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Should Loghain Live or Die?


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#2151
WarriorOfLight999

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You're absolutely right, really. Alistair leaving at a critical time was wrong. I'm no friend of Loghain, but surely the welfare of thousands of people can be put before seeking justice upon one man?

 

With all due respect to Bioware and its employees, I don't see it as the best writing. The people of Ferelden, Loghain and Alistair included, behave in ways that simply don't make sense. Alistair, abandoning Ferelden to its fate? Realistically, I don't see it happening any more than Loghain entrusting Howe with so much political power. We know from extra dialogue in RTO that there were options to allow both Loghain and Alistair to remain in the party. Cut content that likely didn't fit in with story/gameplay decisions.

 

If it means anything to you, when I kill Loghain, I don't do it for Alistair. I do it for myself, and for the necessity of Ferelden. As long as Loghain lives, he will always feel compelled to serve Ferelden, Grey Warden or not. He will eventually destroy what he loves most.


  • sylvanaerie, dragonflight288, -TC1989- et 1 autre aiment ceci

#2152
-TC1989-

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You're absolutely right, really. Alistair leaving at a critical time was wrong. I'm no friend of Loghain, but surely the welfare of thousands of people can be put before seeking justice upon one man?

 

With all due respect to Bioware and its employees, I don't see it as the best writing. The people of Ferelden, Loghain and Alistair included, behave in ways that simply don't make sense. Alistair, abandoning Ferelden to its fate? Realistically, I don't see it happening any more than Loghain entrusting Howe with so much political power. We know from extra dialogue in RTO that there were options to allow both Loghain and Alistair to remain in the party. Cut content that likely didn't fit in with story/gameplay decisions.

 

 

I couldn't have said it better myself. The way Alistair acted was almost comical. If I didn't get so invested in the story, and immersed into everything... I think I might have just yelled "The **** is this dude smoking?" while literally laughing out loud. In reality, I don't see Alistair making a choice to just drop the ball and run away.... I mean... come on now. When you are staring down the barrel of any land being overrun by monsters... who in their right mind would willingly just not... help? In any way? It really doesn't make any sense.

 

I mean aside from immersion and everything, the writing did miss its mark at that point. It was trying to be wayyy too black and white with it. Loghain or Alistair, for hardly no logical reasoning at all, you can only have one... while the other basically or literally ceases to exist? Uhh okay? Bioware wasn't making that painfully obvious.  <_<



#2153
sylvanaerie

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The first couple of times I did do it for Alistair.  I didn't want to replace the character with another--which is what Bioware is forcing you to do.  Added to that I just didn't like Loghain.  I still don't even if I did recruit him once to get the achievement, I don't like him and I doubt I ever will.

 

After that, I began to see recruiting Loghain from an RP perspective to be damn stupid at the Landsmeet.  Since neither the PC nor Alistair know about the Archdemon slaying process--thanks, you Master of Bad Timing, Riordan--and Loghain has spent the last year grinding the nation under his heel: the Civil war--which wouldn't have started if he hadn't usurped Anora's place on the throne, vendoring people to Tevinter blood mages, sending assassins and bounty hunters trying to kill the only 2 people in the nation actually addressing the real threat instead of the imaginary one and in general leaving a man like Howe free to do pretty much whatever he wants, making a bad situation far worse.  How does any warden trust this man who has spent the last year trying to stick a dagger in his back?  Some of my wardens never recruited Zevran--and I love Zevran.  And most of them left Sten to rot in his cage.

 

Not to mention the pragmatism of this guy failing at every turn in regards to the Darkspawn.  From the ambient dialogue you overhear the Civil war goes pretty well in his favor, but he's fighting other human beings, his own countrymen who he can relate to and understand.  Darkspawn are so alien, I don't think he can even comprehend how to deal with them without being a Grey Warden.  Even if Ostagar wasn't entirely his fault--and I don't blame him for that mostly, I think on it as a 'perfect storm of stupid' with equal parts blame to go around between Duncan, Cailan and Loghain, he has failed to address the issue until the nation is nearly overwhelmed and a Landsmeet has to be called to deal with him, just so the darkspawn can be dispatched.

 

Thousands of lives lost because of his 'leadership'.

 

So, no, Alistair has little to do with my decision not to spare him.  The only time I did I had to roleplay my Cousland was so traumatized after the massacre of his home that he trusted no one.  The only reason he spared Loghain was he didn't want to kill a parent in front of his child--finding he identified too much with Anora.


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#2154
TEWR

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Well, Loghain does want to deal with the Darkspawn immediately after Ostagar. I'd hardly say he didn't do anything in that regard, nor that he failed to address it. Having your ideas shot down by upstart nobles, altruistic as they may be, doesn't help matters -- made worse when said noble makes the discontent Banns even more riled up by his comments.

