artifact like Sarel's whiskers.
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#79
Beerfish

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There were lots of female templars in DA2.



#80
kipac

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'Represent' and 'respect' aren't synonyms.
 
If the two sexes are 'equally represented', that means that they are displayed to a near-same capacity.
 
'Equally represented' does not mean the same as 'Men and women are considered as equals': while one leads to the other, the first states that the numbers of each are near equal.


I believe "equally represented" can also mean displayed as equal, and not necessarily about quantity or ratio.
Cassandra is one of higher agents in the Inquisitor that lead subordinates, is she not? That means female figures can also be in high status/position in military/organization.
That templer woman from DA2 was also someone in high position who could order anyone around, which means male and female in DA can said to be represented as equal.

#81
Herr Uhl

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I don't see how it'd be a memory issue if they're wearing armour obtainable by the PC, as it would already have both sexes.

 

Or is there some kind of issue that I cannot see here with my minimal (at best) knowledge of programming?



#82
Rawgrim

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If there is full equality in the armies etc in Thedas, female guards and soldiers should be shown in the game. Female thugs too, I guess.


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#83
Darth Krytie

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I don't see how it'd be a memory issue if they're wearing armour obtainable by the PC, as it would already have both sexes.

 

Or is there some kind of issue that I cannot see here with my minimal (at best) knowledge of programming?

 

The issue is probably down to this: people perceive (sw) men as the default. So, when they populate random soldiers, they go with men primarily because the common perception is that men are soldiers and women are not. If both models exist, then the only thing really standing in the way of having a more level battlefield as it were is the design team's instinctual biases.



#84
Darth Krytie

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If there is full equality in the armies etc in Thedas, female guards and soldiers should be shown in the game. Female thugs too, I guess.

 

I think we did get this in DA2 for the most part. There were plenty of lady circle mages and lady templars and lady guards and lady merchants and lady mercenaries.



#85
David Gaider

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That's placing a lot of weight on the one line in the character creator.

 

I don't think we ever intended the gender divide to be 50/50 among the military forces. That said, the issue is mainly one of modeling time to do extra versions of existing forces...and, happily, we do have female versions of some of the commonly-encountered models. So the split still won't be 50/50, but you will definitely see female soldiers/enemies in the mix.


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#86
KaiserShep

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I think we did get this in DA2 for the most part. There were plenty of lady circle mages and lady templars and lady guards and lady merchants and lady mercenaries.

 

Don't forget the Invisible Sisters in the Ladies' Lights Out quest in DA2.



#87
TheLittleBird

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As always, mr Gaider comes in and saves the day. Thank you, sir.

#88
Corker

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I just figured he was a designing artifact like Sarel's whiskers.

TBH, me too.  But he's there.

 

Between "that's an artifact of gameplay," design (art and animation) artifacts, and unreliable narrators, it gets really hard to figure out wth is actually going on in Thedas.  Can't believe your eyes, can't believe your own [gameplay-related] actions, can't believe what people tell you.


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#89
tmp7704

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I don't see how it'd be a memory issue if they're wearing armour obtainable by the PC, as it would already have both sexes.
 
Or is there some kind of issue that I cannot see here with my minimal (at best) knowledge of programming?

Games typically only hold in memory things which you can see at the given moment. Thus, which --if any-- variants of the model are loaded into memory will depend on the gender of people in the scene who wear it. In a common situation where only NPCs of one gender wear the armour, the game can get away with only loading the model for that gender, thus conserving the memory somewhat. Similarly, if only the player wears certain armour in the scene (no matter how common otherwise it is) the game can reduce memory usage by loading only variant of the model for player's race/gender combination.

#90
thats1evildude

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There were quite a few female combatants in DAO, and many of the masked mooks and Templars in DA2 were obviously female. That, or the local bands of street thugs are in the habit of recruiting unusually curvaceous men with feminine voices.

 

In fact, I'm pretty sure the templar that runs up to Meredith at the end of DA2 is a woman, based on her build and how she runs.



