It's not how the darkspawn look that would make them creepier, it's how the deep roads are made that would do it. Imagine the tunnels being much darker, and genlock rogues slink out of the darkness quietly behind you.
I love Dark-spawn, but they need to become more horrifying, not forgettable fodder.
#26
Posté 04 avril 2014 - 05:50
#27
Posté 04 avril 2014 - 05:55
what kind of rpg do you normally play cause I got bad news.
where every normal or hard fight has the things you mentioned ![]()
think i'm trolling? play every rpg, see what happens
#28
Posté 04 avril 2014 - 06:00
I'd never though that, an individual who loved Darkspawn actually existed.
#29
Posté 04 avril 2014 - 06:03
where every normal or hard fight has the things you mentioned
think i'm trolling? play every rpg, see what happens
well I haven't played every rpg far from it, but I have played ones were 100s of hp are normal and a mook with 45 make me run. and boss fight have new mechanics, not just take more time.
#30
Posté 04 avril 2014 - 06:03
No matter how the darkspawn are designed and redesigned, they'll never quite strike fear into the player. At best, they'll look cooler, and at worst, they'll look like the character designers are trying way too hard. An example of a really creepy, effective monster in a recent video game is the clicker of The Last Of Us. They're basically just zombies with greater strength, but part of what makes them so creepy is that they run around in the dark making that horrible noise, on top of having that grotesque fungus growing out of their faces.
It's not how the darkspawn look that would make them creepier, it's how the deep roads are made that would do it. Imagine the tunnels being much darker, and genlock rogues slink out of the darkness quietly behind you.
genlock rogues?!
They look....stealthy...I guess
Well, they plan on having dark caves now so hopefully something that that can happen. Imagine Shrieks darting around in the darkness.
I hope shrieks will have a make over, again cause ugly ain't scary
#31
Posté 04 avril 2014 - 06:04
well I haven't played every rpg far from it, but I have played ones were 100s of hp are normal and a mook with 45 make me run. and boss fight have new mechanics, not just take more time.
ok
#32
Posté 04 avril 2014 - 06:10
(Sam from I Am Legend, anyone?)
- Nefla aime ceci
#33
Posté 04 avril 2014 - 06:12
To me, faniliar faces succumbing to corruption was much more unsettling. Like Tamlen randomly showing up at your camp as a ghoul. That was a rather saddening confrontation we had...
Pretty much this...If the Darkspawn looked more like people succumbing to corruption, I know would find it quite unsettling myself...
- Grieving Natashina aime ceci
#34
Posté 04 avril 2014 - 06:20
Darkspawn are scary to normals. This is because they have no power over them. Fantasy Heroes are larger than life, when confronted by evil they grit their teeth and mow it down. This is their function. The only way to make darkspawn scary is to remove power from the player and make every fight a struggle they can lose. That would make it a survival horror game and not an RPG.
#35
Posté 04 avril 2014 - 06:21
Pretty much this...If the Darkspawn looked more like people succumbing to corruption, I know would find it quite unsettling myself...
ghouls were unsettling
ever watch attack on titans...
i think humans are afraid of things that are many, are big, and that look like them
#36
Posté 04 avril 2014 - 06:25
ghouls were unsettling
ever watch attack on titans...
i think humans are afraid of things that are many, are big, and that look like them
Yes,I know what you mean...It was quite disturbing.Zombies also fall under this category...
#37
Posté 04 avril 2014 - 08:04
I hope shrieks will have a make over, again cause ugly ain't scary
Concept Art from DA2.
#38
Posté 04 avril 2014 - 08:20
(...)In fact, naked darkspawn would be evern scarier, knowing they have no genitals(...)
![]()
um, sorry.
on topic: at first i was a bit scared that Morrigan/Wynne/whoever will get the taint from them but there was no "taint mechanics", so darkspawn was just another orc-clone for me (altough emissaries and shrieks creep me out in DA:O, the bridge fight in the deep roads - priceless). and yeah, in DA2 they were actually more funny than scary ![]()
#39
Posté 04 avril 2014 - 08:52
The Broodmother was extremely creepy and due to RL environment (gotta love hearing foxes getting rabbits for dinner in the middle of the night,) was a little scary. Still, I can see your point: outside of Ogres and shrieks, the darkspawn aren't very scary. I'm not afraid of the Emissaries, so much as annoyed at running after them when I'm playing melee.