 

In fact, there are more implications that the Bannorn launched the first blow then Loghain (the man who wanted to avoid a civil war). By the time the Civil War broke out, Loghain couldn't do anything other then quell it. Stepping down wouldn't have done anything as by that point tensions flared to too many people and grudges were brought back to a boil. At that point, the civil war ceased to be an A vs. B conflict but was instead a conflict that involved multiple parties with differing alignments.

 

I personally don't hold the assassin thing against him. The bounty hunter one either.

 

 

How does any warden trust this man who has spent the last year trying to stick a dagger in his back?

 

Quite easily, for me. But I'm too tired right now to explain the rationale for why my DN trusted him. Will do so on the morrow.


  • dragonflight288, DarkKnightHolmes et -TC1989- aiment ceci

#2155
Jaison1986

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I would say thousands of lifes lost to Loghain's leadership would be an resonable argument if everyone was working together under him. But that was not the case. The country was divided because the bann didn't accept his leadership, wich happened way before Anora's kidnapping BTW. He is responsible for the slavery and the tortures, but we also should consider that it might have not come this far if the situation wasn't rendered too desperate by the divided country.

 

As for accepting Loghain in the party. It depeneds I suppose. It's an question of character. When you talk to him, when you hear what he has to say, and see in what he believes, you can see there is more to him then just an ruthless warmonger. It's an man who have seen an lot, done a lot and endured an lot. This gotta be my favourite dialogue from him:

 


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#2156
Lady Artifice

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You're absolutely right, really. Alistair leaving at a critical time was wrong. I'm no friend of Loghain, but surely the welfare of thousands of people can be put before seeking justice upon one man?
 
With all due respect to Bioware and its employees, I don't see it as the best writing. The people of Ferelden, Loghain and Alistair included, behave in ways that simply don't make sense. Alistair, abandoning Ferelden to its fate? Realistically, I don't see it happening any more than Loghain entrusting Howe with so much political power. We know from extra dialogue in RTO that there were options to allow both Loghain and Alistair to remain in the party. Cut content that likely didn't fit in with story/gameplay decisions.
 
If it means anything to you, when I kill Loghain, I don't do it for Alistair. I do it for myself, and for the necessity of Ferelden. As long as Loghain lives, he will always feel compelled to serve Ferelden, Grey Warden or not. He will eventually destroy what he loves most.


It makes it difficult sometimes to RP truthfully. All of my characters see potential wisdom in using Loghain as a tool, but Bioware is making me choose between depending the rest of the game witch the self-righteous, paranoid, and abrasive racist or the compassionate and dorky guy who was willing to stand beside through anything and everything up until now? Umm....

I still do spend it with Loghain on a quarter of my play throughs.

..but he always bugs me.

#2157
Mykel54

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I find Alistair disobeying Riordan, but mainly abandoning Ferelden, to be totally out of character for him. You can ask him in camp about leaving, and he says he will not leave Ferelden, even if the situation looks hopeless.

 

I also find Riordan suddenly turning up and saying: "we can recruit another warden", to be a gigantic plot hole. It is explained nowhere where he gets the blood, nor we are given the obvious choice to recruit someone else rather than Loghain. The decision of recruiting him, and pitting him agaisnt Alistair, feels like forced drama to me, because the situation could easily be avoided.

 

Honestly, i think the main reason to spare Loghain is if you want both you and Alistair to survive (no dark ritual). Having Loghain alive is the only way to get such outcome, while killing him automatically forces you to sacrifice Alistair or yourself (no dark ritual here).


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#2158
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I find Alistair disobeying Riordan, but mainly abandoning Ferelden, to be totally out of character for him. You can ask him in camp about leaving, and he says he will not leave Ferelden, even if the situation looks hopeless.

 

Yep, I remember that. Which further adds to my point of why I find Alistair acting the way he does at the Landsmeet almost comical. The fact he goes from that, to just throwing a tantrum and leaving the fight altogether? Man... what about this picture seems off?

 

I also find Riordan suddenly turning up and saying: "we can recruit another warden", to be a gigantic plot hole. It is explained nowhere where he gets the blood, nor we are given the obvious choice to recruit someone else rather than Loghain. The decision of recruiting him, and pitting him against Alistair, feels like forced drama to me, because the situation could easily be avoided.

 

I don't want to say the Wardens just keep a giant stash of blood, but I thought they had their way of being prepared for Joinings, despite the short notice. Wasn't there a point in Ostagar when you could ask Duncan why you had to collect blood, that he should have some? And Duncan replies that whether he did or not wasn't the point, that working together, and collecting the blood yourself was part of the joining. So my guess would be is that Wardens always have some on them, or something prepared in order to do so.

