Everytime i go to Noveria and Peak 15 i feel like i find something new. On one replay i kept the package i smuggled for the hanar merchant and then killed the krogan at the dock. Made me feel like a real galactic law-keeper. ![]()
The Little Things You Just Discovered...
#2976
Posté 17 janvier 2015 - 11:08
- birefringent, MegaIllusiveMan, KrrKs et 2 autres aiment ceci
#2977
Posté 17 janvier 2015 - 11:45
Everytime i go to Noveria and Peak 15 i feel like i find something new. On one replay i kept the package i smuggled for the hanar merchant and then killed the krogan at the dock. Made me feel like a real galactic law-keeper.
Wait... you can kill Inamorda (or however his name is spelled)?
#2978
Posté 17 janvier 2015 - 06:42
Wait... you can kill Inamorda (or however his name is spelled)?
Yep.
#2979
Posté 17 janvier 2015 - 06:45
Wait... you can kill Inamorda (or however his name is spelled)?
Yes. plus 2 krogan that are with him
http://masseffect.wi...m/wiki/Inamorda
#2980
Posté 17 janvier 2015 - 06:53
There's been this one thing that's been bugging me for quite some time in ME3. You talk to Anderson after Grissom Academy, and he mentions how you can't go all Sir on him, and then after Shepard's reply: "I'm glad you've managed to keep your **' alive, Anderson.":
Anderson will say: "That's more like it."
So, I could swear that there were at least two different versions of Anderson's line "That's more like it." But I couldn't quite find them. Until now that is. When Anderson does this line right after Grissom Academy he sounds serious. If you talk to Anderson before Grissom his voice will be a lot more positive. At least that's how it sounds to me. Well, now I can finally confirm that I'm not crazy hearing things ![]()
- MegaIllusiveMan, Han Shot First et KrrKs aiment ceci
#2981
Posté 17 janvier 2015 - 08:55
Everytime i go to Noveria and Peak 15 i feel like i find something new. On one replay i kept the package i smuggled for the hanar merchant and then killed the krogan at the dock. Made me feel like a real galactic law-keeper.
Wait... you can kill Inamorda (or however his name is spelled)?
Yep.
Yes. plus 2 krogan that are with him
Well. That is something I am going to have to do on my next run-through on Mass Effect 1. And here I thought I saw everything there was to see in ME1. Apparently I was wrong.
Thanks guys.
- themikefest aime ceci
#2982
Posté 17 janvier 2015 - 09:19
Well. That is something I am going to have to do on my next run-through on Mass Effect 1. And here I thought I saw everything there was to see in ME1. Apparently I was wrong.
Thanks guys.
What you do is smuggle the package for Opold(the hanar) and then tell him your keeping it. That's when Inamorda appears at the docks.
- KrrKs aime ceci
#2983
Posté 17 janvier 2015 - 10:39
I just found out that Jenkins can wear Krogan, Quarian, and Turian armor.
- DeathScepter aime ceci
#2984
Posté 18 janvier 2015 - 12:35
I just found out that Jenkins can wear Krogan, Quarian, and Turian armor.
Also, Just a minor thing, but Jenkins wears light armor when in the Normandy cargo bay, but medium armor when dropped at Eden Prime, in additon while in the cargo bay Kaiden and Jenkins are only equiped with assault rifles and sniper rifles.
- Dabrikishaw aime ceci
#2986
Posté 19 janvier 2015 - 05:00
I just found out there is a delay between the time overload hits and the time a pyro explodes when a team mate uses overload, but when Shepard uses overload on a pyro there is no delay; the explosion is instantaneous.
Also, I am not sure, but I think I found out Krogans have a unique battle cry when they find a charging opportunity. I tossed a drone at a Krogan that was closing in and he said something like "finally, some fun" just before he charged the drone.
#2987
Posté 19 janvier 2015 - 05:15
Carnage is the only power that has a Radius Upgrade on the top of the Tech Tree, instead of the Bottom.
#2988
Posté 19 janvier 2015 - 08:07
Everytime i go to Noveria and Peak 15 i feel like i find something new. On one replay i kept the package i smuggled for the hanar merchant and then killed the krogan at the dock. Made me feel like a real galactic law-keeper.
It IS ridiculous how many ways Port Hanshan can play out.
#2989
Posté 19 janvier 2015 - 10:52
Just took Kaidan(For the first time) in the Dreadnought mission, and him and Tali had a very nice conversation about the Model of Omni-Tools they both use.
