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Mass Effect 4 and where Bioware should go!


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#126
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My vote is still for a small scale story similar to Firefly with no pretenses to galaxy altering events or grand war narratives

 

That would be gorram epic.



#127
Mcfly616

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Yeah, choice of species would be amazing. Can't say I wouldn't have a first class seat on the hype train. That, and the emphasis on exploration.

#128
DeinonSlayer

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Yeah, choice of species would be amazing. Can't say I wouldn't have a first class seat on the hype train. That, and the emphasis on exploration.

I'd be curious in DA:O how many people defaulted to human noble. I see that as the "Sheploo" of DA:O - never did play as one.

 

They went to a lot of trouble to implement, say, female dwarf commoner, and I heard only about 2.3% of players chose that one.



#129
Steelcan

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I'd be curious in DA:O how many people defaulted to human noble. I see that as the "Sheploo" of DA:O - never did play as one.

 

They went to a lot of trouble to implement, say, female dwarf commoner, and I heard only about 2.3% of players chose that one.

Human Noble is the best origin imho



#130
Mcfly616

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Well, I'm not expecting a selection as large as say TES has. Even though Mass Effect has just as many species/races as The Elder Scrolls, BW does voiced protagonists. So, I'd probably expect them to stick with the council races as selectable protagonists. Anything more would be a welcome surprise.

#131
sH0tgUn jUliA

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Badassfully, I want to play the first Elcor Spectre.


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#132
SporkFu

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Badassfully, I want to play the first Elcor Spectre.

As long as we don't have to talk to any other elcor and the protagonist has no voice, otherwise MENext will be 80-90 hours long, and feature 25 hours of combat.



#133
AlanC9

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I'd be curious in DA:O how many people defaulted to human noble. I see that as the "Sheploo" of DA:O - never did play as one.

 

They went to a lot of trouble to implement, say, female dwarf commoner, and I heard only about 2.3% of players chose that one.

 

Somewhat lower, apparently. Per David Gaider:

 

 

 

As for the figures we have, our telemetry is able to break down unique accounts that play the game more than once or restart-- and the figures I quoted for DAO are the number of unique accounts that ever played an origin, whether it was all the way to the end or not. I'm not going to start rattling off figures (since I don't have them in front of me, and wouldn't be at liberty to start handing them out even if they were) but I do recall the dwarven origins being 5% of the total (3% dwarf noble, 2% dwarf commoner). The elven figure was higher, but still a fair distance from the human noble and human mage.



#134
von uber

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Interesting, but would miss out those who don't play through origin; no idea on that sample size.

#135
KaiserShep

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My vote is still for a small scale story similar to Firefly with no pretenses to galaxy altering events or grand war narratives

YES.

 

I think the post-war galaxy would be a great setting for this. You'd have entire populations reinvigorating colonization efforts and new governments to contend with.



#136
von uber

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Hope i don't see liara f**k her.she died in my game  . sequel  of course,prequels are lame.  :)  ;)  :P  :D  :lol:     :rolleyes:    :ph34r:  blue octopus head ugly why do people romance her  don't give a f*ck http://youtu.be/tRNR3RbcVXI?t=29s so long liara i won't miss you damn that face made me laugh hard haha peace at least  

 

Annndddd breathe. Tell you what, this'll cheer you up:

 

CbvvK18.jpg


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#137
MassivelyEffective0730

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I'd be curious in DA:O how many people defaulted to human noble. I see that as the "Sheploo" of DA:O - never did play as one.

 

They went to a lot of trouble to implement, say, female dwarf commoner, and I heard only about 2.3% of players chose that one.

 

That's kind of large considering the effort.

 

I've only ever played human characters in any game that lets me pick. I also typically play with default/stock looking characters, unless the game (like DA:O) makes them look so hideous that I have to make a custom character. 

 

I personally do not see Shepard as looking anything but Sheploo. Or Femshep as a redhead. For me, it's part of the significant green-eyed redhead heroine ideal.

 

I never saw Revan as looking anything but like this: 

 

k_screen001.jpg

 

Which of course sucked when Drew made him have long hair and a beard during this time. Kinda sucks, since he was a bit of a redhead too.

 

I won't lie, when the poll was conducted about selecting FemSheps appearance, I clicked straight on the blonde that won, and then I clicked on the Redhead. That's how Femshep would look imo.



#138
DeinonSlayer

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See, for me it's just the opposite. I've only ever used custom characters and have no interest in playing as Sheploo (or pure paragon/renegade). I try to incorporate as much divergence into my playthroughs as possible so as to maximize the content I see. I first played female city elf, then male dalish, then female human mage, then male dwarf commoner. Lots of good stuff in all of them. Human noble just seemed too... vanilla.

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That's a... damned shame.

