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Should Loghain Live or Die?


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#951
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Loghain doesn't really know how deep the alliances with Orlais are with Cailan. It's just his (accurate) suspicion. Bring him on Return to Ostagar and he's shocked and enraged.

 

Loghain knows the orlesians are coming. That is clear. Loghain disagrees that they are needed. They fight on this point at the meeting in Ostagar. So this triggers him. Anora tells you that this was something they fought about and that they had fought before but Cailan always backed down. This time however he was stubborn and would not back down. Clearly this took place before they left for Ostagar.



#952
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Oh, I know those things would affect him, but he was dealing with crap since childhood. If he had PTSD, it ran deeper than a veteran and became an early part of his personality. Listen to his conversation with dog, for example. Or just read how the Orlesians could act in the books.

 

Yes. I'm just saying that it is more than just hate. Hate is involved. It likely helped shape him into who he is. But what he saw likely caused PTSD and from there hate can form, especially considering how he evolved into a general that drove them out of ferelden. Hate is clearly a component but I don't think hate was the only component. I think it was a perfect storm of sorts. He learns orlesians are coming and it's a trigger. Not because of his hate for them but because there is a trauma there that triggers him to the actions we see him taking or learn that he has taken.



#953
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Yes. I'm just saying that it is more than just hate. Hate is involved. It likely helped shape him into who he is. But what he saw likely caused PTSD and from there hate can form, especially considering how he evolved into a general that drove them out of ferelden. Hate is clearly a component but I don't think hate was the only component. I think it was a perfect storm of sorts. He learns orlesians are coming and it's a trigger. Not because of his hate for them but because there is a trauma there that triggers him to the actions we see him taking or learn that he has taken.

 

I edited and added a little to that post about "hate".

 

But fair enough.



#954
DesstinyMaker

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I really enjoyed your posts, they are well reasoned and well argumented. Except for one basic fallacy: the question is not whether to 'save' or 'spare' Loghain. The question is whether you give in to the blackmail of a companion who has just proved himself an unreliable flake, and whether you are willing to stoop to murder in order to appease him.

Meta-gamingly you know that you can do whatever you want. You know that you can get away with murder if you so choose, and you know also that you don't need Alistair for anything (nor Loghain, for that matter).

In-role you don't know any of that, although you may be able to guess that an 'accidental' beheading of Loghain won't have any dire consequences for you and your team.

No, actually the question is whether or not you want Loghain to become a Grey Warden. At that point, you don't understand why Riordan is pushing for this so hard; you do, however, know that the man has tried to kill you repeatedly and there is no particular reason to believe that he won't do so again, at a very critical time with a lot at stake. If I were actually the Warden, knowing exactly what the Warden knows at that exact moment, my first reaction to Riordan's suggestion would be "Hell, no, there's a cell in Fort Drakon with this jerk's name on it, I'm not working with him."  It's beyond contrived that this is never made an option; in the real world, it is almost certainly the option any reasonable person would take. The idea that we must EITHER crown Alistair king because he flipped his lid or accept what appears to be a deadly enemy into our camp, to eat our food with us and sleep beside us in the next tent each night, is just... stupid.  And once again, if Riordan wants a Grey Warden, let's have a recruitment drive. I know a certain dwarf that will accept the cup willingly, and an elf I might just be able to intimidate into drinking the cup if he doesn't really understand what's in it. I'd rather have either of them - and there's still always Cauthrien. Or Teagen, for crying out loud. Or Perth. Or VAUGHN! Now there's a conscription I can really sink my teeth into! (Unless I'm I female elf.)

 

The other real question is whether or not you want to lose one Grey Warden in hopes of possibly recruiting another one if he survives the Joining.  That's not a risk I'd be willing to take, especially if, like Riordan, I know that a Warden must die to kill the Archdemon. I don't want it to be me! 

 

The real right answer to this dilemma, as far as I am concerned, is that Loghain should go to jail and stand trial, like any other political criminal.  Alistair gets whatever might be Ferelden punishment for being in contempt of court, and we decide all this stuff when tempers have died down.  The reason why this debate really rages is that there's no truly reasonable solution allowed by the writers of the game.


