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Is Asari Justicar a bad class?


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240 réponses à ce sujet

#26
Jeremiah12LGeek

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I find her hard to use a lot of the time, although I love her.

 

It's the animation time on the bubble. With even minimal lag, I find she'll usually get staggered out of the animation, even if she "completed" it by my reckoning, and the detonation won't go off.

 

I find Pull extremely useful in Gold, though. Plenty of mooks in Gold, and the Biotic Explosion that I detonate on them does damage to the Armoured and shielded enemies around them, so I find it a very fast BE setup that I get to use regularly and to great effect. It's that Bubble that I have a hard time putting up on anything, consistently, but I'm working on it, and slowly getting better.



#27
Simba501

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66653 with an Acolyte. Pull + Reave on one or two mooks, Reave + Bubble + Reave on spawns/bosses. 

 

/thread


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#28
Evil

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I find Adrenaline to be better than Cyclonic honestly. The quicker you can charge in and drop the Bubble, the less you are getting shot.

I dabble with both, using whichever I have more of so that I don't run out of either.

 

Both work, which is better depends on personal play-style.

 

If I'm using cyclonics I tend to make more use of lift and my gun, with more bubble combos when I use adrenaline.



#29
PresidentVorchaMasterBaits

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justicar is awesome. she's one of my favorite characters and i've been taking her into gold matches lately. i run a 4/6/6/6/4 build with her ( that's right, pull specced all the way) pull + reave detonations kill mosts mooks in one explosion and those that don't die reave finishes off. i also give here weapon damage in her rank 6 passive take either the valkyrie or the lancer with the acolyte as a side arm for shields. i end up using the acolyte more when fighting cerberus and it's fun to run up to phantoms, blast them with the acolyte and immediately cast pull and detonate with reave. one boom and they're dead.



#30
Pearl (rip bioware)

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Speccing pull all the way is fine, and it's actually pretty common, but not macing (or skipping if you're a hipster) the Bubble is punishable by death.


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#31
DrunkenRonin

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Gotta go big warp bubble for the offense, I find it too necessary for being able to pop the armor/barrier crowds. For the heavies with the asari dodge she is agile enough to get in and out dropping a warp bubble on reaved targets before getting clipped. I only go 3 or 4 in pull for the annoying mooks or those who've lost their shields. idk your manifest but do you have access to a weapon that staggers groups falcon, venom, scorpion? You might consider bringing one of those to stagger groups of enemies you've reaved giving to dash and bubble them.

 

Another option would be going for area pull it won't lift shielded enemies, but it usually triggers either a dodge or interrupts attacks enabling you to close the distance and bubble them. After you bubble a group dodge out immediately whichever way you choose and immediately hit it again w/ reave to pop the remnants who think they've survived, they haven't they just don't know it yet. :devil:

 

A more conservative move would be to bubble up choke points until you get more comfortable dodging in/out of crowds. Never hesitate to reapply the bubble or move the bubble to wherever you need it most. It's not static and stationary, it's a mobile killing field. I never stop moving with her, but for a moment to get shields back. Definitely one of my favorites. She is the Reaper, Reave is the scythe, the Bubble is the gate to hell, send them on their way OP.


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#32
bondiboy

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If you are having trouble surviving then you could always  play her with the bubble specced for protection .

She can be built with a  high shield recharge rate and DR . Use pull to incapacitate any unsheilded enemies that are a danger (husks getting to close etc ) and for BEs and use the reave + warp rounds for great damage

 

For example  http://kalence.drupa...!53X54383!8E3AC



#33
Deerber

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Lol. She's not bad, no. A bit overhyped around here, in my opinion, but not bad.

#34
megawug

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Yeah, she's definitely better in gold/platinum.  She can take more punishment with reave and bubble than most classes.  But the bubble becomes so much better on gold+.  So many more opportunities to have enemies pass through it.  Reave + warp rounds work nicely, but she is stronger with a biotic partner.

B)


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#35
Evil

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Reave + warp rounds work nicely, but she is stronger with a biotic partner.

He's not wrong.  If you join a biotic lobby that doesn't have a drell or a justicar in it already, picking the justicar will dramatically increase the level of BOOM in your game.

 

Reave can prime and detonate with team-mates, bubble can prime and detonate with team-mates, and even pull spam can be effective if you get a throw spammer to join you, especially on the earlier waves.



#36
Silvershroud

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It's my favorite biotic to play on gold.

 

I go 66653 with an Acolyte (power amp, heavy barrel).  Anything that pull can lift, the Acolyte can strip the shields in a single shot.  Make sure Reave and Pull both have the area evolutions so you can BE clumps of mooks at once, as well as the warp evolution on the bubble.  I go with both the Cyclonic and Shield Booster to really take advantage of Reave's damage reduction.  I find it really shines against Cerberus, as it is easy to area reave groups of Dragoons/Phantoms while they are on their way, duck around a corner so they can't shoot you, and drop a bubble on them when they get close, followed by another reave for a double BE.

 

Geth can be a bit trickier, as the damage reduction doesn't work, so if I know I am facing them, I will switch the cyclonic for adrenaline.  Just remember, getting close enough to a Pyro to bubble it can be a VERY bad idea if it isn't focused on someone else.



#37
Argent Xero

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I know you guys are opinionated. Sorry if this upsets anyone. Asari Justicar used to be one of my favorite classes. I took her to into a gold match for the first time today and she was useless. As you guys know, Pull is your primer for Reave. But she can't pull anything that is shielded or armored. That means no BE's on bosses and half of the mooks too. That's crazy terrible and I don't know why I never noticed it before. Is she a bad class or am I missing thing here?

