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The Little Things You Just Discovered...


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#3876
themikefest

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This conversation? It isn't word perfect.

 

Shepard: Just remembering some people who aren't around anymore thanks to this war.

Liara: That's thanks to the Reapers. [...] were you thinking about anyone in particular?

Shepard: Ashley back on Virmire. I wonder what she'd say to all this.

Liara: If I know Ashley, she'd call it target practice.

 

I wonder if Liara still says this if they never met. 

Yes. She says it whether or not she met Ashley. I've rescued Liara many times after Virmire and she says, You know Kaidan....without ever meeting him



#3877
mrjack

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Yes. She says it whether or not she met Ashley. I've rescued Liara many times after Virmire and she says, If I know Kaidan....without ever meeting him

 

After reading though this thread and hearing about all the tiny changes in conversations that can take place depending on the story you play, this and the "Where would Garrus be in all this" line you mentioned earlier seem like pretty egregious mistakes to make.



#3878
gottaloveme

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On a non-import run I got the line from the launch trailer when I chose the Paragon option. Never got it on imported runs :(

 

Man that looks like a great game - maybe I should play it :P

 

On a totally unrelated note - when the gang are talking about the Collector homeworld being in the galactic core, and the galactic core is full of black holes, and black holes have immense gravitational pull how does it all not just implode? Is it like some finely tuned balancing act, all that pull force cancelling each other out, like some galactic tug-o-war? Just thinkin' about it. B)


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#3879
Jukaga

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There is no homeworld; just the Collector base protected by Reaper-grade barriers. As long as it doesn't slip into an event horizon and it has adequate radiation shielding the base would do just fine.



#3880
gottaloveme

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Sorry :P - I didn't actually mean the Collector base, Mordin explains that fairly neatly. I just meant having multiple black holes in proximity to each other. B)



#3881
geth47

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Ashley Williams has some very interesting lines post-mission if you take her to rescue the primarch´s son, help disarming the bomb and also rescue Anne Bryson.

 

Also, after you save Anne, go talk to Liara. Her response will vary based on you having played the shadow broker DLC or not. 

 

In some points, the game will recognize that your character moved away while talking to people. Wreav/Wrex and the krogan female while entering the underground structure on the krogan home-world is an example. The tremors as you move will interrupt the conversation if you´re still talking to them. Otherwise, the scene plays out a little differently. 

 

Another case is the normandy in ME2. In each room there´s a panel for Edi to comunicate with you, describing each area. 

 

One I just found out is the turian reactor stage. Talk to the turian then take a distance. It also happens on the Omega DLC. It can even prevent you from obtaining a side-quest. 

 

The closer thing ME1 has to it is trying to run to safety when the rachni attack ventralis and his team. When you return to him he will be angry that you left him during the battle. 


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#3882
Guest_StreetMagic_*

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Ashley Williams has some very interesting lines post-mission if you take her to rescue the primarch´s son, help disarming the bomb and also rescue Anne Bryson.

 

Also, after you save Anne, go talk to Liara. Her response will vary based on you having played the shadow broker DLC or not. 

 

In some points, the game will recognize that your character moved away while talking to people. Wreav/Wrex and the krogan female while entering the underground structure on the krogan home-world is an example. The tremors as you move will interrupt the conversation if you´re still talking to them. Otherwise, the scene plays out a little differently. 

 

Another case is the normandy in ME2. In each room there´s a panel for Edi to comunicate with you, describing each area. 

 

 

The last bit about EDI made me laugh. You were just describing all kinds of things I've never seen.... and then I see that. Which was so obvious to me. :D


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#3883
geth47

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In Leviathan, when Anne Bryson agrees to become possessed by Leviathan so he can be traced, both Shepard and James are also exposed. If Leviathan intended to kill (and he had killed already) in order to prevent being located, it would make much more sense for him to take over Vega, the most physically imposing and strong of the group. Instead, he decided to take over the most fragile of them.

 

While it´s true that Anne´s exposition was much longer than any of them and she was possessed once before, there was no guarantee whatsoever that leviathan would not try to take control of James or Shepard instead. Ideally, Anne should have been secluded with the artifact if they wanted to make sure that he would manifest through her. But what she lacked in strength she overflowed in courage. 

 

Also in Citadel there´s one apparent discrepancy. When Miranda visits the apartment, she can see the damaged sushi restaurant closed down.  The place appears to be very, very close to Anderson´s home. However, the introductions features shepard going there by car, and it appears to be a distant ride. And silver coast is also down the block. I know, I know... To enjoy citadel one must disable common sense and critical thinking.


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#3884
JasonShepard

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On a totally unrelated note - when the gang are talking about the Collector homeworld being in the galactic core, and the galactic core is full of black holes, and black holes have immense gravitational pull how does it all not just implode? Is it like some finely tuned balancing act, all that pull force cancelling each other out, like some galactic tug-o-war? Just thinkin' about it. B)

 

Same reason that the Moon doesn't collide with the Earth - the gravitational pull is there, but the black holes are orbitting one-and-other. Blame angular momentum.

 

(Though in modern astrophysics, we're only confident of one Black Hole in the Galactic Core. And even then it's not acting exactly how we'd expect...)


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#3885
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Same reason that the Moon doesn't collide with the Earth - the gravitational pull is there, but the black holes are orbitting one-and-other. Blame angular momentum.

