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#3651
themikefest

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What do you mean? It remembers if you took her to Noveria or not?

 

That's kind of cool. 

 

I don't know if development time can be used as the reason for Garrus. He's the most fleshed out character in ME3... It's like he has twice the lines as others. I think Dombrow is just a big fan, and only thinks from that perspective (he started the series as a just another fan during the ME1 days).

He also can be dead and not recruited in ME1. I don't care how many lines he has. If the character is not in ME1 to talk about events that happened without him, he should not be mentioning them.

 

If Garrus isn't recruited in ME1, he somehow remembers Kirrahe, if alive, when he's taken to Sur'Kesh. He seems to mention Feros and Noveria when doing the bottle shooting thing, He says he helped stop Saren and being with Shepard from the beginning. He says like the ones at Ilos if taken to Eden Prime when talking about the pod. That's amazing he is able to say all that when he wasn't recruited in ME1

 

All I did was point out that they were able to remember one thing about Liara in ME1, but couldn't add in the game that Garrus doesn't have to recruited in ME1. What's the point in not recruiting him if Bioware ignores it in future games? Can I say my choices don't matter? I like for them to acknowledge it, that's all.



#3652
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He also can be dead and not recruited in ME1. I don't care how many lines he has. If the character is not in ME1 to talk about events that happened without him, he should not be mentioning them.

 

If Garrus isn't recruited in ME1, he somehow remembers Kirrahe, if alive, when he's taken to Sur'Kesh. He seems to mention Feros and Noveria when doing the bottle shooting thing, He says he helped stop Saren and being with Shepard from the beginning. He says like the ones at Ilos if taken to Eden Prime when talking about the pod. That's amazing he is able to say all that when he wasn't recruited in ME1

 

All I did was point out that they were able to remember one thing about Liara in ME1, but couldn't add in the game that Garrus doesn't have to recruited in ME1. What's the point in not recruiting him if Bioware ignores it in future games? Can I say my choices don't matter? I like for them to acknowledge it, that's all.

 

Oh, I agree. I'm just saying that Dombrow seems to live in his own fan based world when it comes to Garrus. He doesn't look at the import conditions objectively. This is why the whole "bro" thing comes from left field for me too. Fat chance that he's going to consider the idea that people might've not recruited him or weren't best buddies. At least Mac Walters made an effort at this...and he created Garrus. 


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#3653
themikefest

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Oh, I agree. I'm just saying that Dombrow seems to live in his own fan based world when it comes to Garrus. He doesn't look at the import conditions objectively. This is why the whole "bro" thing comes from left field for me too. Fat chance that he's going to consider the idea that people might've not recruited him or weren't best buddies. Heaven forbid....

I guess the saying by Bioware that there's "no canon" goes out the window 



#3654
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I guess the saying by Bioware that there's "no canon" goes out the window 

 

I think he came from the movie industry.. so maybe he just didn't consider how the demands are different for RPGs. Look how he wrote Thessia too. 



#3655
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If the turian bomb mission is completed just before doing Chronos, Hackett will have a different line of dialogue. When talking with him he will say, "Commander. We are approaching the point of no return."


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#3656
geth47

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In ME3 Citadel "Agent Brooks" will have at least 2 different things to say about the Illusive man when she reveals her true agenda. If you do it very early she will say that they had different methods. If it´s done later in the game, she will say that he has become indoctrinated.

 

In the same scene, when shepard and his squad become trapped inside the field he or she will really fire the weapon being equipped at the moment. Some of the guns can make amusing effects during the scene. 

 

Again, in the same scene, she will mention of cerberus asking aliens for help. If Garrus or Tali are brought along they will trade a few comments. 

 

In ME3 leviathan, while in the doctor´s office you can inspect a piece of sovereign. If you did play ME1, shepard will make a sarcastic comment about "the vanguard of our destruction. How is that working out big guy???". If you did not (I was using a ME2 save) he/she will simply say that it better be shielded.

 

During the trilogy in some places the game will recognize that your character is a biotic (or at least has biotic influences, even though bonus powers do not count). Kaidan will have different lines in ME1 while talking to you on the ship. Also, if you bring him along to the asari monastery he can also add a remark. 

 

The scene in ME3 with Liara in your cabin will also differ. It always differs based on your renegade/paragon score, origin and service, but also your class.

 

If there´s a dispute in the dlc citadel during the party with liara and james (and possibly other guests as well) arguing about biotics, whether your shepard is a biotic or not will play a role during the discussion.