So you're saying the Asari Justicar is a terrible class just because her pull can't prime Armored or Shielded enemies for a Biotic Explosion?

looks like you're missing Biotic Sphere.
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#38
Red Panda

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So you're saying the Asari Justicar is a terrible class because her pull can't prime Armored or Shielded enemies?

looks like you're missing Biotic Sphere.

 

[X]

 

Still a level one warp effect, which is pretty paltry for a biotic boom boom.

 

Good stagger at times though, though warp ammo is so much simpler. Not so exciting though.



#39
Red Panda

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He's not wrong.  If you join a biotic lobby that doesn't have a drell or a justicar in it already, picking the justicar will dramatically increase the level of BOOM in your game.

 

Reave can prime and detonate with team-mates, bubble can prime and detonate with team-mates, and even lift spam can be effective if you get a throw spammer to join you, especially on the earlier waves.

 

 

There's no "lift" power.

 

Pull, you meant?



#40
Pearl (rip bioware)

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[X]

 

Still a level one warp effect, which is pretty paltry for a biotic boom boom.

 

Good stagger at times though, though warp ammo is so much simpler. Not so exciting though.

[X]

 

peddro or Cyonan (don't remember who) said it counted as a level 6 Warp.


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#41
millahnna

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I don't use the acolyte much because of my hands (console controller plus arthritis) so I'm currently running her with the talon.  Before I had any ultra rares though, I used the mattock and various pistols and all worked just fine.  I think I also ran her with the tempest for a bit back in the day. 

 

I personally spec fully into pull, though of course its use is situational. 



#42
Evil

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There's no "lift" power.

 

Pull, you meant?

Yup, showing my age a bit there.  Fixed it.

 

[X]

 

Still a level one warp effect, which is pretty paltry for a biotic boom boom.

 

Good stagger at times though, though warp ammo is so much simpler. Not so exciting though.

I'm pretty sure it's a level 6 prime for BE's.  It's the DoT damage that's puny, but no-one gives a **** about that.



#43
ThatOddGuy

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Yeah, the only adept tougher than the Justicar is the Krogan, and not by much.

 

Reave > Bubble > Reave is probably the best way to use her, but it's pretty similar to what the Fury does, so I like to try and combine that with weapon damage and skip out on pull, using a somewhat light weapon with Warp Ammo.



#44
Red Panda

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[X]

 

peddro or Cyonan (don't remember who) said it counted as a level 6 Warp.

[X][X][X]

 

 

Really?

 

Well, I've been doing it wrong. Kicking myself now.



#45
SlimJim0725

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[X][X][X]

 

 

Really?

 

Well, I've been doing it wrong. Kicking myself now.

 

Yep.

 

 

Quote from HeroicMass in another thread:

I am pretty sure the level 1 primer was determined to be false quite some time ago.  I have always gone off Peddro's test found here http://social.biowar...3200/6#14085729

 

the amount of damage he found from the BE seems to be consistent with what a 6+6 combo would do with the debuff and no BE multipliers due to the lack of them from either bubble or reave.



#46
DrunkenRonin

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^ that text color, are you trying to keep this a secret ;p #mobileproblems

#47
SlimJim0725

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^ that text color, are you trying to keep this a secret ;p #mobileproblems

 

Better?



#48
DimeBagHo

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If you go all defence you can get 80% DR, and a shield recharge time as low as 0.32s, which makes her very hard to kill. This isn't my preferred build, but it is somewhat interesting to play because it really rewards good use of hard cover.

 

http://www.code-rage...ngholdPackage5/



#49
AnotherRho

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The many great points made in this thread show her versatility.

Many of these have been indicated, but here is an incomplete list of memorable things:
* 600 base barriers (20% more than other asari & most humans); + her copious Damage Reduction... etc.
* Handles more base weight: built right, she can wield heavier weapons with minimal loss in cooldowns.
** Passive: benefits all 3 powers; can allow for lighter ARs or +20% total weapon dmg.
* "Pull is useless on Gold/Plat." is exaggerated: there are always goons, many of whom are unusually dangerous in G/P (e.g. Marauder Shields, Phantom).
* All 3 powers can be biotic primers.
* Pull & Reave usually stagger non-bosses ("area" evolutions suggested).
* Bubble can stagger any enemy (upon cast).
* Bubble is a Universal Detonator (upon cast).
* Bubble's debuff increases damage from most (if not all) sources, including ammo-types (is it "additive" or "multiplicative"?).
* Reave ignores all other primers: tech primers don't interrupt its biotic detonations.
* Reave DOT stacks with itself

Fun:
* Asari slide & melee
* Pull skeet shooting
* Defensive Bubble: inside, certain allies (properly built) can enjoy instant shield regeneration.
* Defensive Bubble: inside, a batarian (properly built) can become immune to damage while falcon punching.

#50
TMB903

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If you go all defence you can get 80% DR, and a shield recharge time as low as 0.32s, which makes her very hard to kill. This isn't my preferred build, but it is somewhat interesting to play because it really rewards good use of hard cover.
 
http://www.code-rage...ngholdPackage5/

I actually quite enjoy that build with the PPR or CSMG. It's not the most practical build but it's fun to have nearly instantaneous shield regen and pretty good DR. I don't bother with hard cover though....ever.