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How worried do Nvidia and SLI users need to be?


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#1
Spirit Keeper

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Dragon Age: Origins at least for me cannot be played stably in multi-gpu/sli mode. Dragon Age 2 had and still seems to have issues with both SLI and Nvidia cards (DX11 causes the game to 'freeze' for a few seconds when walking around places or when enemies spawn, DX9...don't use DX9 in SLI/Multi-gpu mode). Radeon cards seem to have gotten away with DA2.

 

Now that Inquisition is going to be on a new engine with much better graphics i'm a little worried that my gtx 690, which is both an Nvidia card AND multi-gpu card. Is just going to....idk, blow up or go insane and murder my family or start sacrificing goats...I like goats, they're funny and I like my family most of the time too.



#2
Knight of Dane

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I use Nvidia and both games run fine for me, just not Origins with texture mods apparently.

 

Though Origins does suffer from other glitches.



#3
AlanC9

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It's a bit silly to worry that a new engine will have the same problems that the old one did. If it has problems, they'll be new ones.

#4
Spirit Keeper

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It's a bit silly to worry that a new engine will have the same problems that the old one did. If it has problems, they'll be new ones.

Not necessarily. DA:O and DA2 are different games on the same engine yet they both have different issues based on card type and sli/multi-gpu status. How well a game is made to work with a card type and/or sli/multi-gpu settings starts with the game itself and how well it can account for these things, then I would guess that companies, like Nvidia then work on updated drivers to improve upon this. But if you start off with a game that hates SLI for example, then it likely will never work well with that setup. 



#5
Spirit Keeper

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I use Nvidia and both games run fine for me, just not Origins with texture mods apparently.

 

Though Origins does suffer from other glitches.

I can put Origins in single-gpu mode and then it's fine. 60FPS not stuttering etc. If only I had such luck with DA2. With how pretty DA:I is looking though i'm concerned that if I want to get a solid 60fps then i'd have to run the game in multi-gpu mode which would be an issue if DA:I suffers like DA:O and DA2 has.



#6
AlanC9

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But if you start off with a game that hates SLI for example, then it likely will never work well with that setup.


Right. So what do DAO and DA2 have to do with anything? New engine is new engine.

#7
Spirit Keeper

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Right. So what do DAO and DA2 have to do with anything? New engine is new engine.

Because it's still a game, a game which will have to work with as many setups as possible. New engine or not it still has the potential to be poorly optimised for certain cards types like Nvidia or setups like SLI.



#8
Knight of Dane

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AlanC9, bugs from the two first games may still reappear if Bioware are using the same programming approach. I'm not sure if there is anything besides coding langauage might make cross-engine bugs.



#9
tmp7704

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Because it's still a game, a game which will have to work with as many setups as possible. New engine or not it still has the potential to be poorly optimised for certain cards types like Nvidia or setups like SLI.

The Frostbite engine they're using for it was utilized in Battlefield games (as well as couple others) so if you can get your hands on one, it can probably give you idea how it's going to perform on your system.

#10
AlanC9

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Because it's still a game, a game which will have to work with as many setups as possible. New engine or not it still has the potential to be poorly optimised for certain cards types like Nvidia or setups like SLI.

 

Or it might work well on Nvidia cards but not on ATI's. Is there any reason to be worried about NVidia in particular? Besides what's in your own rig, of course.



#11
Zubie

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Never had any issues with either game with my Crossfire setup. ;)

 

3D in DA2 required a bit of tinkering though.