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#955
Mike3207

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One of the Loghain reasons for trying to poison Eamon is that he wants to remove his support for Cailan's peace policies with Orlais. So he knows something is going on there, he just doesn't know how deep that well goes.



#956
DarthGizka

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@ DesstinyMaker

I like your thinking, and I agree. However, the game forces us to choose between killing Loghain on the spot and having him become a Grey Warden. If it were Howe then there would be no question: I'd rather decapitate him than letting that viper anywhere my team unshackled and unguarded, political ramifications be damned. In the case of Loghain things are less clear-cut. For one thing, at the bottom of his madness is his concern for the fate of Ferelden. So I can't see him stabbing the Warden in the back unless he saw a chance to get back in the driving seat, which seems quite out of the question under the circumstances.

#957
Riverdaleswhiteflash

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@ DesstinyMaker

I like your thinking, and I agree. However, the game forces us to choose between killing Loghain on the spot and having him become a Grey Warden. If it were Howe then there would be no question: I'd rather decapitate him than letting that viper anywhere my team unshackled and unguarded, political ramifications be damned.

I've played at least one character who would do such a thing.



#958
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@ DesstinyMaker

I like your thinking, and I agree. However, the game forces us to choose between killing Loghain on the spot and having him become a Grey Warden. If it were Howe then there would be no question: I'd rather decapitate him than letting that viper anywhere my team unshackled and unguarded, political ramifications be damned. In the case of Loghain things are less clear-cut. For one thing, at the bottom of his madness is his concern for the fate of Ferelden. So I can't see him stabbing the Warden in the back unless he saw a chance to get back in the driving seat, which seems quite out of the question under the circumstances.

 

He's already a warden and they are all throughout thedas. They would probably hunt him down.



#959
DesstinyMaker

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@ DesstinyMaker

I like your thinking, and I agree. However, the game forces us to choose between killing Loghain on the spot and having him become a Grey Warden. If it were Howe then there would be no question: I'd rather decapitate him than letting that viper anywhere my team unshackled and unguarded, political ramifications be damned. In the case of Loghain things are less clear-cut. For one thing, at the bottom of his madness is his concern for the fate of Ferelden. So I can't see him stabbing the Warden in the back unless he saw a chance to get back in the driving seat, which seems quite out of the question under the circumstances.

But at this point, the Warden does not know that Loghain is a better person than Howe is. Howe has done so many horrific things in Loghain's name, that Loghain has publicly signed off on, that somebody who hasn't really spent a lot of quality time with either of them has no reason to know that they aren't really friends and that Loghain isn't really the same kind of viper.



#960
Riverdaleswhiteflash

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He's already a warden and they are all throughout thedas. They would probably hunt him down.

Especially since they've already sent him to Orlais. I don't think that's going to kill him, since it would tick off everyone who actually got that result to not see any ramifications for their actions, but I'm fairly certain that the First Warden is trying to kill Loghain with that order. (And possibly the Warden-Commander, since this leaves exactly five Wardens under his command if you don't count Justice. Possibly fewer, since I think you can reject every companion.)



#961
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I think the simple, most basic matter for me (for me) is that I like Loghain more. I can rationalize other ways, but that's the most simple way of putting it. I like the character in game and previously in other stories. I like the actor. I like his general archetype over Alistair's as well. If there's one thing I can agree with Morrigan on, it's Alistair. I also dislike Eamon's motivations for pushing Alistair.. an antiquated belief in royal bloodlines.

 

And if I were to compare the game to other stories, Loghain's "redemptive" theme is a bit Darth Vader-ish. Alistair's coronation is pure fairy tale cheese. Dark Ritual is off in creepy land somewhere, with King Arthur and Morgan le Fay. Always a sad end to that tale.

 

Actually, I just watched Beowulf (the CGI version). I imagine the DR will end up like that.


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#962
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I think the simple, most basic matter for me (for me) is that I like Loghain more. I can rationalize other ways, but that's the most simple way of putting it. I like the character in game and previously in other stories. I like the actor. I like his general archetype over Alistair's as well. If there's one thing I can agree with Morrigan on, it's Alistair. I also dislike Eamon's motivations for pushing Alistair.. an antiquated belief in royal bloodlines.

