Players dont see the same things. Some just like loghain so much theyre willing to wave the tiny details before the battle. Some dont. And looking at how many people debating this. I think my point stands.
Perception's all well and good in terms of roleplaying and of course people won't see the same things. I agree on that.
Out of game, we're in the realm of facts. This isn't solely a discussion about what we perceived Loghain as, but rather whether Loghain should live or die. And perception does factor into that, but in so discussing, we end up talking about the things people weigh against him or don't... and thus end up talking about the intricacies of it all. Ostagar being the most prominent, and using what we do know for certain people shouldn't be afraid to admit they may have been wrong in the face of all the logic and facts. But people want to cling to their assertions and not even entertain the thought of other possible factors (me, I entertain a lot of different ideas if they're sensible. Many are and just as many people give aren't).
Which happens regardless in anything. Loghain's bound to pop up in any thread and from there it just becomes this discussion all over again.
If you perceived him as deserving of death for what he's done, then by all means you can say as much and leave it at that, because there's nothing to discuss there other then how I don't perceive him as deserving of an execution, leastwise in front of his daughter. And I'd refrain from saying my stance on the matter because there'd be no point to it.
I won't attempt to dissuade you from that mentality. But when entering a discussion talking about the things he's done and bringing up said things, you can't really say "Stop talking about the details of it all!".
And when talking about Ostagar, which is what's been going on here for a while, those details are important. Because this is a discussion, not a suppression of what there is in-game.
I'm not trying to keep people from making certain choices. I just discuss the matter because people should see what's going on completely and maybe it'll convince them to try out something else. Or not. I don't particularly care, but I'll always defend Loghain. Same goes for Anora and Merrill and Orsino and a slew of other characters
But I reallly dont remember b*tching about that. Not once.
Well, gameplay doesn't equal lore, so it wouldn't be a suitable argument anyway. That's why I don't use Abominations fighting like mindless drunkards as some sort of argument against their in-game lore potential for devastation and the threat they thus pose.
So if you took it down easily, good for you. That's not representative of Ogres in general. Duncan managed to take down an Ogre by a surprise attack (and while he was horribly injured at that, giving him a Dying Moment of Awesome). But an entire group of soldiers was easily taken out by one Ogre. That Ogre that killed Cailan easily knocked aside several soldiers and Duncan.
But of course, this is all just another "wall of text" so it'll be consigned to being unimportant I bet. Ah well, c'est la vie.
That's what I meant with 'contradictory evidence', and why I said that the evidence needs to be weighed.
Our venomous back-and-forth banter aside, that's interesting stuff there.
How much of that can be chalked up to engine limitations, I dunno. But I'd find it hard to believe that Loghain's troops, of which we can get a decent look at them from the retreat cinematic (pretty substantial, going into the background) wouldn't charge in there for that many troops. Would end up demeaning the entire premise of the story and make Loghain look like an idiot.
But we also have Duncan's estimate (ten thousand), Alistair's estimate (tens of thousands potentially), Word of Gaider, the broodmother lore, 400 years of them rebuilding, and a bit more. In that light, while the evidence does contradict, I'm willing to take the side that has evidence in favor of more Darkspawn then less.
Also Alistair didn't exactly take the time to look down at the field after we killed the Ogre. He just said we're probably late and we should light it right away. Course, the windows out there were pretty damn high IIRC (being a re-use of the Circle I think) so how we were supposed to know when the Darkspawn were committed I dunno. And how Alistair could be certain the battle was almost won when he couldn't see the field of battle and didn't look in the first place just makes things silly.
So yes, with contradictory evidence (of which I don't think prior to this post you ever really elaborated on, but then I only come on here for like 20 minutes every few hours) does come the need to weigh them between each other, particularly when Bioware doesn't know jackshit about warfare as I've said in the past.