 

(Though in modern astrophysics, we're only confident of one Black Hole in the Galactic Core. And even then it's not acting exactly how we'd expect...)

 

Amazing stuff too... the stars orbiting it are flinging around up to 3 million mph. Good thing we didn't run into of those in ME2.


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#3886
Dragonous

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There are a lot of small anomalies in ME3 you might not notice the first time around, like Kaidan magically switching which hand he's saluting with:

 

Spoiler

 

There's also your LI/Liara switching places with you during the merc car scene. Haven't tested it with Wrex yet.

 

Spoiler

 

On an unrelated note, I somehow missed this the first few times I played through Citadel:

 

Spoiler

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#3887
Seyd71

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I have him killed because Samantha gets an extra scene and  I'm not a big fan of Garrus.

 You're a monster



#3888
themikefest

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 You're a monster

Would you say that if it was any other squadmate I have killed?

 

This is what I have femshep do. Hahahahahaha



#3889
Vazgen

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Here is that dialogue I was talking about earlier. Never got it on imported runs (I wish I had)...

Spoiler

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#3890
themikefest

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Here is that dialogue I was talking about earlier. Never got it on imported runs (I wish I had)...

 

I like that line of dialogue Shepard has better than the other lines. I still don't see a reason for having Liara in the cabin when the intercom works just as well to inform Shepard the salarian councilor wants to talk


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#3891
Vazgen

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I like that line of dialogue Shepard has better than the other lines. I still don't see a reason for having Liara in the cabin when the intercom works just as well to inform Shepard the salarian councilor wants to talk

Garrus/Sam mentioned making sure of no one disturbing Shepard, no? Guess that's why it required delivering message in person.


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#3892
birefringent

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Here is that dialogue I was talking about earlier. Never got it on imported runs (I wish I had)...

Spoiler

Always sounds to me like that line is designed for new people giving them something a bit more general, and not an individual character they don't know about. It's probably also never meant to be available on imports.


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#3893
Vazgen

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Always sounds to me like that line is designed for new people giving them something a bit more general, and not an individual character they don't know about. It's probably also never meant to be available on imports.

I think they should've left it as an option. Reminiscing of Ashley/Kaidan after 1.5 games is kinda weird, especially if the player never cared much about them.



#3894
themikefest

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Garrus/Sam mentioned making sure of no one disturbing Shepard, no? Guess that's why it required delivering message in person.

I can see Sam saying it to Shepard since Shepard would have to walk by Samantha on her way to the elevator to get to her cabin. Garrus I would say he was there with Victus to help with coordinating the Turian fleets when the crucible is completed.



#3895
Vazgen

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I can see Sam saying it to Shepard since Shepard would have to walk by Samantha on her way to the elevator to get to her cabin. Garrus I would say he was there with Victus to help with coordinating the Turian fleets when the crucible is completed.

No, I meant the scene right before the nightmare. "I'll sleep when I'm dead". They suggest Shepard to get some rest and say that they'll make sure Shepard won't be disturbed. Probably that's why Liara went there, to check out if Shepard is available or not. She does knock, after all.


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#3896
Fixers0

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When I replayed ME1 just a while ago I discoverd something rather eerie; While checking my inventory at the Exogeni forward outpost on Feros I heard some kind whispering in the background, so I turned the music volume down and indeed, very faint behind the ambient sounds you could hear occasionally unintelligible whispers, very similar to the ones in the dream sequences in Mass Effect 3. It felt rather creepy, suggesting there is more to Feros than meets the eye, and I'm not talking about the Thorian. I really wished we could visit the  surface of Ferson and see how it looked like.


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#3897
themikefest

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No, I meant the scene right before the nightmare. "I'll sleep when I'm dead". They suggest Shepard to get some rest and say that they'll make sure Shepard won't be disturbed. Probably that's why Liara went there, to check out if Shepard is available or not. She does knock, after all.

 

Why did it have to be LIara? Why couldn't any other character on the ship do that? I would still like to ask the character if she felt it was quicker to come up to the cabin instead of using the intercom? And if the message is important enough, I'm sure Shepard wouldn't mind being disturbed



#3898
Vazgen

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Why did it have to be LIara? Why couldn't any other character on the ship do that? I would still like to ask the character if she felt it was quicker to come up to the cabin instead of using the intercom? And if the message is important enough, I'm sure Shepard wouldn't mind being disturbed

No argument there. If anything, EDI could get readings of Shepard's activities and/or physical state and relay the message. 


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#3899
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No argument there. If anything, EDI could get readings of Shepard's activities and/or physical state and relay the message. 

 

She's the one who wakes me up before Cronos (since I don't romance anyone on ship, I guess?). I don't know why that didn't happen before.


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#3900
geth47

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It may have been pointed out already, but anyway...

 

In Citadel, when you visit the archives, Admiral Hackett´s narrative of Shepard´s background seems to have been made by another actor and not Lance.

 

Other info not everyone knows: Mordin voice actor changed between ME2 and 3. Strangely, I only became aware of it after reading the credits. By ear, I never would have guessed. The first time I played ME3 I did not even realized it. Not to mention that any change in his voice could be the result of old age (one could assume), since Salarians age at fast rate when compared to humans, and extremely fast when compared to Krogans and Asari. 


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