 

And if I were to compare the game to other stories, Loghain's "redemptive" theme is a bit Darth Vader-ish. Alistair's coronation is pure fairy tale cheese. Dark Ritual is off in creepy land somewhere, with King Arthur and Morgan le Fay. Always a sad end to that tale.

 

Actually, I just watched Beowulf (the CGI version). I imagine the DR will end up like that.

 

Well, I've known this for a long time - that you like Loghain more. There are many who choose loghain over alistair and their reasons make sense to me. I get loghain but I won't lose alistair over him. I'd rather make him a demon cookie but I can't without losing alistair, so really again it's all about the choices and how they box you in so you have to choose. If you consider choosing Loghain, you can see it will probably blow up in your face if you are an Alistair person.

 

I am with you on alistair's coronation being absurd. I don't think he should be king under any circumstance except with a cousland wife because as I play her, she would be an excellent leader but the epilogues don't go that way though to me it makes sense given all she has done and who her family was and how it appears she was brought up. In that case, he could be king and do some good but he is no leader of men. He didn't want to do any leading at all. He left it in your hands. That is not a king and hardening is BS.

 

I actually have come to like Loghain as I see more complexities of his actions and his character. I'd rather not kill him because I do get a sense that having realized the blight was real and the wardens were necessary that might get him back on track but the game doesn't offer these things. So I kill him to keep alistair. I think this is how it works for many people. Who do you prefer... that sort of thing. I would rather use him so I don't do the DR but can't. Oh well...



#963
DesstinyMaker

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I think that's the ultimate answer to the question. Experienced players will end up metagaming this - we all do it - and ultimately, we will end up choosing whichever man we like better and then create the rationalizations we need to argue that this is the "better" choice.

 

if we accept the endgame epilogues as gospel, the "best" choice for Ferelden is probably to marry Hardened Alistair off to Anora, so that they can bring their separate strengths together for the good of the country, and then recruit Loghain so that he can go out in a blaze of glory as he kills the Archdemon to save Ferelden. Alistair lives and thrives, Loghain gets his redemption and the honor due him in that respect, and the Warden gets to live without allowing the creation of a new demon. The single biggest reason why I only rarely do that is that I just enjoy the end of the game better chatting with Alistair rather than Loghain, and because Alistair's stats are better as we face the very tough endgame bosses.

 

The sticking point, of course, is figuring out how the Warden knows this is the best solution for the country. Only metagaming can tell us that. My Wardens tend to stick with a dear friend who is having a moment of insanity rather than a bitter enemy who has had a year of insanity, but not everybody considers Alistair a dear friend. If my very first Warden had not been a female Warden who romanced Alistair, I might see this differently.


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#964
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I think that's the ultimate answer to the question. Experienced players will end up metagaming this - we all do it - and ultimately, we will end up choosing whichever man we like better and then create the rationalizations we need to argue that this is the "better" choice.

 

if we accept the endgame epilogues as gospel, the "best" choice for Ferelden is probably to marry Hardened Alistair off to Anora, so that they can bring their separate strengths together for the good of the country, and then recruit Loghain so that he can go out in a blaze of glory as he kills the Archdemon to save Ferelden. Alistair lives and thrives, Loghain gets his redemption and the honor due him in that respect, and the Warden gets to live without allowing the creation of a new demon. The single biggest reason why I only rarely do that is that I just enjoy the end of the game better chatting with Alistair rather than Loghain, and because Alistair's stats are better as we face the very tough endgame bosses.

 

The sticking point, of course, is figuring out how the Warden knows this is the best solution for the country. Only metagaming can tell us that. My Wardens tend to stick with a dear friend who is having a moment of insanity rather than a bitter enemy who has had a year of insanity, but not everybody considers Alistair a dear friend. If my very first Warden had not been a female Warden who romanced Alistair, I might see this differently.

That's what I said a while ago as well. It's designed for you to justify your choice. You choose who you want based on how you play.