 

Honestly, i think the main reason to spare Loghain is if you want both you and Alistair to survive (no dark ritual). Having Loghain alive is the only way to get such outcome, while killing him automatically forces you to sacrifice Alistair or yourself (no dark ritual here).

 

Yeah if you look at it as basically exploiting the game, and getting the best of both worlds. But thinking ahead like "I need to harden Alistair, and blah blah" takes away from the immersion to me. But I'm just speaking from my own opinion.



#2159
TEWR

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I did say I would explain how my DN came to trust Loghain. I suppose right now is a decent time to elaborate on that.

 

First, one must understand that while some things differ in my DN's tale of events, ultimately it changes little. Second, my Aeducan saw Fereldan politics as being akin to a child's plaything compared to the brutal intrigue of Dwarven politics. Oh, that's not to say that he did not find them to be brutal themselves, only that Dwarven politics were much worse.

 

It was simplistic, easily maneuvered for him.

 

But let's start off with Ostagar, shall we? Upon arriving with Duncan and Darius Brosca (other Warden Origin recruits had arrived ahead of them), he was dumbfounded at Cailan's lack of respect for the lives of his men. All this manchild of a king can say every few minutes is "glory this, glory that". It infuriated him to see a commander -- a king no less -- not take the Darkspawn seriously just because battles came easily for them thus far.

 

That was a familiar tale. The Dwarves thought the same thing when they fought the Darkspawn initially, yet look at what it cost them. An entire empire, gone without a trace, leaving only vestigial remnants.

 

Then, when he hears that Cailan is refusing reinforcements who are only a week away, he couldn't contain himself any longer. He spoke up and chided Cailan for his childish mentality. Duncan wasn't pleased, but Xanthos didn't care. He couldn't leave such a state of affairs like that all because of some silly notions of "keep quiet and appease the nobles" that Duncan espoused.

 

Mind you, he did not hate Duncan, but he found that he was operating on the wrong side of things. You can advise the crown and your allies without antagonizing them and without playing the fool. Cailan didn't take it to heart as he should've. Indeed, Cailan just seemed to pass it off and mention how it was like he was around Loghain again.

 

After Duncan reprimanded him, the two of them got into a heated discussion on it, with both conceding that perhaps their form could use a bit of work.

 

Darius and Xanthos were given the option to explore, which they elected to do. My DN would teach Darius about Dwarven lore and history -- indeed, shedding light on the nature and construction of Ostagar -- while the two of them also talked to various soldiers.

 

They found out that for every hour, two units of men (a unit seems to be four people in Thedas) arrived every hour, with the following day leading some to believe it will double. Even so, the Teyrn -- the one whom Duncan believes will make the difference -- worries that might not have been enough.

 

He then talked to the Ishal guard to find out that lower passages were being explored, that Loghain had discovered them three years prior through word of his second-in-command Cauthrien and was double-checking their routes for anything that could pose a threat to the battle*. Xanthos found this to be sensible. Three years might've changed a bit on the layout. Debris could've fallen and thus rendered any maps made to be not quite as accurate.

 

The two of them then crossed the bridge and talked to another soldier who informed them that the Chantry was here, tending to the wounded and offering spiritual guidance, as well as the Circle of Magi. Darius was curious as to how many mages were there (a curiosity my DN shared) but when told only less then a dozen mages were sent from the Circle with only perhaps thirty to forty Templars*, Xanthos was understandably perturbed.

 

Magic is incredibly useful towards fighting the Darkspawn. Templar abilities as well. To find that Ferelden's forces at Ostagar are being denied two of their most useful assets in fighting the Blight made him question what in the hell was going on in the minds of the officials. This was something he'd known well through his time interacting with Dwarven nobility.

 

But he didn't lose hope yet. A fool of a king and a lack of additional forces doesn't mean things are without promise. Success can still be achieved. So he presses on, talking to Daveth and Jory, forming a basis of an opinion on them. Daveth shows promise.

 

But something catches his eye. Or rather, his ear. He hears the ramblings of a man, begging for everyone to get out while they still can. Darius walked over to see the man and hear his words, with Xanthos standing a bit away, and the man was in such a panicked state that he likened the Darkspawn to caterpillars on a tree.

 

Understandably, Darius was unnerved. He had fought only a few Darkspawn in the Deep Roads through their journeys. With a hand on his compatriot's shoulder, my DN calmed my DC and assuaged his fears, though taking in the comments of another injured party who said that he "could feel it inside of him". That "he calls".

 

He may not have been a Warden yet, but he knew enough about Darkspawn from his studies to know that if you hear a calling, it's an Archdemon.

 

Jump across the encampment towards the area where archers are practicing, a sergeant is giving tips on Darkspawn, and two soldiers are discussing things about the battles. He heard talk of ghouls, which is not good for morale. He heard them mention Ogres, knowing full well what that meant. They were living siege weapons of the Darkspawn, able to destroy fortifications and hurl boulders as if they were nothing.