How about The Mother, from Awakening? She scared me in more than one way: Broodmother (which as woman is horrific enough,) self aware, miserable because of it and one of the just most flat out insane characters I've seen the DA series so far. She's one of my favorite villains because of it, complete with a wonderful laugh.
As far as DA2 goes...well, I was playing the opening one day and my husband glanced over. He saw one of the darkspawn and started laughing. When I asked him what was so funny, he said "They look just like Skeletor." Now I can't unsee that. ![]()
- Kirrahe1, Tevinter Soldier et Nyeredzi aiment ceci
#40
Posté 04 avril 2014 - 09:05
And now bioware needs to design the scariest fantasy fiction creature ever.....come on
are they still on romances, and designing flowers, girly dresses, and ballrooms?
so much for Dark Fantasy
No, Bioware doesn't have to design the scariest fantasy fiction creature ever. Nothing is truly scary anymore anyway in gaming. And no, I don't agree that any of the mobs in Mass Effect are scary.
Also, romances are a big part of what makes a Bioware game an actual Bioware game.
I can't even recall Dragon Age ever having been called Dark Fantasy. It is has never been a horror RPG series. I don't believe the Darkspawn are supposed to be scary they are just are hard to eradicate because they "breed like rabbits". in my opinion the Darkspawn can be compared to the Orcs and Goblins or Orks from Warhammer Fantasy and 40K.
#41
Posté 04 avril 2014 - 09:11
No, Bioware doesn't have to design the scariest fantasy fiction creature ever. Nothing is truly scary anymore anyway in gaming. And no, I don't agree that any of the mobs in Mass Effect are scary.
Also, romances are a big part of what makes a Bioware game an actual Bioware game.
I can't even recall Dragon Age ever having been called Dark Fantasy. It is has never been a horror RPG series. I don't believe the Darkspawn are supposed to be scary they are just are hard to eradicate because they "breed like rabbits". in my opinion the Darkspawn can be compared to the Orcs and Goblins or Orks from Warhammer Fantasy and 40K.
look at the back of a origin case.
from the make of mass effect comes
the dark fantasy epic
p.s. I'm looking at mine
#42
Posté 04 avril 2014 - 09:14
The Broodmother was extremely creepy and due to RL environment (gotta love hearing foxes getting rabbits for dinner in the middle of the night,) was a little scary. Still, I can see your point: outside of Ogres and shrieks, the darkspawn aren't very scary. I'm not afraid of the Emissaries, so much as annoyed at running after them when I'm playing melee.
How about The Mother, from Awakening? She scared me in more than one way: Broodmother (which as woman is horrific enough,) self aware, miserable because of it and one of the just most flat out insane characters I've seen the DA series so far. She's one of my favorite villains because of it, complete with a wonderful laugh.
As far as DA2 goes...well, I was playing the opening one day and my husband glanced over. He saw one of the darkspawn and started laughing. When I asked him what was so funny, he said "They look just like Skeletor." Now I can't unsee that.
Awakening...the children, that sentient broodmother -shivers-...it depends on the person, everyone scares differently. I'm a wuss, but I do love a good scare. Hell, ME3 banshees still freak me out!
No, Bioware doesn't have to design the scariest fantasy fiction creature ever. Nothing is truly scary anymore anyway in gaming. And no, I don't agree that any of the mobs in Mass Effect are scary.
Also, romances are a big part of what makes a Bioware game an actual Bioware game.
I can't even recall Dragon Age ever having been called Dark Fantasy. It is has never been a horror RPG series. I don't believe the Darkspawn are supposed to be scary they are just are hard to eradicate because they "breed like rabbits". in my opinion the Darkspawn can be compared to the Orcs and Goblins or Orks from Warhammer Fantasy and 40K.
^ this too.
#43
Posté 04 avril 2014 - 09:18
I find the just the concept of the Broodmother far more scary any thing they could draw up.
- Lorien19, Tevinter Soldier et Nyeredzi aiment ceci
#44
Posté 04 avril 2014 - 09:19
look at the back of a origin case.
from the make of mass effect comes
the dark fantasy epic
p.s. I'm looking at mine
I peg that under the same notion as them saying inside the game that in Thedas there are as many men as women in many organizations, including the militairy and yet this is hardly reflected in the game at all.