 

I think with the country it's a matter of preference. None of them are ideal by any stretch as you learn through metagaming. Each has glaring faults. You can rationalize it however you want. The epilogues in my opinion don't match up logically in the case of the landsmeet because there's no way Alistair would EVER really make a good king. And I truly doubt he would really be able to sway Anora on any point. She's a bully and manipulator, female Bhelen minus the murdering of siblings. So Alistair really would not be able to sway her on a single thing give that he's just not clever or shrewd enough or duplicitious to pull it off which is what it would take. He's also not a leader. He never led anything a day in his life. He sat in the chantry and wished he could escape. Did they hold him hostage? Could he not get up and walk out? I'm not sure but at some point I think he could have. I don't think you are trapped for life. Maybe you are but I don't know...  In DA2 a character can end up not being a templar any more if they say he might be possessed or something like that. So clearly you aren't forced to stay.

 

As for Alistiar being a leader, a king who is a leader, even when he is the senior of the wardens, he lets the newly minted recruit do everything. You've got to have some major aversion to leading and making decision to do that in this specific case. I mean, okay if it's a cousland then maybe he might defer because of the nobility or even assuming they had some training to lead. But no other PC origin except maybe the Dwarf Noble could do it. And he still defers to this brand new recruit who literally just survived the joining. There is nothing about that to me that says he should ever be king. I mean, never mind that he whines over and over than he doesn't want to do it, but he hands the reigns to you and says I'll do what you decide them has a fit if he didn't like your decision. No way should he or could he ever be king. Those epilogues are pure fantasy. If you have half a lick of sense in your head and paid attention to his charcter, you would see he is the LAST person you would want to be king. Best he could do would be as a puppet for eamon. I don't care what they like to fancy hardening does. A person who is so against being a leader will not change with one magical sentence from you. So let anora play her games and Alistair stay a warden. They really must have thought people purely fools to truly believe he would make a good king based on their logic they give. Nope. Bad writing for people without a clue.

 

As for loghain living it is simply a matter of what your end goal is. Nobody decides based on the evidence alone. The evidence is tainted by what the player wants. We rationalize everything just like if people want to see a certain outcome that the epilogues say they will believe it even if it doesn't logically follow anything. ... like the idea that anora and alistair together would be great leaders. Actually, they would not because she would rule and he would be sititng there miserable not able to convince her of a single thing because he can't. Cailan couldn't and she loved him. Why would his half brother who she doesn't even give a damn about other than using him for the bloodline make any difference on anything? Now if she had a soft spot for him, then that would be logical. You could see that maybe he could win her over or charm her over time. But she clearly just tolerates the idea and finds nothing appealing about him in any way. And she has proven she is capable and clever and not one who will be swayed from what she wants. The only way you win against her is if you manipulate her right back like when as the HNF you make a play for the throne. So it's all just fantasy that the write for people's pleasure. In reality, regarding the landsmeet outcomes, not a single epilogue except maybe anora alone and maybe anora and cousland shows the reality of what would really happen. The reality of what would really happen based on what we see in game from Anora and Alistair personality wise and even metagaming to learn more of anora from Loghain is this:

 

Anora alone is what would happen as indicated in the cards.

 

Anora and Alistair is the exact same as anora alone because alistair would not have any real say with a woman that strong and cunning and manipulative who doesn't have any affection for him. If she did have affection for him or seem to care even the slightest bit about him as a person than *maybe* we get the ending they give because maybe he charms her and wins her over. Again that's a big maybe.

 

Alistair alone is a puppet king. Always. Eamon control everything. This is based on him letting the PC do everything. Now if the PC is a noble then maybe the PC would be the one controlling things. I think that would be logical given all you go through. But probably only if you are a male PC. As a female PC he is eamon's puppet.

 

Alistair and female noble - the female noble is the ruler and based on that PCs decisions that is how things would be ruled. Nice to elves in decisions then they get good treatment. The female noble would be the one in charge and maybe eamon would weigh in and alistair would probably influence things to a degree depending on how you played but essentially, it would still not be alistair as he is NOT A LEADER. It would be the PC who was the leader who saved ferelden.

 

Anora and human noble... She seems like she can be charmed by him if you talk to her after the war is won. She seems nervous and a little bit softer. I think this is a good pairing and that they call it the golden era shows that she needs someone who can stand up to her and be a strong leader to really be at her best as a truly good leader. The Noble male can because he is strong enough to lead ferelden to victory against a blight. So those epilogues make sense.