 

Knowing that Ogres can number well into the dozens, he feared for the state of Ostagar, who had little weapons of their own (as in ballistae, catapults, trebuchets, **** like that). Oh, they had some, but they did not seem to be enough (and I'd argue, perhaps not all in the best places).

 

Next he heard, from various sources, the resentment on calling for Orlais for aid. Many soldiers were accepting of the idea, but just as many voiced their disapproval with it. He could empathize a bit with that. Orlais' history is checkered, especially during Blights, but at the same time he wondered whether people were being sensible. On the one hand, it's a risk, but on the other hand, a calculated one that brings with it more reinforcements.

 

However, Orlais should not be the one people go to for immediate assistance. The journey through the Frostbacks or across the Waking Sea/Amaranthine Ocean would take far too long.

 

So he does not begrudge anyone their skeptical -- if not dismissive -- attitude towards Orlesian assistance.

 

What else was there? Well, there was the scout in the Wilds, who talked of how his entire forces were decimated and had to deliver his message (funnily, I've always heard a thump as he left so I think he didn't make it as far as he thought he could =P).

 

There's also the problems at the war council, where Cailan thinks it'd be wise to wait for reinforcements that will take at least a month and a half to reach them (the pass down/up the Frostbacks takes at least two weeks, per its description). This is the same man who denied forces that were a week away (less in fact!). Also the Chantry shooting down Uldred's idea for no reason other then that he was a mage.

 

Also what Cailan's Royal Guard says about him. First, that he routinely blows off Loghain. Second, that he drinks. He's drinking... before a damn battle. ****** hell, that's all you need -- a commander who's drunk. Drinking is fine as a celebratory measure after a particularly hard-won battle, but before is just... asinine.

 

The battle itself had its own problems, like how Ostagar is being used in an improper fashion. A fortress is meant to keep its forces safe and inside, yet they're fighting outside. My guess is that because Cailan wants his big heroic charge that will be sung from history for ages to come, Loghain was forced to capitulate and form a strategy that could work based on what info they have.

 

But then it just grew worse, from Cailan's use of one volley of arrows rather then a protracted assault from archers stationed behind the army under his command (preferably by archers behind a phalanx formation) to his wasting of Mabari troops (who work much better as support units rather then on their own, unless you're going up against mounted enemies who will actually know fear) and finally to his reckless charge out into the valley.

 

Throw in everything that happened with Ishal to the Wardens' keeping Loghain and Cailan in the dark (in my headcanon, Duncan told my DN he was going to tell those two certain information, true or not, after the battle to convince them it was a Blight) and my DN could not hold Ostagar against Loghain.

 

My DN also heard enough rumors about the ongoing Civil War in Ferelden to piece together what happened, and while he condemned Loghain as a fool of a politician he knew he was stuck between a rock and a hard place and that he did not seek a Civil War at all (I can go into detail on what the rumors about the war signify). Damaeus and Amalia Cousland had informed him of what Howe had done.

 

With Howe in control of a vast swarm of land, that posed a military threat that Loghain needed to keep on his side. Supply lines and needed manpower were in Howe's control. Unfortunately, Howe was not a team player, as evidenced by his embezzling, rampant culling of dissenters, kidnapping nobility and torturing them, etc.

 

Being sent an assassin was not something he found to be a mark against Loghain either. Assassination was commonplace for him. He foiled so many attempts on his life that he was inured to it all. Rather, he finds that if someone tries to kill him, it means they recognize him as a threat and he takes it as a compliment.

 

Also he got a good friend out of it, with vital information on Antivan politics.

 

Loghain also sought out an alliance with the Circle and the Dwarves. Though his approach was not the best for the latter (by sending a fool of an ambassador, a man who puts the ass in that word) and Uldred fucked up the former, Loghain's intentions were solid.

 

The slavery one is the only thing my DN truly holds him accountable for, but he was able to grasp everything that led up to it being made.

 

In the end, my DN saw where Loghain was coming from in all regards, because he did not just accept the notion of "THIS IS A BAD MAN".

 

And that's why he trusted Loghain. He could see the man behind the curtain. Besides, at the point of where he can be recruited, Loghain can't feasibly do anything more without hurting his image further. If he betrays me, it marks against him. If he fights with me, it helps redeem him in the eyes of those who reviled him for his actions.

 

* Yes I realize some things differ, like how I have multiple Wardens or the exact nature of Ishal's lower levels or whatever. But I don't take away from the major elements too much.

 

TLDR is that my Aeducan was a shrewd, cunning, perceptive person who did not let others dictate his thoughts on a subject, but rather formed his own opinions based on all the information he could gather.