I wouldn't call Dragon Age a Dark Fantasy game. It has never been scary in the least and I don't really see much reason for it to be either.
Edit:
It seems that Dark Fantasy's definition can differ. It is either includes horror elements but it doesn't have to include this. It could merely be a setting of a world in turmoil with more mature themes. This means the Darkspawn nor anything else in the game need to scare the gamer. The Witcher series can also considered to be Dark Fantasy and yet that series of games isn't scary either.
#45
Posté 04 avril 2014 - 09:22
I find the just the concept of the Broodmother far more scary any thing they could draw up.
I agree...Thinking of my first encounter with a brood mother in origins,sends chills down my spine!(And Hespith's poem) *shivers* ![]()
#46
Posté 04 avril 2014 - 09:26
I agree...Thinking of my first encounter with a brood mother in origins,sends chills down my spine!(And Hespith's poem) *shivers*
Did you ever read my posts about my first time with the Broodmother? Trust me, Mother Nature was not on my side for that one.
Oh say guys, since when does Dark Fantasy = Horror only? That is only one of the types of Dark Fantasy. Under the wiki of the same name:
Karl Edward Wagner is often credited for creating the term "dark fantasy" when used in a more fantasy-based context.[4] Wagner used it to describe his fiction about the Gothic warrior Kane. Since then, "dark fantasy" has sometimes been applied to sword and sorcery and high fantasy fiction that features anti-heroic or morally ambiguous protagonists.[1] Another good example under this definition of dark fantasy is Michael Moorcock's saga of the albino swordsman Elric.[7]
Hmm, it seems like both the Grey Warden and Hawke are examples of morally ambiguous protagonists, so that fits. The games do have some horror elements in them as well, even if they don't scare every single player.
- n7stormrunner, Dio Demon, Lorien19 et 1 autre aiment ceci
#47
Posté 04 avril 2014 - 09:26
I peg that under the same notion as them saying inside the game that in Thedas there are as many men as women in many organizations, including the militairy and yet this is hardly reflected in the game at all.
I wouldn't call Dragon Age a Dark Fantasy game. It has never been scary in the least and I don't really see much reason for it to be either.
to be fair, I've never read/seen a dark fantasy I call scary at all. disgusting, depressing, but not scary. and I'm sorry but go play the deep road again that is dark period.
#48
Posté 04 avril 2014 - 09:50
I find the just the concept of the Broodmother far more scary any thing they could draw up.
heh, same, tho for me I almost get a gag reflex sort of reaction when I think about it... (which I try and not to)
in ME about the only scary thing was Geth Destoryer who run at you full force (tho after I found out that all you have to do is 'lift') them its pretty much a easy way to get ridd of them. The same with the krogan. The banshies are more unsettling than anything else.
Also the darkspawn wheren't really scarry manly because, we had no fear of there taint in any of the games. Its the same with almost all zombie games, you doing get infected into its plot worthy of it.
Edit: In all reality they aren't trying to make a Horror game, so that was never really the focus at all.
And in reality it showed more the horrors of people more than of the darkspawn.
#49
Posté 04 avril 2014 - 09:56
And in reality it showed more the horrors of people more than of the darkspawn.
Nailed it. No offense to some of the other posters, but this sums it up better than any other post I've seen in here on this subject. That's what makes it rather dark to me, not actual darkspawn. Except the Broodmother, naturally. That entire quest, as well as that...process, was rather scary and very dark in tone. I may or may not have had nightmares of being forced to become a Broodmother. ![]()
#50
Posté 04 avril 2014 - 10:44
Nailed it. No offense to some of the other posters, but this sums it up better than any other post I've seen in here on this subject. That's what makes it rather dark to me, not actual darkspawn. Except the Broodmother, naturally. That entire quest, as well as that...process, was rather scary and very dark in tone. I may or may not have had nightmares of being forced to become a Broodmother.
I agree. Nothing Is Scarier. Just an eerie song and creepy lines and you have the most horrifying experience in a DA game.
It happens in other games too. Ok, horro games are a different kind all-together, but in RPG games I remember this quest in Vampire the Masquerade: Bloodlines where you have to find out what happened in a haunted hotel. It was unnerving, despite your character being a super-powerful vampire and thus almost incapable of suffering real damage in that mission.




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