#139
KaiserShep

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I tend to steer clear from the default as much as possible. It's come to the point where the game trailers and such feature this unfamiliar character that's doing stuff in my PC's outfit. "Who is this imposter??" :P

 

Anyway, playable races is intriguing, and I'm really curious to see how well Inquisition pulls this off. Like McFly, I'd only really expect the [current] Council races to be an option, and anything else would be a bonus. Honestly, the only viable option is the salarians. Beyond that you have the demon scavenger vorcha, the unmanageable elcor, and the volus, who are as maddening to listen to for a long period of time as Stevie from Malcolm in the Middle.



#140
themikefest

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I'd be curious in DA:O how many people defaulted to human noble. I see that as the "Sheploo" of DA:O - never did play as one.

 

They went to a lot of trouble to implement, say, female dwarf commoner, and I heard only about 2.3% of players chose that one.

I played all origins and liked them. My favorite is a human mage or a human noble.



#141
von uber

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I wonder if the multiple origins is easier with a silent protaganist. Anyway, I guess it also depends on how much development time they have to squeeze everything in.



#142
MassivelyEffective0730

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See, for me it's just the opposite. I've only ever used custom characters and have no interest in playing as Sheploo (or pure paragon/renegade). I try to incorporate as much divergence into my playthroughs as possible so as to maximize the content I see. I first played female city elf, then male dalish, then female human mage, then male dwarf commoner. Lots of good stuff in all of them. Human noble just seemed too... vanilla.

 

For me, the Warden can only be one person: A male human noble who is a Rogue. Or a human female mage. IMO, the PC is always a fair-skinned American (not North American, but United States of America American) male with variable hair color (as long as it's not too blonde) and either Blue or Brown eyes. The female is always a Brit or Aussie, again with fair-skin only, with variable hair color as well (as long as it's not light brown or too hollywood blonde), and always has either blue or green eyes. Beyond nationalities (if they even exist in the game), I'm pretty uncompromising on that.



#143
KaiserShep

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I wonder if the multiple origins is easier with a silent protaganist. Anyway, I guess it also depends on how much development time they have to squeeze everything in.

 

I think that it is, even if simply for the fact that the PC is not limited to any particular voice, which is especially helpful when creating multiple races that might have unique manners of speech. If DA2 allowed for playable races, for example, and you were able to play the Dalish, how would it handle the dialogue? You can't have the same voice with the same accent for each race, especially since the Dalish in DA2 had a pretty strong accent.



#144
TheTurtle

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I have a easier time changing femsheps appearance than sheploo. I don't know why, but Mark Meers voice just doesn't seem to work with any other face.

#145
MassivelyEffective0730

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I have a easier time changing femsheps appearance than sheploo. I don't know why, but Mark Meers voice just doesn't seem to work with any other face.

 

No it doesn't. Mark Meers voice really only works for Sheploo, which is one reason I might be so embracing of Sheploo. Mark Meer sounds (minus a few hiccups) how I'd think Shepard sounds like, and adding it to Sheploo makes him look and sound like I'd imagine.

 

Hale does sound like how I'd imagine FemShep to sound, but I also imagine Femshep with more of a British accent. I personally think a good idea would have been to have various actors do different voices and accents and allow the player which one to choose.



#146
TheTurtle

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No it doesn't. Mark Meers voice really only works for Sheploo, which is one reason I might be so embracing of Sheploo. Mark Meer sounds (minus a few hiccups) how I'd think Shepard sounds like, and adding it to Sheploo makes him look and sound like I'd imagine.

I said that though. Wait are you agreeing with me?

#147
DeinonSlayer

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I have one MaleShep modelled as closely as I could after Adam Baldwin (JayneShep). My latest is an adept with the likeness of Jodie Foster. My canon MaleShep and FemShep (the latter secretly-Cerberus) are meant to look like siblings, Choctaw Indian features (they're modelled after the likeness of two characters as I picture them from a book I'm writing, albeit their personalities are completely different - the FNV character editor actually let me do a better job modelling them IMO). I had one FemShep who was more the red hair-green eye archetype you spoke of, and my Sentinel I've just created is meant to look like Wernher von Braun.

Yeah.

#148
themikefest

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The few( 1 in 37 playthroughs) malesheps I have, all look like Charles Bronson.



#149
Farangbaa

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I have a easier time changing femsheps appearance than sheploo. I don't know why, but Mark Meers voice just doesn't seem to work with any other face.

 

This sounds so familiar :D

 

Yet I started a custom Shep last weekend. Lets see how far I make it

 

I don't think it has to do with Meer's voice though. It has everything to do with Vanderloo's perfect face



#150
DeinonSlayer

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The few( 1 in 37 playthroughs) malesheps I have, all look like Charles Bronson.

simpsons13-26.jpg
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