  • dragonflight288 aime ceci

#2160
sylvanaerie

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*Snip*

 

TLDR is that my Aeducan was a shrewd, cunning, perceptive person who did not let others dictate his thoughts on a subject, but rather formed his own opinions based on all the information he could gather.

 

*Sigh* A rhetorical question that turned into a wall o' text.  *Headdesk*.  Look at the amount of time I've had an active account here. Considering every thread on BSN invariably turns to this topic, you don't think I haven't heard every conceivable argument as to why people would want to recruit Loghain?  I still don't like the character and don't want him in my warden's camp.  I should need no other excuse than "I play this game for fun and having a character I can't stand in the game any longer than I have to put up with him is kind of a fun-sucker".  Your post reads a whole lot like Knight of Phoenix--Loghain's biggest fan--to me, a very reasoned argument, but reason doesn't have a whole lot to do with it since my primary goal for not recruiting him is to actually have fun in my game.

 

I've always been one to say "There is no right or wrong way to play Dragon Age".  If you chose to recruit him (for any reason at all) to add to your warden's story then that's fine.  You don't have to explain it to me or anyone.  It's a very personal decision and entirely up to the player.  I accepted long ago that people's perceptions differ so widely, there isn't going to be a middle ground there.  You either love the character or you hate him.  Which is another reason why I just find recruiting him to be so inconceivable (from my perspective).


  • Ryzaki, moogie1963, Xetykins et 1 autre aiment ceci

#2161
TEWR

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Oh no, I got that it was rhetorical (at least, long after I posted my post where I quoted your question. Initially I took it seriously. Years of debate makes me miss a lot of dialect). I was just bored out of my skull and figured I'd post it for kicks, not in address to you but rather since Loghain is the point of discussion, for people to read. perhaps for those who earnestly wonder how a person can trust him.

 

Your rhetorical question merely served as the backdrop for it, but as I recall you've been in numerous other discussions on Loghain in the past that I've been in. My apologies for failing to include this in the TLDR post however.

 

Also I wanted to talk about my DN. I enjoy doing that, shameless self-congratulatory ego-stroking on my part that it is.


  • dragonflight288 aime ceci

#2162
sylvanaerie

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Oh no, I got that it was rhetorical (at least, long after I posted my post where I quoted your question. Initially I took it seriously. Years of debate makes me miss a lot of dialect). I was just bored out of my skull and figured I'd post it for kicks, not in address to you but rather since Loghain is the point of discussion, for people to read. perhaps for those who earnestly wonder how a person can trust him.

 

Your rhetorical question merely served as the backdrop for it, but as I recall you've been in numerous other discussions on Loghain in the past that I've been in. My apologies for failing to include this in the TLDR post however.

 

Also I wanted to talk about my DN. I enjoy doing that, shameless self-congratulatory ego-stroking on my part that it is.

 

It is a very personal game and we do get so attached to our characters (and their friends).  Bioware truly created a masterpiece with Thedas and it's people.  (Yes, even Loghain). :P

 

That's something we can definitely agree on!


  • dragonflight288 aime ceci

#2163
Mykel54

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I don't want to say the Wardens just keep a giant stash of blood, but I thought they had their way of being prepared for Joinings, despite the short notice. Wasn't there a point in Ostagar when you could ask Duncan why you had to collect blood, that he should have some? And Duncan replies that whether he did or not wasn't the point, that working together, and collecting the blood yourself was part of the joining. So my guess would be is that Wardens always have some on them, or something prepared in order to do so.

 

 

Thing is that there is no explanation ingame for any of this. According to the game (Riordan), you need archdemon blood in order to prepare a joining. There is nothing about "if you get a powerful concentration of average darkspawn blood, it can substitute for archdemon blood". I know Gaider said this some time ago, but it is not in the game, it has no value for me because it is not in any published material - if it was in a book or comic, then i would concede the point.

 

Regardless, the issue is that whole DAO game is based around the fact that the wardens were killed, and there is only alistair and you. The choice at the end is based around this too. The game goes at great lengths to explain why you cannot make more wardens. Then, out of the blue, after defeating Loghain, you can suddenly make new wardens. But only him, no one else. It makes no sense at all, it feels contrived.

 

After recruiting Loghain, the issue is never addressed either, so the plot hole is never resolved. What is worse, by making Loghain a warden, you force Alistair to act out of character - abandoning Ferelden while a Blight is going on. A much more realistic portrayal could have been, that Alistair accepts the decision, but his relationship with you goes -100 approval, and you can never get it up beyond 0 (neutral). Basically you sacrifice your friendship/romance with him. That would make sense, and would make a lot more people recruit Loghain.