He's my favourite squadmate for that mission, and that conversation is the reason why. The various pros and cons they mention as they discuss their respective omni-tools even match their stats back in ME1. (I really wanted an engineer or sentinel Shep to chime in with "Really guys? The Savant puts both of yours to shame.")
- birefringent, RedCaesar97, MegaIllusiveMan et 4 autres aiment ceci
#2990
Posté 19 janvier 2015 - 11:41
I am not sure if this was a one-off glitch, or it normally plays out this way, but when the Batarians holding Daniel hostage (Mordin recruitment mission) attacked Shepard they didn't have health bars, just shields (insanity difficulty). In fact, taking down their shields was enough to kill them, except for the last guy who glitched out to the point where I thought I might not be able to kill him at all.
- Vazgen aime ceci
#2991
Posté 20 janvier 2015 - 11:29
It just rewatched the final space battle again.
During the Arrival of the combined fleet in the Sol system I was able to identify two Human dreanoughts among the absurd amount of Human cruiser, the first one can be spotted right when the normandy exists the relay, to the lower left (2:19). The second one can be seen a few seconds before you see the Destiny Ascension/ Asari Cruiser a little bit below the relay (2:27).
Another two Alliance dreadnougths can be seen escorting the Crucible to the Citadel, proving that the Dreadoughts are Kilimanjaro class rather than Everest Class, of which only three are ever constructed.
- chris2365 aime ceci
#2992
Posté 20 janvier 2015 - 06:04
Don't remember seeing these before.
- MegaIllusiveMan et Dabrikishaw aiment ceci
#2993
Posté 20 janvier 2015 - 06:07
Don't remember seeing these before.
Spoiler
Is that space hamster on the first picture?
![]()
Kaidan: "Oh, sorry, Commander" ![]()
- birefringent aime ceci
#2994
Posté 20 janvier 2015 - 06:21
Is that space hamster on the first picture?
![]()
Kaidan: "Oh, sorry, Commander"
If you are referring to the remains of the turret, then nope.
- Vazgen aime ceci
#2995
Posté 20 janvier 2015 - 11:53
I am not sure if this was a one-off glitch, or it normally plays out this way, but when the Batarians holding Daniel hostage (Mordin recruitment mission) attacked Shepard they didn't have health bars, just shields (insanity difficulty). In fact, taking down their shields was enough to kill them, except for the last guy who glitched out to the point where I thought I might not be able to kill him at all.
Maybe I'm wrong but I think it's done deliberately. The "health bar" is supposed to represent the combat hardsuit (or its medical systems), and the batarians don't have those. On the other hand, shield batteries are portable and they could easily have those.
#2996
Posté 21 janvier 2015 - 02:30
Don't remember seeing these before.
Spoiler
Your Femshep is gorgeous, but y u no heal her scars?!
50000 platinum is well worth spending.
#2997
Posté 21 janvier 2015 - 02:49
I just noticed the Eclipse Engineer on Kasumi's mission says "burn beotch" to a male Shepard when throwing an incinerate. I thought she only said that to a femshep.
#2998
Posté 21 janvier 2015 - 08:01
I am not sure if this was a one-off glitch, or it normally plays out this way, but when the Batarians holding Daniel hostage (Mordin recruitment mission) attacked Shepard they didn't have health bars, just shields (insanity difficulty). In fact, taking down their shields was enough to kill them, except for the last guy who glitched out to the point where I thought I might not be able to kill him at all.
Maybe I'm wrong but I think it's done deliberately. The "health bar" is supposed to represent the combat hardsuit (or its medical systems), and the batarians don't have those. On the other hand, shield batteries are portable and they could easily have those.
Those were just the three decoys of the batarian engineer hiding in the next room. That's why there are no batgineers in ME3MP: 3 decoys is simply way too OP.
- birefringent, MegaIllusiveMan, KrrKs et 2 autres aiment ceci
#3000
Posté 23 janvier 2015 - 01:56
I just found out that if you buy some fish just so you can sell them to the Krogan on the Citadel, they still show up in your fish tank. In my case they are dead because I didn't even know they were there until just now when I went up to the cabin to check on my armor set up. Killing marine life, one of Shepard's favorite hobbies!
- birefringent, MegaIllusiveMan, Han Shot First et 1 autre aiment ceci





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