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#1176
kalasaurus

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Maybe some people don't understand english that well so they might have problems to understand which are the pick-up lines if they are not marked by the heart icon. Sometimes you only need to misunderstand one word..

 

There's that too.



#1177
9TailsFox

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Maybe some people don't understand english that well so they might have problems to understand which are the pick-up lines if they are not marked by the heart icon. Sometimes you only need to misunderstand one word..

Exactly and using paraphrases makes it over 9000 times worse.



#1178
ElitePinecone

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But again, the ambiguity of the writing is made irrelevant by having a gigantic heart icon on the flirt option. I'll concede sometimes the paraphrasing is unhelpful, but a visual cue is about as obvious as you can get without having red flashing lights and klaxons going off everywhere.


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#1179
daveliam

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Exactly and using paraphrases makes it over 9000 times worse.

 

But these issues don't coexist when it comes to romances.  In DA: O, there are no icons, but the statements are written in full sentences.  In DA 2, the statements are paraphrased, but there are giant glowing heart icons to indicate romance.

 

I can see how people for whom English isn't a first language could mistake a word here and there and miss out on the context.  I certainly imagine if I tried to play a game in Spanish or German, I would definitely make missteps because of my poor vocab in those languages.  However, I wouldn't consider it a flaw in the game because I'd recognize that it's actually my language skills that led to my misunderstanding.


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#1180
Rayndorn

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I just want the flirt options clearly defined. I have a nasty habit of accidentally being nice to characters and entering romances with them. Leliana manages to do this in EVERY Origins playthrough, or at least for me - and ironically she's the only companion I've never settled with on a playthrough. Aside from that, I feel the dialogue was clear in if you were flirting or not in Origins, more so than other games like it.

Mass Effect 1, for example - I was playing through it and intended for my character to stay single until ME3, Where he could m/m romance Kaidan. However, all it took was one vague dialogue option to initiate the romance with Ashley. And strangely, there were no ways to break off the unintentional romance, but luckily I was prepared to choose Kaidan over her (So that situation sorted itself out).

My point is - the great big heart in Dragon Age 2 was clear and simple to show the choice was a flirt. I liked it, though I feel a symbol representing a certain dialogue option's tone isn't necessary to implement clear and easy-to-detect flirt options.


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#1181
Mockingword

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But again, the ambiguity of the writing is made irrelevant by having a gigantic heart icon on the flirt option. I'll concede sometimes the paraphrasing is unhelpful, but a visual cue is about as obvious as you can get without having red flashing lights and klaxons going off everywhere.

In my culture, the shape you call a "heart" is the symbol we use for "spear head".



#1182
daveliam

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In my culture, the shape you call a "heart" is the symbol we use for "spear head".

 

I find this interesting.  So they don't use the heart shape to represent love or romance?  Which culture, if you don't mind me asking?

 

 

 

Mass Effect 1, for example - I was playing through it and intended for my character to stay single until ME3, Where he could m/m romance Kaidan. However, all it took was one vague dialogue option to initiate the romance with Ashley. And strangely, there were no ways to break off the unintentional romance, but luckily I was prepared to choose Kaidan over her (So that situation sorted itself out).
 

 

HA!  Poor Ashley.  Doomed to meet her maker on Virmire for the majority of the straight female and gay male players. 

 

Yeah, it's the only reason why I don't mind engaging in dialogue with her.  Because I know that she's not going to make it to Ilos anyway.  Liara, on the other hand?  I avoid her like the plague because she's ninjamanced my gay Shep too many times since I don't like to be mean to her.


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#1183
AlanC9

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Exactly and using paraphrases makes it over 9000 times worse.

 

But with the heart icon the problem goes away anyhow. I agree that without the icon this could be a problem.

 

Anyone have a problem with accidentally getting into a romance in Mass Effect? Edit: just saw Rayndorn's post.



#1184
AlanC9

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In my culture, the shape you call a "heart" is the symbol we use for "spear head".

 

Was DA2 localized to your culture?



#1185
ElitePinecone

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In my culture, the shape you call a "heart" is the symbol we use for "spear head".

 

Well, love is a battlefield. 

 

(I'll concede there's a cultural context to symbols as much as there is to language, but a big pink heart is a pretty common component of globalised digital culture - look at its presence in emoji or on communication networks like Facebook, or even the BSN  :wub: )


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#1186
daveliam

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Anyone have a problem with accidentally getting into a romance in Mass Effect?

 

Yes.  I find Liara particularly tricky to avoid.  Ashley's okay because:  1.)  I think she gets the hint if you shut her down when she flirts as you, she, and Kaidan first get onto the Citadel; and 2.) if all else fails, she can be sacrificed on Virmire.  Liara's tough though because I know that there is a bug that makes one dialogue choice that seems like the obvious neutral (yet nice) one lock in her romance.  And since there's not a break up feature, it screws up the entire game if you think she's just friends and then shows up to comfort you at the Normandy lockdown. 



#1187
Abelas Forever!

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But with the heart icon the problem goes away anyhow. I agree that without the icon this could be a problem.

 

Anyone have a problem with accidentally getting into a romance in Mass Effect?

Is it confirmed that the heart icon will be present?

 

I haven't ended up into romance but I have flirted accidentaly with James and Kelly when it wasn't my intention. I was just trying to be friendly with them.



#1188
Mockingword

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Was DA2 localized to your culture?