 

Let´s pretend for a moment that the following happened in game:

- Before you go to the warden cache in Denerim, Riordan tells you to look for blood for the joining, and explains to you how to bypass the lock to a secret room, using your own blood and saying the warden oath. You find equipment and archdemon blood, enough to attempt one joining. Riordan tells you to keep an eye out for a suitable candidate, and when you find him, bring it to him.

 

Now you have several choices:

- you can recruit a redcliff knight who is interested into being a warden, if you do so, you attempt the joining but he dies (plot decided so). At the landsmeet, you have no more blood so Riordan won´t say anything.

- if you are at the landsmeet and still did not recruit anyone, then after defeating Loghain, Riordan steps up as usual. This time there was a proper explanation prior to the event, so the whole thing does not come out of the blue. If you recruit him, then Alistair is pissed off at you but does not leave Fereldan - you could even have him leaving the party, following Riordan instead of you, because he no longer wants to take your orders.

 

So i guess i have 2 choices now do i?

- Accept what is in the game at face value, in which case i find it best to let Alistair kill Loghain, and avoid the troublesome plot holes

- Go through many mental gymnastics to justify how Loghain was recruited, plus deal with the fact that Alistair acts out of character

 

So what is your poison?


  • sylvanaerie, moogie1963, -TC1989- et 1 autre aiment ceci

#2164
-TC1989-

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Thing is that there is no explanation ingame for any of this. According to the game (Riordan), you need archdemon blood in order to prepare a joining. There is nothing about "if you get a powerful concentration of average darkspawn blood, it can substitute for archdemon blood". I know Gaider said this some time ago, but it is not in the game, it has no value for me because it is not in any published material - if it was in a book or comic, then i would concede the point.

 

Regardless, the issue is that whole DAO game is based around the fact that the wardens were killed, and there is only alistair and you. The choice at the end is based around this too. The game goes at great lengths to explain why you cannot make more wardens. Then, out of the blue, after defeating Loghain, you can suddenly make new wardens. But only him, no one else. It makes no sense at all, it feels contrived.

 

 

Well we can agree the missed writing at this point was all over the wall, and I guess I just took what the game offered me. But I would assume, since seeing that you only needed a drop of Archdemon blood, that they bleed that sucker dry. Now can an Archdemon supply endless drops for hundreds of years until the next blight? Probably not, so that in itself is questionable. I guess at a certain point you have to just nod it off, and roll with it. As messed up as it can get, what are you going to do?

 

After recruiting Loghain, the issue is never addressed either, so the plot hole is never resolved. What is worse, by making Loghain a warden, you force Alistair to act out of character - abandoning Ferelden while a Blight is going on. A much more realistic portrayal could have been, that Alistair accepts the decision, but his relationship with you goes -100 approval, and you can never get it up beyond 0 (neutral). Basically you sacrifice your friendship/romance with him. That would make sense, and would make a lot more people recruit Loghain.

 

 

And that would have been a much more acceptable outcome. I know Alistair would have hated having to fight with Loghain, but not to the point he abandons his promise to Duncan, his oath to the Wardens, and leaves Ferelden behind altogether.... that's just simply ridiculous. I mean for me, it completely ruins his character.

 

Let´s pretend for a moment that the following happened in game:
- Before you go to the warden cache in Denerim, Riordan tells you to look for blood for the joining, and explains to you how to bypass the lock to a secret room, using your own blood and saying the warden oath. You find equipment and archdemon blood, enough to attempt one joining. Riordan tells you to keep an eye out for a suitable candidate, and when you find him, bring it to him.

Now you have several choices:
- you can recruit a redcliff knight who is interested into being a warden, if you do so, you attempt the joining but he dies (plot decided so). At the landsmeet, you have no more blood so Riordan won´t say anything.
- if you are at the landsmeet and still did not recruit anyone, then after defeating Loghain, Riordan steps up as usual. This time there was a proper explanation prior to the event, so the whole thing does not come out of the blue. If you recruit him, then Alistair is pissed off at you but does not leave Fereldan - you could even have him leaving the party, following Riordan instead of you, because he no longer wants to take your orders.

So i guess i have 2 choices now do i?
- Accept what is in the game at face value, in which case i find it best to let Alistair kill Loghain, and avoid the troublesome plot holes
- Go through many mental gymnastics to justify how Loghain was recruited, plus deal with the fact that Alistair acts out of character

So what is your poison?

 

Yeah, I don't imagine it would have been that hard to clear that up a little bit. I couple of lines explaining how he has the necessary items, and where we can pick them up, or obtain them would go a long way in explaining quite a few things. Even if it was basic explanation, and a little vague..... at least it was addressed. The fact he basically hears the word Joining as a Batman signal, and just whips it out is pretty confusing.