#965
DesstinyMaker

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Respectfully, I think I am going to choose to disagree with you strenuously about Alistair's ultimate ability to rule. What I saw in the game was a guy who demonstrated pretty reasonable leadership talent in the Kocuri Wilds and the Tower of Ishal, who then had his confidence rocked to the core by the deaths of every person in his order. My "canon" Warden was an Aeducan, and she spent much of the game instructing him on leadership skills with the idea that he was eventually going to have to take the throne, so somebody had to get him ready for it. I also think that Eamon, as chancellor, would probably give Alistair instruction as well; Alistair may be his puppet, but he's also much younger than Eamon and Eamon doesn't know that Alistair is dead man walking because of the taint.

 

The real problem is that the "hardening" of Alistair is written really poorly. You are quite correct; a boy does not become a man because somebody tells him that everybody is out for themselves and he should realize that. In my headcanon, that moment is just the symbolic turning point of a long process that took place over the course of the entire journey. The writers have given us point A and point B, with the idea that moment X was the bridge that got him across, but clearly they left out several other points and several other moments that shaped his character. However, if they say he got to point B, I am not going to say it was impossible because they didn't show us. I am going to say it was very poor that they did not show us.  However, I accept that he got to point B. But then, for me, Dragon Age is Alistair's coming of age story.


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#966
DarthGizka

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Equally respectfully, you must have played a different game. In mine, Alistair always displayed a distinct lack of anything resembling leadership skills - including the Korcari Wilds mission and the Ishal thing.

 

Most of his comments are noise, simply restating what is obvious to everyone:

 

"My Grey Warden sense is tingling. We're in danger again."

"More darkspawn. Close by. You know the drill."

"Let's cross the bridge and get to the Tower of Ishal!"

"Here we are: the Tower of Ishal. Let's get up to the top quickly so we can be ready for the signal."

 

Never mind that a leader would keep his enthusiastic but inexperienced padawans from committing silly mistakes like dying in a frontal assault on a fortified enemy position.

 

When some leadership might be indicated, Alistair restricts himself to silly jokes and plain emoting:

 

"Yes, swooping is bad."

"Here no longer?" You stole them, didn't you? You're... some kind of... sneaky... witch-thief!"

"I'd be careful. First it's, "I like you..." but then "Zap!" Frog time."

 

"Maker's breath! What are these darkspawn doing ahead of the rest of the horde? There wasn't supposed to be any resistance here!"

 

 And in the end he panics:

 

"The beacon is over here! We've surely missed the signal... let's light it quickly before it's too late!"

 

Never mind that he should have told someone else what the signal was supposed to be, in case he was wounded. Never mind that he doesn't stop to think whether it was even possible to have missed the signal, given the timing (Duncan having said "less than an hour" and the team reaching the beacon after three quarters of an hour typically).

 

In other words, the designers didn't even try to give Alistair more than redundant ambient comments. On the other hands, it jibes with Alistair never having been in combat with darkspawn except once.

 

P.S.: "I've only fought them once up close. And that was before the battles here started... which Duncan has kept me out of so far."



#967
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Equally respectfully, you must have played a different game. In mine, Alistair always displayed a distinct lack of anything resembling leadership skills - including the Korcari Wilds mission and the Ishal thing.

 

Most of his comments are noise, simply restating what is obvious to everyone:

 

"My Grey Warden sense is tingling. We're in danger again."

"More darkspawn. Close by. You know the drill."

"Let's cross the bridge and get to the Tower of Ishal!"

"Here we are: the Tower of Ishal. Let's get up to the top quickly so we can be ready for the signal."

 

Never mind that a leader would keep his enthusiastic but inexperienced padawans from committing silly mistakes like dying in a frontal assault on a fortified enemy position.

 

When some leadership might be indicated, Alistair restricts himself to silly jokes and plain emoting:

 

"Yes, swooping is bad."

"Here no longer?" You stole them, didn't you? You're... some kind of... sneaky... witch-thief!"

"I'd be careful. First it's, "I like you..." but then "Zap!" Frog time."

 

"Maker's breath! What are these darkspawn doing ahead of the rest of the horde? There wasn't supposed to be any resistance here!"

 

 And in the end he panics:

 

"The beacon is over here! We've surely missed the signal... let's light it quickly before it's too late!"