#91
Cainhurst Crow

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That's placing a lot of weight on the one line in the character creator.
 
I don't think we ever intended the gender divide to be 50/50 among the military forces. That said, the issue is mainly one of modeling time to do extra versions of existing forces...and, happily, we do have female versions of some of the commonly-encountered models. So the split still won't be 50/50, but you will definitely see female soldiers/enemies in the mix.


Figured as much. It was that way the previous games and I think you guys do a good job with the distribution, imo.

#92
Killdren88

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Seems like a whole lot of complaining over just Concept art and one shot of some soldiers. Bioware is pretty good about the whole Gender Equality thing. So this complaining seems needless.



#93
LPPrince

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Solid result, thanks Mr. Gaider.



#94
SerCambria358

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I see it like our modern day reality. Regardless of gender, you can join the military although a majority of armed forces are made up of males. Same ratio can happen in a medieval fantasy environment despite equality between genders 


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#95
Maria Caliban

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I know exactly how this thread will turn out because I've seen it before. Therefore, I'm going to only read the original post, but still respond to the various disagreements.

But women are weaker than men and it only makes sense that they're not in the military. - Not in Thedas. Moreover, not in medieval times when 14-year-old boys were considered strong enough to be forced into fighting units.

But there are important women. - Which is awesome, but BioWare claims that men and women are equally represented, and they are not. When 90% of background figures are men, then men are the default and women are just exceptions.

But what about the Chantry? It's almost all women. - The Chantry is sexist. The lore is clear about this. The military is not (as) sexist, but the game doesn't reflect this.

But putting women in would cost extra money - Sure, but not as much as you think. The real problem is loading extra models into memory. As this is a next-gen game, it will already have more models than previous games. It's just a matter of actually putting value on non-male ones.
 

That's placing a lot of weight on the one line in the character creator.

I don't think we ever intended the gender divide to be 50/50 among the military forces. That said, the issue is mainly one of modeling time to do extra versions of existing forces...and, happily, we do have female versions of some of the commonly-encountered models. So the split still won't be 50/50, but you will definitely see female soldiers/enemies in the mix.


Good to hear.

I think we did get this in DA2 for the most part. There were plenty of lady circle mages and lady templars and lady guards and lady merchants and lady mercenaries.

There were plenty of lady templars?
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#96
Navasha

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Equally represented doesn't mean there needs to be a 50/50 split in statistics.   Represented means that there simply is no "official" bias in the numbers.   However, certain careers are far more attractive to different genders.    Take our schools, for instance.   There is no law or policy that denies access to men to teach K-12, yet 80% of all K-12 teachers are female.     Go to any early education classes at a college and you MIGHT see 1 or 2 guys in the class.  

 

I am guessing the military would be similar in reverse.   Even if women are equally accepted as warriors, guards, etc....  doesn't mean most are necessarily going to be lining up to volunteer. 

 

Equal opportunity does not mean exactly equal statistics.  


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#97
Han Shot First

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If there is full equality in the armies etc in Thedas, female guards and soldiers should be shown in the game. Female thugs too, I guess.

 

Even if sexism didn't exist in Thedas I still think females would be represented in lower numbers in the armies because they are the sex that bears children. Men don't get pregnant and they can't nurse children. 



#98
Rawgrim

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I think we did get this in DA2 for the most part. There were plenty of lady circle mages and lady templars and lady guards and lady merchants and lady mercenaries.

 

True that. Been awhile since I played DA2, and I don`t remember all the details too well. "Its raining men" also applies to women, in Kirkwall :)



#99
TheLittleBird

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Direct reaction to the OP here.

 

That single line in the character creator is basically a way to explain why it doesn't really matter story-wise what gender you pick for your main character.

 

 

-------------------------------------

 

There were plenty of lady templars?

 

Yes. Yes there were. Just with helmets on, and mostly encountered in battle.



#100
wcholcombe

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Its more the argument that in Ferelden society women are equally accepted as being warriors as men. It doesn't mean the same numbers of women become soldiers as men.