 

But given all that, I have to go with what the game offers me. And the sad reality is Alistair does act like this, and I do need capable fighters, any fighters to help with the blight. Its pretty stupid, but I guess my poison is just simple acceptance of what I can control.



#2165
Lord Raijin

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Loghain not only deserted (a capitol punishment offense) from his post in Ostagar leaving his king in an vulnerable state with no backup, but he also created a civil war. He hired a group of assassins to kill any remanding members of the Grey wardens so essentially he declared war against the Grey wardens. The very group of people who specializes in dealing with the Darkspawn. He then declares himself King. He is a disgrace to his country. His actions cost many people their very lives.

 

I always kill him.



#2166
Fexelea

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I've killed him on every playthrough I can think of. He let Maric's son die.

 

Also, I wanted to be Queen wih my Ali <3



#2167
Lord Raijin

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If I could I would of executed Anora too. Shes a terrible leader and ruler.



#2168
TEWR

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Loghain not only deserted (a capitol punishment offense) from his post in Ostagar leaving his king in an vulnerable state with no backup, but he also created a civil war. He hired a group of assassins to kill any remanding members of the Grey wardens so essentially he declared war against the Grey wardens. The very group of people who specializes in dealing with the Darkspawn. He then declares himself King. He is a disgrace to his country. His actions cost many people their very lives.

 

I always kill him.

 

Clearly you don't understand desertion. Desertion is what Hawke and company did, because they had no intention of fighting against the Blight still. Loghain didn't desert, he retreated in order to attack the Darkspawn again with better resources (which, yes, he was going to do. It's the entire premise of his speech at Denerim after Ostagar).

 

He never declared himself King, he declared himself Regent (something Anora did not dispute because politically it was in her best interest -- and also Ferelden's best interest -- that she stay with her father). However, the difference between the two titles is lost on some people, like Imrek.

 

 

 

If I could I would of executed Anora too. Shes a terrible leader and ruler.

 

Not really. She's a fantastic ruler.


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#2169
Riverdaleswhiteflash

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Not really. She's a fantastic ruler.

She is said to be a fantastic ruler. I can't blame those who say that the events of the game don't bear this out, even if I can see mitigating factors in the failures they're citing.



#2170
Lady Artifice

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This hard lined "terrible ruler/fantastic ruler" stuff goes on all over the place. The Celene thread? TONS of people making totally subjective ciaims about whether Celene is great/terrible or Gaspard is great/terrible as though they're stating objective facts. Has living in the real world, where political leaders are also always interpreted differently and contested in regard to their "greatness", taught us nothing? 

 

When you have a character like Anora, who one person could completely perceive as being politically savvy and cunning, but also feel that her backstabbing and deceitful qualities MAKE her a terrible ruler...While another person could feel that her backstabbing and deceitful qualities make her a very EFFECTIVE ruler...

 

While another person, who was never backstabbed by her in the first place, could see her as just another cautious politician, who tries completely reasonable tactics to keep control over her country...

 

When you have all that, it is absolutely a matter of opinion what kind of ruler she is. We should treat our opinion like it is opinion.


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#2171
Guest_StreetMagic_*

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I have two preferred Warden stories. Sacrifice myself or sacrifice Loghain for his own redemption. I was almost settled on the US being my canon, but I'm changing it at the last minute. I'm back in the Loghain camp. I love that crotchety bastard.


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#2172
-TC1989-

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This hard lined "terrible ruler/fantastic ruler" stuff goes on all over the place. The Celene thread? TONS of people making totally subjective ciaims about whether Celene is great/terrible or Gaspard is great/terrible as though they're stating objective facts. Has living in the real world, where political leaders are also always interpreted differently and contested in regard to their "greatness", taught us nothing? 

 

When you have a character like Anora, who one person could completely perceive as being politically savvy and cunning, but also feel that her backstabbing and deceitful qualities MAKE her a terrible ruler...While another person could feel that her backstabbing and deceitful qualities make her a very EFFECTIVE ruler...

 

While another person, who was never backstabbed by her in the first place, could see her as just another cautious politician, who tries completely reasonable tactics to keep control over her country...

 

When you have all that, it is absolutely a matter of opinion what kind of ruler she is. We should treat our opinion like it is opinion.

 

I agree. I tend to speak out when someone gives a logical opinion. I will call out people for making weird assumptions, or crazy comparisons. But usually I look for a good debate, an intellectual debate. Overall, people can play however they want. If you want to execute Loghain because he's too old in your opinion, it's your call. But it does make me shake my head, when they slaughter people and follow that up with saying something like "I did it for my Alistair, because hes so dreamy :wub: " or some kind of crap.... its a little creepy.