No.

 

As a result, there was much confusion when players ended up in bed with characters that they had repeatedly tried to impale.


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#1189
daveliam

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No.

 

As a result, there was much confusion when players ended up in bed with characters that they had repeatedly tried to impale.

 

That doesn't sound like two different things to me......


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#1190
JadePrince

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No.

 

As a result, there was much confusion when players ended up in bed with characters that they had repeatedly tried to impale.

 

I'm honestly, seriously curious. What culture is it that the 'heart' symbol represents a spear? I tried googling and couldn't find it on my own. 

 

Nonetheless, the heart symbol = love is such a ubiquitous symbol and has such a long-standing meaning (Since the 1200s!!) that it's hard to believe you didn't understand that a Western/English-language game would use the heart symbol to mean romance. 

 

However, if you're just having a laugh, then well.. carry on. 



#1191
Mockingword

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Yes, I was lying.



#1192
AlanC9

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Well, I'd call this a worthless series of posts except that I got a laugh from daveliam's post. So no harm done.

 

But lying's kinda lame, isn't it? We have enough trouble sorting through the nonsense here without adding more.



#1193
Mockingword

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Nonsense is a vast improvement over what I encounter on this forum on a daily basis.

 

And I post for my own entertainment, not yours.


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#1194
JadePrince

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Nonsense is a vast improvement over what I encounter on this forum on a daily basis.

 

And I post for my own entertainment, not yours.

 

It's cool. I'm just glad we didn't get someone on here using your joke as "evidence" for why we CLEARLY need to let people switch off the gay stuff. Hahahaha.... *lays down and cries*



#1195
AlanC9

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Nonsense is a vast improvement over what I encounter on this forum on a daily basis.

 

And I post for my own entertainment, not yours.

 

Of course you do. I just wasn't quite sure if you were being clueless or being deliberately obnoxious.



#1196
CENIC

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Aw, I missed out on some interesting topics of conversation here!

Strange, I have severe social anxiety and it has made me hyper aware of social cues and how others perceive and react to me.

Ok, but wouldn't that make such a person pay extra attention? Wouldn't that person be aware of the fact that they don't understand inuendo or social cues and pay more attention to dialogue to make sure?


I'm also a social anxiety sufferer (avoidant personality disorder) so this strikes a chord with me. It's important to remember, though, that not everyone who has problems socializing is suffering the same way. Some individuals with autism, for example, may not understand how to appropriately interact in a social situation.

That being said...

I can see how people for whom English isn't a first language could mistake a word here and there and miss out on the context. I certainly imagine if I tried to play a game in Spanish or German, I would definitely make missteps because of my poor vocab in those languages. However, I wouldn't consider it a flaw in the game because I'd recognize that it's actually my language skills that led to my misunderstanding.


...I do think it's important to understand one's flaws, and learn how to work around them, rather than use the flaw as a crutch that makes you deserving of special treatment from others.
(I'm speaking broadly, in terms of social behavior, but dave really hit the point I wanted to make in his post; emphasis is mine)
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#1197
ElitePinecone

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being deliberately obnoxious.

 

The number one best thing about the new forum is the ignore function - perfect for deliberate obnoxiousness, I reckon.


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#1198
kalasaurus

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I'm also a social anxiety sufferer (avoidant personality disorder) so this strikes a chord with me. It's important to remember, though, that not everyone who has problems socializing is suffering the same way. Some individuals with autism, for example, may not understand how to appropriately interact in a social situation.

 

Thank you.



#1199
QueenPurpleScrap

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I myself prefer set sexualities for the LI's as long as there is variety (Bi, straight, gay). One thing I liked about Aveline in DA2 is that she was totally oblivious to you flirting with her until the very end of you helping her. I know this doesn't have anything to do with your PC's gender, but it is an example of you not being seen as a possible romantic interest even though you might want to pursue her. I liked that in Origins Alistair would never react to me as a male like he does if I'm a female (and vice versa with Morrigan). It was part of who they were, plain and simple.

I understand why some people want all Bi, or playersexual, LI's. I don't. If my choice is to play as a certain gender then I know some options aren't open to me until the next game and I'm okay with that. Other content is going to be open or closed to me based on the choices I make, to me that's the beauty of the game. I do agree with those who say the depth of the relationship is more important.



#1200
CENIC

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I myself prefer set sexualities for the LI's as long as there is variety (Bi, straight, gay). One thing I liked about Aveline in DA2 is that she was totally oblivious to you flirting with her until the very end of you helping her. I know this doesn't have anything to do with your PC's gender, but it is an example of you not being seen as a possible romantic interest even though you might want to pursue her. I liked that in Origins Alistair would never react to me as a male like he does if I'm a female (and vice versa with Morrigan). It was part of who they were, plain and simple.
I understand why some people want all Bi, or playersexual, LI's. I don't. If my choice is to play as a certain gender then I know some options aren't open to me until the next game and I'm okay with that. Other content is going to be open or closed to me based on the choices I make, to me that's the beauty of the game. I do agree with those who say the depth of the relationship is more important.


It isn't much in the way of appeasement, but perhaps it would make a difference if you were able to express an interest in any character, even if they'd turn you down? I can't remember off the top of my head if you were able to hit on Alistair/Morrigan as a same-gender Warden.
Being able to express your interest regardless of the outcome at least puts some agency back in the player's hands.