 

Never mind that he should have told someone else what the signal was supposed to be, in case he was wounded. Never mind that he doesn't stop to think whether it was even possible to have missed the signal, given the timing (Duncan having said "less than an hour" and the team reaching the beacon after three quarters of an hour typically).

 

In other words, the designers didn't even try to give Alistair more than redundant ambient comments. On the other hands, it jibes with Alistair never having been in combat with darkspawn except once.

 

P.S.: "I've only fought them once up close. And that was before the battles here started... which Duncan has kept me out of so far."

 

 

Exactly. He is far from a leader at the start. Has only been in battle once if it even was a battle. I suspect it was his joining ritual. AND what he does in the wildes is NOT LEAD. He has a few moments where he is a bit stronger than his usual goofy self, like in the conversation with Jory when you help the soldier. That is almost leadership. But that is as close as you get with him. Even in the wildes you are in charge.

 

As for the coming of age story..  I don't see it but I suppose it could be the way one sees it. However, it would be more like a coming of age story where he grows up from his naive little sheltered world. This does not make him kingly material. It makes him less naive and more willing to stand up for himself. King material? Not by any stretch of the imagination should this man ever be a king. There is nothing about him at any point in the game that shows he will make for a good king. And if you harden him, the main reason he wants to be king is because he doesn't trust anora as she is loghain's daughter. I don't think that makes for a good king. It's more like he wants to keep her off the throne because of what he thinks of her father than he actually wants to be a good king for the people. They even make him indecisive at the landsmeet if you have hardened him. He still has the same line.

 

I just don't see anything he does in the game as showing he would be a good king. Just because they hand you a few lines like he cares and is a good warrior or whatever the are doen't mean that is truly a good reason. Maybe for their crappy writing it is or for some kind of head cannon it is, but if you are using sense and sound judgment, nothing about him at the time without metagaming knowledge of the epilogues shows he would be a good king under any circumstance. 

 

No once does he do anything that displays this. Don't get me wrong. I really do like the character. But he is a warden. That is who he is. And he likes it that way. Sticking him on the throne makes no sense. The writers try to make it look like a smart thing but the traits they say would make him a good king are frankly too small for anyone who knows what it takes to be a truly good leader... the main one is being able to make tough choices which is he never okay with when you do it in the game. He is not capable of making a tough choice. He is not capable of putting revenge aside when it very well might be for the best with regards to ferelden. He will shirk his duty out of spite and like a child taking a tantrum because he didn't get his way or his precious revenge even when it means there is one less warden to fight should loghain die now it's just you and Riordan (who is of no use). None of these things make for a good king. They just don't. I truly don't understand how anyone could think they do. Caring about people is all well and good, but you have to be a leader to lead a country and he has never been a leader at all. He has handed the reigns to you and complained when he didn't like your choices. He spends time focusing on his loss of duncan rather than focusing on the fighting. In fact, there is dialogue to get him focused on the task at hand when he does this which kind of shows he is not focused on the task. I get that he is mourning but he has a job to do and he keeps getting caught up in his loss of duncan who he only knew for six months! What kind of king will a person who does that be? Sure, maybe it is part of his youth. Fine. That is all well and good, but he is still not showing signs of being able to lead. It takes more than compassion to lead. Look at Harrowmont's slide and you'll see what happens to him. If Alistair is like anyone, he is like Harrowmont and we see what becomes of harrowmont and how little he accomplished. Thinking Alistair would do any better than Harrowmont did is just naive.

 

And finally, if you talk to him about it before the landsmeet, he says 'he's had time to come to terms with it'. That to me feels like a man accepting his fate rather than a king who will lead well. It's like 'well, this is my lot in life so I'll do what I have to do' but that is really more about going along with it rather than standing up for himself which again flies in the face of what hardening is supposed to accomplish unless it is meant to just make him cynical enough to not want anora on the throne while still not wanting to be king himself.



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Harrowmont is an experienced general like Loghain, but with the heart of Alistair. Ferelden doesn't really have an equivalent, except maybe Eamon. The main difference is that Harrowmont is a "usurper" and puts no stock in royal bloodlines, like Eamon does.



#969
DarthGizka

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I like the idea of figure-head Alistair adding a human touch to Anora's capable rule (or Cousland's, as the case may be).