 

I mean, Loghain leaves Cailan to die because he was tired of trying to convince him. He ultimately decided to save the lives of the men under his command, rather than throw them away, and wait for another opportunity to fight the blight, and save Ferelden from destruction. That is incredibly whacked out and just inhumane, right? But they will gladly slaughter Anora and Loghain, and shift the power of Ferelden to Alistair, because he is their lovey dovey. You are telling me the former is worse? Sometimes you have to slowly nod, and walk away from some people. The people that can actually give a good reason for what they do, I'm more than happy to debate with them. But some of the people I see on here....  -_-


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#2173
Mykel54

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My perception on Loghain is that his retreat was tactically sound and probably the best option, given the circumstances. The general idea ingame is that the defenders were overconfident (had won several times before) and underprepared, so the darkspawn surprise them with vast numbers.

 

However my opinion on him starts souring just after that, because he starts acting like a lunatic obsessed with orlesians, which he is. What Loghain should have done after seeing all those darkspawn in Ostagar, is to think: "well maybe this is really a Blight, so i better call the grey wardens from Weisshaupt, just in case". He also should not have hunted down the 2 remaining wardens, instead working with them to get advice about battling darkspawn. He knows how to fight orlesians, but fighting darkspawn (tireless and non-sleeping monsters that corrupt the land) is a totally different thing.

 

In short, after Ostagar, Loghain should have seen that the darkspawn were the main threat to Ferelden. He didn´t, instead he focused on holding onto power so he could make sure to keep the orlesian wardens (and chevaliers) out, while hunting down the remaining wardens because they were a political threat - a banner for rebels agaisnt his rule. Loghain is the kind of nationalistic guy who thinks that if fereldans could throw the orlesians on their own, they can also defeat the darkspawn on their own. A basic trait about Loghain is that he is suspicious of anything non-fereldan, he wants to keep the country free from external influences.

 

Once you can understand Loghain, he becomes a bit more sympathetic, but it does not remove the fact that he screwed up really badly after Ostagar, and that his obsession with Orlesians almost made the country fall to the darkspawn. All the hard work the PC in DAO has to do is because Loghain refuses to back down. So it is natural that the PC should have a grudge against him.

 

Anyway, about recruiting him. If we accept that the joining ritual for him was somehow explained and possible ingame, and we stick with what the game gives us - that is choosing between Alistair or him.

My warden would always pick Alistair: he is a templar (incredibly useful in the wardens - is likely the archdemon has some spells too), he is loyal to the wardens (this is important, look how Anders deserted), and he obeys all your commands even if he disagrees. He is young (has many warden years left), dutiful and protectful (wanted to save Duncan, wants to save you from the sacrifice). All in all, he is a solid ally to have along, and his faults can easily be overcome with the fact that you are in charge, so as long as you make the harsh decisions he cannot do, all is going well for the wardens.

 

Loghain is apparently a good general, but he knows how to fight other humans ,not darkspawn, which require an entirely different approach. He is also a stubborn guy who will always have Ferelden as a priority over anything else - just imagine telling him "Denerim is lost, we need to go Orlais and regroup with the wardens there". He would go all Anders on you. He is also old (has less warden years left), we are unsure how good a fighter he is, but his main thing is being a general, not a warrior, so i guess Alistair is better (due to dragon-blood too). He is ruthless and cunning, but he is not in charge - you are. So if you want to save kittens on trees, you will do it anyway. You could ask him for advice, or put him in command of fereldan soldiers to get the best use of him, but remember that you made him a warden, not a fereldan general. He needs to fight the archdemon with you, not be leading the soldiers somewhere far away. Also putting him in charge of fereldan soldiers could bring up a whole can of worms - what if he rebels agaisnt you? "You dare sacrifice this land, I will show you how to save Ferelden!"

 

Last reason is that you do not know if Loghain will survive the joining, so all in all, recruiting him is a hell of a gamble. You automatically lose a lot and what you gain is highly questionable. I could see a human noble warden, who married Anora and spared Loghain, how he could trust Loghain more. If you are married to his daughter, then he has more reasons to keep you alive and like you. If you are fereldan like him, you are more likely to agree that sacrificing Ferelden is not an option. Also, executing Alistair makes sense in this case because he is a threat to your rule.


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#2174
Just Another Gamer

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When I was first playing thegame, I got the shock of my life that the game even allowed him to be one of the companions! Then I realized that this game is not about ethics or morality. There is no good or bad. Players can choose to be saints or sinners.
In my opinion, Loghain is a murderer, responsible for the death of a noble king, among others. When the choice to kill him came, I was very happy but then I let Alistair kill him as Loghain was responsible for Duncan's death too.
And if I could have got the option to kill Anora also, after killing Loghain, I would have liked this game a lot more!



#2175
Monica21

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Huh. "This game is not about ethics or morality. There is no good or bad. But I killed Loghain because he's a bad man who killed a noble king."

 

That doesn't really work.


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