I never really liked SMG's in Mass Effect to be honest, they never seemed to serve real purpose, in the end they were just light assault rifles, they only SMG I ever found useful was the Tempest because of it's extreme rate of fire.
Are you talking about Mass Effect 2, or Mass Effect 3?
In Mass Effect 2:
- Pistols did more damage to armor
- SMGs did more damage to shields and barriers
- Shotguns did more damage to shields and barriers, but were close range weapons
- Sniper Rifles did more damage to armor, but were meant for longer ranges as they had no distance damage modifiers
- Assault Rifles did a little more damage to armor, shields, and barriers
In Mass Effect 1, there were no SMGs. With the exception of the Soldier, all classes in ME2 carried a Pistol and SMG; essentially they split the "Pistol" skill in ME1 into Pistol and SMG weapon category in ME2.
In Mass Effect 3:
SMGs are essentially just another weapon you can use. But generally, the SMGs in ME3 have a faster rate of fire than most other weapons. Most of them suck. The Punisher and Hurricane are good.





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