There's something amazing about a game this emotional, there really is.
But to top it off, I've never had a game make me feel awful quite as much as shooting Mordin in the back as a result of what I thought was the right choice to make at the time. Finishing off Wrex later was unfortunate but expected, a result of the decision, but it didn't make me feel terrible like shooting Mordin did, as Mordin was my most favorite character right after Garrus in the entire series. ![]()
Of course, why would the emotional roller coaster stop there? I ended up feeling extremely sad and depressed after the mission on Thessia, feeling as though I, as a player messed up so terribly and everything wasn't going well. Of course that depression fell off pretty quick as it got more upbeat after that, but I have to admit the Thessia mission was an emotional rollercoaster of disappointment with not only oneself but with the entire galaxy and the entire Asari race being screwed over by the incompetence of the Asari government.
I have to admit though, I was pretty angry at Kai Leng, but he was a pretty good nemesis against my melee build Shepard. Not quite good enough, but hey he had the gunship, which wasn't super fair, but hey, it's not a big deal. Overall, I finished that mission with a massive feeling of failure, which if it was the intent of the narrative, I say bravo and jolly good writing indeed!
It's just amazing how a video game can create such strong emotions with its well-written characters and plot.
I know it's several years later, but are there any parts that still bring any sort of emotion to the surface for you?





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