Noticed the similarities
SpoilerSpoiler
And if you chose to kill the clone it plays out like the "Get off my plane!" bit from Air Force One, right down to the chessy one-liner.
Noticed the similarities
SpoilerSpoiler
And if you chose to kill the clone it plays out like the "Get off my plane!" bit from Air Force One, right down to the chessy one-liner.
Yesterday I discovered in ME1 (maybe this is old news), that if your Mako is in a bad condition, just drive back somewhere you can save, reload that save and the Mako is repaired automatically.
Playing on PS3, not sure if it's working for all systems.
I did not know that. That will save me quite a bit of omnigel on future playthroughs.
Before going down to the AI core to see what's going on, have Shepard activate the galaxy map and Joker will say, " Commander! Fire alarm in the AI core! Get down to deck 3!
I went to the c**kpit to talk with Joker and he will say
Joker: Commander, I don't know what the hell's going on, but its based in the AI core
Shepard: I'll head down
Joker: Maybe hurry!
So I was reading through the codex the other day and I discovered the following from the entry Citadel Station: Presidium Ring
A Consular dock can be found at the base of the Tower. While normally used for diplomatic couriers and Spectre business, the shuttles docked here can evacuate the Council government in an emergency
Now the final sequence of ME3 takes place at base of the Citadel tower, as there the Crucible connects with the citadel, Yet there should have been a dock instead. I guess we can chalk this up as one of the many lore oversights made by Bioware.
So I was reading through the codex the other day and I discovered the following from the entry Citadel Station: Presidium Ring
A Consular dock can be found at the base of the Tower. While normally used for diplomatic couriers and Spectre business, the shuttles docked here can evacuate the Council government in an emergency
Now the final sequence of ME3 takes place at base of the Citadel tower, as there the Crucible connects with the citadel, Yet there should have been a dock instead. I guess we can chalk this up as one of the many lore oversights made by Bioware.
Why do you consider the very top of the tower to be the base?
Why do you consider the very top of the tower to be the base?
is this supposed to be the joke?
So I was reading through the codex the other day and I discovered the following from the entry Citadel Station: Presidium Ring
A Consular dock can be found at the base of the Tower. While normally used for diplomatic couriers and Spectre business, the shuttles docked here can evacuate the Council government in an emergency
Now the final sequence of ME3 takes place at base of the Citadel tower, as there the Crucible connects with the citadel, Yet there should have been a dock instead. I guess we can chalk this up as one of the many lore oversights made by Bioware.
At the base of the Tower =/= the Crucible chamber.
If I were to guess, the docks are located on the part of the station connecting the tower to the Presidium ring.
At the base of the Tower =/= the Crucible chamber.
Here's a screenshot of the Citadel tower in ME3

#1 is were the Citadel meeting chamber is, the top of the tower, as demonstrade in the end of ME1.
#2, is the base of the tower, were the crucible connects and where the council docks are supposed to be, the regular docks are located around the presium.
Oddly enough this is image of the citadel as visable in the galaxy map (Me3), in which the tower looks radically diffent.

and here's yet another image of the citadel used in the codex.
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here the tower is located directly above of the of the wards, were in other variations the tower is between two ward arms.
So quite clearly some peole at Bioware couldn't keep designs straight.
Maybe the inner ring rotates and isn't fixed in one orientation. Like the hand of a clock.
is this supposed to be the joke?
No. I was just looking at it from a different perspective, more 2D. I can see why you'd view it like that now, though.
It doesn't. It rotates together with the ward arms. There is no inner or outer ring. It's just one big Stanford torus. What appears to be the "outer" ring is merely the areas that comprise structures below the main Presidium - mostly docks, but also C-Sec HQ and "upper" parts of the wards.Maybe the inner ring rotates and isn't fixed in one orientation. Like the hand of a clock.
No. I was just looking at it from a different perspective, more 2D. I can see why you'd view it like that now, though.
This is where I think the shuttles are (shown with green). Red shows where I think Shepard is
This is where I think the shuttles are (shown with green). Red shows where I think Shepard is
That's where I believe Shepard is as well before the elevator takes her/him to the decision chamber
Shepard's on the 'underside' of the tower base. In the decision chamber, look up; that's the Crucible.
Shepard's on the 'underside' of the tower base. In the decision chamber, look up; that's the Crucible.
Yes, we are talking about earlier events. Exiting the beam and talking with TIM
It doesn't. It rotates together with the ward arms. There is no inner or outer ring. It's just one big Stanford torus. What appears to be the "outer" ring is merely the areas that comprise structures below the main Presidium - mostly docks, but also C-Sec HQ and "upper" parts of the wards.
The entire Citadel rotates en masse. You can actually calculate the simulated gravity if you want and see how it compares to the stated G in the wards and Presidium, because the dimensions of the Citadel are explicitly stated in game.
I understand the citadel as a whole rotates. I'm only saying it might be possible that that particular ring can rotate independently from the rest. It would explain why some images show the center tower being in different locations.
I understand the citadel as a whole rotates. I'm only saying it might be possible that that particular ring can rotate independently from the rest. It would explain why some images show the center tower being in different locations.
Yeah I was never a fan of the rotating Citadel thing, since it kind of undermines the whole point of the mass effect tech craze that permeates throughout the galaxy.
Yeah I was never a fan of the rotating Citadel thing, since it kind of undermines the whole point of the mass effect tech craze that permeates throughout the galaxy.
I just discovered a new side quest with a bunch of insane scientists rambling about bubbles.
And I also just discovered that Makocide need not be necessary. Got stuck on a ridge, so I though frak you very much. Equal and opposite reaction? Fired the cannon behind me and up we went. Really hadn't expected it to work.
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Discovered that the Pistol Melee Stunner mod in ME3 actually has a sparking animation. I saw it during some dialogue on Sur'Kesh when Shepard was holding the pistol up talking to Mordin.
Upon catching up with Saren in the Council Chamber in ME1, you can see the Serpent Nebula out of the window. Except... hang on, aren't the Ward Arms supposed to be closed?! Shouldn't they be in the way?
Upon catching up with Saren in the Council Chamber in ME1, you can see the Serpent Nebula out of the window. Except... hang on, aren't the Ward Arms supposed to be closed?! Shouldn't they be in the way?
Perhaps it is a projection of what is outside?