 

In ME3 Omega, if you convinced Mordin to remain alive incognito (wreav needs to be the ruler, with Eve being dead because mordin´s loyalty mission was never done or his assistant´s work was intentionally erased), Shepard will not lie to Aria when they enter the gozu district by saying that mordin died. He will simply remain silent.

 

Yesterday I saw something really cool for the first time. In the citadel dlc jack will make an appointment with you you at the virtual arena. Ok, so far so good. But the end of the scene is quite different if you´re romancing her. And there´s also a variation if you´re using a biotic (and possibly - I believe - a biotic derivate class). I had a save on PC just prior to meeting Jack so I hacked it with the gibbed editor and altered my profile to soldier class to see the differences in the dialogues and attacks. They are both barricaded against a boss cerberus heavy mech. If you are using soldier, shepard will provide cover for jack with his gun. If you´re a biotic, both will start triggering lots of biotic explosions.  

 

Now I´m curious to see if drunk tali will mention eezo during the party since when a romanced jack visits shepard she never brings eezo (her pet varren) along. At least it´s not showed. 

 

Man... So many years later... So many plays after... And one can still find new things in these games. The amount of conditional content is shocking. I don´t think the creators will ever receive enough praise for the work they did, since most people will simply have one or two plays, most of them aiming at a perfect score with most people alive (all alive in me2). You know, trying to find the so-called "best way", without realizing that all possible scenarios are legitimate and each one has its own complexity. Which is why I never dared to complain about the (entirely optional) DLCs being sold at high prices. Very few games could entertain me for hundreds and hundreds of hours years after I purchased them. And most of the ones that did such a feat usually required a second player or even a whole team or community to keep the activity interesting. I just hope ME4 does not ruin the ME experience. 


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#3657
Han Shot First

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In ME3 leviathan, while in the doctor´s office you can inspect a statue of sovereign. If you did play ME1, shepard will make a sarcastic comment about "the vanguard of our destruction. How is that working out big guy???". If you did not (I was using a ME2 save) he/she will simply say that it better be shielded. I don´t get it. The line made no sense to me. It jas just a miniature, not a reaper fragment. 

 

 

 

That was an actual piece of Sovereign. After Sovereign was destroyed parts of the debris were recovered. Some of it was used by the Turians to reverse engineer Reaper weapon tech and produce the Thanix, but evidently one piece found it's way into Bryson's lab. Next time you play if you check out the debris, you'll notice that it has a energy field around it. Bryson was using something to prevent indoctrination. 


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#3658
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Now I´m curious to see if drunk tali will mention eezo during the party since when a romanced jack visits shepard she never brings eezo (her pet varren) along. At least it´s not showed. 

 

I kind of think she doesn't have eezo. Without Shep, she's lonely and focuses on being the "cat lady". Or the "varren lady" in this case :D


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#3659
von uber

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Erm... what are you doing Liara?

 

XtrCQEK.jpg

8aZuRxL.jpg

 

(I was going to do a post in the Liara thread about someone complaining the latest images were pornographic and was going to do a comedy reply from her romance scene and so loaded up an old save... but it seems Shep has disappeared! I think I've broken ME3. Oops.

 

 

Damn you EA for your **** mod support.


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#3660
Dragonous

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Erm... what are you doing Liara?

 

 

(I was going to do a post in the Liara thread about someone complaining the latest images were pornographic and was going to do a comedy reply from her romance scene and so loaded up an old save... but it seems Shep has disappeared! I think I've broken ME3. Oops.

 

 

Damn you EA for your **** mod support.

Clearly Shepard is an Infiltrator using his/her Tactical Cloak in the romance scene.


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#3661
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If you take James on the mission to rescue Koris and ask him to shut down an AA gun he'll say something to the effect of "Uh, tech isn't really my thing but I'll try." He then proceeds to kick and beat the console instead of hacking it.
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#3662
geth47

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I was going to say that Liara is training hard to defeat James Vega in a push up contest.

 

 

I was thinking about yesterday, after seeing Jack (my latest love interest in my just finished run) during the flashback scene prior to dying that the game has a continuity error in this regard, shoul Kelly Chambers and/or Jack perish.

 

Since Shepard only sees Kelly with the new hair after she survives the assault on the citadel, if she died is because she never altered her looks in the first case. So there´s no chance for you to seeing her as a blonde. 