#970
Guest_starlitegirlx_*

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P.S.: "I've only fought them once up close. And that was before the battles here started... which Duncan has kept me out of so far."

 

Where is this line? I think I've missed it. I also don't get many of those comments in the wildes. Some I do but not all.



#971
AlanC9

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I
 The sticking point, of course, is figuring out how the Warden knows this is the best solution for the country. Only metagaming can tell us that. My Wardens tend to stick with a dear friend who is having a moment of insanity rather than a bitter enemy who has had a year of insanity, but not everybody considers Alistair a dear friend. If my very first Warden had not been a female Warden who romanced Alistair, I might see this differently.


Our first Wardens do have an effect on us. Mine backed Alistair since Loghain came across to him as someone who richly deserved execution. Good thing too; Alistair wasn't hardened since the hardening line is way OOC for most of my Wardens. (IIRC Sheryl Chee once said that was an editing error; they had two hardening lines and cut the more generally-applicable one by mistake.) Not too happy when Riordan mentioned the whole Warden-dying thing, of course. And since my Warden thought that Anora was offering more of the same morally-bankrupt leadership, and the DR was the same arrogant recklessness that caused the Blights in the first place.... not a heck of a lot of choices left.

In later playthroughs, it's been a little hard to see those things in different lights. Emotionally, anyway. In practice I build Warden characters who will see things differently; can't avoid metagaming, so I use it to get different content.
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#972
Guest_starlitegirlx_*

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I like the idea of figure-head Alistair adding a human touch to Anora's capable rule (or Cousland's, as the case may be).

 

Except she makes it quite clear that she will lead. Now I guess this is just a general understanding of this type of person that causes me to assess what would really happen as I've known many people and/or women like this, and they don't budge from their beliefs or wants or desires. We see this in how she will turn on you to protect her father. There is no way Alistair will have ANY influence over her. Cailan, for example, was not allowed to visit the alienages. He tells you this when you as an elf tell him about what just happened in the alienage. He says they don't let him go. You think Anora isn't behind that? She is the controller and she will control. Alistair does not have the ability to influence her in anyway much as Cailan didn't. So really, all you get is exactly the same. There is no difference. The implied difference is pure fiction that is meant to be born out of that magical line you use to harden him, but she is a powerful and persausive and even manipulative woman. Loghain tells you this and that she used the whole howe thing to her advantage and for the drama when she was never actually in any danger at all. I believe him on this point. So this shows what she is like. And to think that Alistair might have any bit of sway with a woman like that is just naive.



#973
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The only one who commands her respect is her dad and a male Warden, I think. Or an outsider Warden who doesn't threaten her power. I like her behavior with my female Dalish. She offers helping the Dalish on her own, without me mentioning it.



#974
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Harrowmont is an experienced general like Loghain, but with the heart of Alistair. Ferelden doesn't really have an equivalent, except maybe Eamon. The main difference is that Harrowmont is a "usurper" and puts no stock in royal bloodlines, like Eamon does.

 

My point on the comparison was that Harrowmont, when you tell him to be strong and people will follow him, says that is not how he wants to be or lead. I forget his specific response, but basically he wants to take the good guy road and alistair is the quintissential good guy. If Harrowmont who was an experienced general (something alistair is far from) couldn't pull it off, then Alistair sure as hell cannot as he doesn't even have experience as a general never mind that he is still just a softie good guy at heart. Perhpas a bit jaded and more mature than when we first meet him, but not enough to pull off being a good leader.



#975
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My point on the comparison was that Harrowmont, when you tell him to be strong and people will follow him, says that is not how he wants to be or lead. I forget his specific response, but basically he wants to take the good guy road and alistair is the quintissential good guy. If Harrowmont who was an experienced general (something alistair is far from) couldn't pull it off, then Alistair sure as hell cannot as he doesn't even have experience as a general never mind that he is still just a softie good guy at heart. Perhpas a bit jaded and more mature than when we first meet him, but not enough to pull off being a good leader.

 

I like what Oghren calls him.. "Sir upright and good" or something like that.

 

But I don't see that as any different than Alistair or Eamon. They're all goody-goody caricatures. The difference is that he's a general. With a long grey beard. Got to respect that. :)


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