 

Jack can also die in ME2, with no flashback scene for her with the ME2 look. And if she died in ME3 because you neglected the rescue mission at the academy and later killed her converted into a phantom enemy it could take some mental stretch to realize that the person being displayed is jack. 

 

During the assault on the final cerberus base if you did not play me1 joker will anwser "hey, no need to be insulting" when asked if he can do it. If you did play me1, he will say that he took them to Illos . 

 

In ME3, as soon as the quarian leadership arrives, you can leave the galaxy map and instead go chat with tali. You can ask her about Legion prior to meeting him again by doing so.

 

I could be mistaken, but I think I saw the same painting on the base in priority earth (close to liara), as well as in anderson´s apartment and dr. bryson´s office. 


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#3663
geth47

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That was an actual piece of Sovereign. After Sovereign was destroyed parts of the debris were recovered. Some of it was used by the Turians to reverse engineer Reaper weapon tech and produce the Thanix, but evidently one piece found it's way into Bryson's lab. Next time you play if you check out the debris, you'll notice that it has a energy field around it. Bryson was using something to prevent indoctrination. 

 

 

Thanks. Well, considering that so many pieces were scattered across the citadel and people simply took it home in many cases I´m surprised that indoctrination has not become an pandemic scenario. This is another reason why I always suspected that the council was working for the reapers. I mean, they could have warned people that fragments could be more dangerous than radioactive material, but instead dismissed the reaper question and just let people think they were just taking geth souvenirs to their homes. 

 

 

Another thing I just realized is that Citadel seems really out of place if played in certain moments of the game. For instance, Edi can make a sarcastic comment about about synthetic creations rebelling against their masters. Ok, it was a joke, but it can sound very ominous if tali just died because the quarians were annihilated or if the geth were just destroyed (as if edi is plotting revenge). A good joke, but at a bad time. 

 

Also, depending on how you respond to joker after their defeat at thessia, they can be in bad terms for the next missions (if you pick the renegade path). They will only be again in good terms just prior to the end. However, if you play citadel in the middle of the conflict, the game will treat as if it´s all ok between them. I think both of them should remember to take the medication at the right time...

 

But then again, the entire citadel experience, while being fun in itself (while never being taken seriously), did feel entirely out of place and time for me in the ME3 context. 


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#3664
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But then again, the entire citadel experience, while being fun in itself (while never being taken seriously), did feel entirely out of place and time for me in the ME3 context. 

 

Yeah, Citadel is odd. 

 

It's like a slice-of-life anime, inserted into an apocalyptic war story. But still fun at times.


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#3665
geth47

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Citadel is like the episode 100 for a tv series, or a Christmas special. I believe it was actually planned as a Christmas dlc, but the developers schedule was abruptly altered when they were pressured to develop an expanded ending, and the content was only made available in march of 2013, about one year after the release of the game.

To me, it´s like creme caramel. A guilty pleasure. Something delicious to enjoy as a dessert, but simply not appropriate as a nutritive dinner.

I think I would have liked it better if Citadel and Leviathan were released back to back as the 2 final dlcs, on the very same day. So people could decide for themselves which one should be considered the final exclamation mark. if they wanted to end with a big laugh in a nonsensical adventure filled with surreal elements, caricatured squad-mates in a story full of comedy (well, aside from the training arena, which I enjoyed quite a lot), or with a story more akin to the rest of the game, with a new self-contained arc with a dark, serious and relevant plot, in a story with high doses of mystery, wonder, discovery, intense combat, suspicion, sacrifice, tragedy and hope, that also allowed the squad-mates to fight and talk (unlike Omega), and also slightly altered the final part of the game, stimulating the player to try the 2 last missions again even if they have beaten the game already prior to installing the dlc.

I can´t say I have a distaste for Citadel, but I can´t say I enjoyed it either without a lot of reservations. One mental exercise required of me to enjoy it is to do everything about it in a single try, never leaving to other places. Otherwise there´s a big break in the narrative style. It would be like waking up in the middle of a dream to take a leak, or drink water, or eat something, then resume the very same dream. When I did the cerberus missions in me1, or the citadel side-quests, or the side quests in me2 involving the blue suns or other gangs or even the leviathan quests in me3, I could perfectly interject them among other missions with no concerns. But I can´t do it with citadel. It´s like alternating between being drunk and sober.

Fantastic as dessert. Crappy as dinner.


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#3666
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Since Shepard only sees Kelly with the new hair after she survives the assault on the citadel,

You can see her with her new look before the coup
 

if she died is because she never altered her looks in the first case.

Or you get upset that she was spying on you in ME2, she will commit suicide. You will hear about it from one of the characters when going to the area Kelly was at and you can hear about it from Kenneth in engineering after the coup

 

Jack can also die in ME2, with no flashback scene for her with the ME2 look. And if she died in ME3 because you neglected the rescue mission at the academy and later killed her converted into a phantom enemy it could take some mental stretch to realize that the person being displayed is jack.

In all my playthroughs, I've never seen Jack.

If any ME1 character is dead, they will be shown first before ME2 characters are shown. It has always been like that in my playthroughs.


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#3667
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You deserve a wonky ending, if you kill jack.. :P Especially the grissom kids too.

 

 

j/k It might be worth it if they had made her some boss battle, but it isn't even that. In the comics, she's one of the few who put Kai Leng on his ass. But he's the boss in that level.



#3668
Torgette

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Citadel is like the episode 100 for a tv series, or a Christmas special. I believe it was actually planned as a Christmas dlc, but the developers schedule was abruptly altered when they were pressured to develop an expanded ending, and the content was only made available in march of 2013, about one year after the release of the game.

To me, it´s like creme caramel. A guilty pleasure. Something delicious to enjoy as a dessert, but simply not appropriate as a nutritive dinner.

I think I would have liked it better if Citadel and Leviathan were released back to back as the 2 final dlcs, on the same day. So people could decide for themselves which one should be considered the final exclamation mark. if they wanted to end with a big laugh in a nonsense adventure filled with surreal elements caricatured squad-mates in a story filled with comedy (well, aside from the training arena, which I enjoyed quite a lot), or with a story more akin to the rest of the game, with a new self-contained arch with a dark, serious and relevant plot, in a story with high doses of mystery, wonder, discovery, intense combat, suspicion, sacrifice, tragedy and hope, that also allowed the squad-mates to fight and talk (unlike Omega), and also slightly altered the final part of the game, stimulating the player to try the 2 last missions again even if they have beaten the game already prior to installing the dlc.

I can´t say I have a distaste for Citadel, but I can´t say I enjoyed it either without a lot of reservations. One mental exercise required of me to enjoy it it to do everything about it in a single try, never leaving to other places. Otherwise there´s a big break in the narrative style. It would be like waking up in the middle of a dream to take a leak, or drink water, or eat something, then resume the very same dream. When I did the cerberus missions in me1, or the citadel side-quests, of the side quests of me2 involving the blue suns or other gangs or even the leviathan quests in me3, I could perfectly interject them among other missions with no concerns. But I can´t do it with citadel. It´s like alternating between being drunk and sober.

Fantastic as dessert. Crappy as dinner.

 

I thought Citadel was a fun/bittersweet way for the characters to go out, sort of like MASH's finale.



#3669
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I only wish Team Hammerhead actually comprised members of Team Hammerhead. The quest is cool though. Maya is the best ME3 villain.....seriously.


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#3670
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I just had a thought - if Jack dies in ME2, who is at Grissom in 3? Or does the mission just not show up?

#3671
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I just had a thought - if Jack dies in ME2, who is at Grissom in 3? Or does the mission just not show up?

 

Jason Prangley helps the other kids hold out... I won't give the rest away though.. if you want to see it. Grissom definitely shows up though. It's more important than Jack (even though the mission was designed around her).



#3672
themikefest

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Don't know if this has happened to anyone else, but on Chronos I usually take control of the atlas, but this time I just stayed in cover and killed the first couple of bad guys. When I moved forward, a fighter took off barely missing me taking out my shields. 


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#3673
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Don't know if this has happened to anyone else, but on Chronos I usually take control of the atlas, but this time I just stayed in cover and killed the first couple of bad guys. When I moved forward, a fighter took off barely missing me taking out my shields. 

 

Yeah, that totally surprised me. I think if you are in cover you are safe, but if you are out of cover when one goes by your shields go pop.


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#3674
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During Priority Earth, Shepard and squad get rid of the uglies in an apartment. When the player looks out, he/she can see the Makos and people moving forward. The people have the same animation as the people seen running in the beginning of the game except they're carrying a weapon

 

In that same apartment, I opened the door and used shockwave to kill the 3 husks, except I didn't. One husk was knocked back far enough to fall over the part that Shepard has to jump down. For some reason the husk wasn't able to climb back up, but yet throughout the game they are seen climbing walls with no problem


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#3675
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Dr. Karin Chakwas rank in the Alliance is major.
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