Oh and you can hack the Mako at the garage and kill everyone.
And you can have a small talk about the Geth with Maeko Matsuo.
You can use the Grizzly to blow up the Mako.
Also, it might surprise you just how much dialogue Maeko Matsuo has.
Oh and you can hack the Mako at the garage and kill everyone.
And you can have a small talk about the Geth with Maeko Matsuo.
You can use the Grizzly to blow up the Mako.
Also, it might surprise you just how much dialogue Maeko Matsuo has.
A few things I wanted to confirm:
Jack is just as insensitive as ever in ME3. She still had her line about letting the Salarian talk the Collectors to death even though she was responsible for Mordin dying when the bubble she was responsible for maintaining collapsed.
Bakara will not tell you her name if you do not talk to her on the Normandy.
A few things I wanted to confirm:
ok
Jack is just as insensitive as ever in ME3. She still had her line about letting the Salarian talk the Collectors to death even though she was responsible for Mordin dying when the bubble she was responsible for maintaining collapsed.
Don't know. I don't recall ever having Mordin during the barrier part of the mission
Bakara will not tell you her name if you do not talk to her on the Normandy.
True
ok
Don't know. I don't recall ever having Mordin during the barrier part of the mission
True
Perhaps I should have phrased my post differently. These were not questions, they are things I just confirmed for myself.
Don't know if this has happened to others, but when fighting the brutes in London, but when harvester showed up, I killed it immediately with 2 brutes left to kill and then the screamers start showing up. I guess the next time I won't kill the harvester so quickly. I will wait for it to land while killing the rest of the brutes
More info on not talking to Bakara on the Normandy: in her email to Shepard she will sign it as "Eve" rather than Urdnot Bakara. Now I need to find out if Wrex refers to Eve or Bakara during his Citadel meet up.
More info on not talking to Bakara on the Normandy: in her email to Shepard she will sign it as "Eve" rather than Urdnot Bakara. Now I need to find out if Wrex refers to Eve or Bakara during his Citadel meet up.
I'm pretty sure he calls her Eve. I did one PT where Shep didn't talk to anyone she didn't have to. I thought the Eve/Bakura distinction was a nice touch.
Did the colonist quest in ME1 and noticed that the keeper is missing at the docks during the quest. Had to zone in and out after dealing with Talitha to get it to reappear.
When flying the shuttle into the hangar bay on Chronos, crates are knocked out of the way sending a Cerberus trooper to his death
https://youtu.be/7EZtLONbKoM?t=3m25s
French Shepard? Awesome!
Did the colonist quest in ME1 and noticed that the keeper is missing at the docks during the quest. Had to zone in and out after dealing with Talitha to get it to reappear.
I find the Keeper in the Volus+Elcor office disappears until I talk to Chorbin in the markets. Very annoying.
I find the Keeper in the Volus+Elcor office disappears until I talk to Chorbin in the markets. Very annoying.
The funny thing is:
The keeper doesn't actually disappear, it just 'slides' into the ground (the antenna should still be partially visible). You can still scan it, when standing directly above it.
When heading to Earth with ems below 2300, a reaper capital ship destroys an Alliance ship and a destroyer is seen landing on top of a Turian ship to destroy it
If ems is above 2300, an Alliance ship destroys two legs of a capital ship before it gets destroyed
When talking with Anderson at the fob, he will have 3 lines of dialogue based on ems
if ems is below 2600, he will say less than 25% of hammer made it
if ems is between 2600-3399, he will say less than 40% of hammer has made it
if ems is above 3400, he will say barely 50% of hammer has made it
During the beam run both squadmates will be killed if ems is below 1900. I don't know where that number came from, but when I did that I always had my ems below 1900. In my last 3 playthroughs, I decided to test that number. Its not 1900, its 2000. So if your ems is below 2000, both squadmates will be killed.
With ems that low, it will show one of the squadmates reaching out with his/her left arm before being killed. To decide who that squadmate is, its based on the number of missions he/she was taken on and/or if the player talked with them
I had Liara and James, didn't talk to either of them, it was James since I took him on the most missions
I took Ashley and James, talked with Ashley and she was the one reaching out with her left arm even though James went with me on more missions. The same thing happened when I took Ashley and Liara. I didn't talk to Liara, but talked to Ashley and she is the one reaching out with her left arm
On another playthrough using only Liara and edi, it was Liara reaching out with her left arm because I talked with her.
After Shepard opens the arms, Hacketts ship will be taking damage if ems is below 2000 before the crucible docks with the Citadel
If ems is above 2000, Hacketts ship will not take any damage
When first encountering the cataylst, it will say 'why are you here' if ems is below 2700
It will say 'wake up' if ems is above 2700
When talking with the catalyst and Shepard chooses the bottom right dialogue while it mentions control, this dialogue will happen
S: I didn't fight this war just to give up everything I have
C: And I don't look forward to being replaced by you, but...I would be forced to accept it
S: Not if I refuse to do it.
C: True, but you will be bound by these decisions, just like I am
S: I'm not bound by anything. Not by you or these choices
C: If you don't choose, you will be forced to accept our dominion. The harvest will proceed
The reason why I posted that dialogue is because I like it. Its better than the other dialogue the player gets if ems is above 2700. The dialogue only happens if ems is below 2700
If ems is above 2700, synthesis is available. 2800 is not needed
If ems is below 1750, only one ending will be available.
If the base is saved in ME2, control will be the only option if ems is below 1750. The door to the Normandy opens and still have the memorial scene
If the base is destroyed in ME2, destroy will be the only option. Earth is scorched. The door to the Normandy does not open suggesting everyone onboard is dead.
If playing an ME3 default playthrough, the game assumes the base is destroyed leaving destroy as the only option if ems is below 1750
If ems is between 1750-2000, Big Ben is destroyed and the soldiers are not cheering. Hacketts' speech will be slightly different than higher ems
If ems is above 2000, Big Ben is ok, the soldiers are cheering and Hackett has the same speech as high ems
If ems is above 2600, the relays don't explode. Below 2600, the relays explode
If ems is above 2600, Joker is being very calm in the c**kpit. Below 2600, he's in panic mode
If ems is above 2600, the Normandys is seen flying off the planet. Below 2600, the Normandy is stuck on the unknown planet
If ems is above 2600, cutsecenes will be shown of the reapers destroyed on Thessia and Tuchanka. Below 2600, the cutscenes are not seen
I have posted that Anderson gives 200 war assets if 'saved' and takes away 100 war assets if TIM kills him. I never tested those numbers on low ems. This time I did and it changes nothing. It only effects if your ems is at 2900 or higher.
So if the player heads to Earth with 2900 ems and TIM doesn't shoot Anderson, the player will get the breath scene if destroy is chosen. If the player has TIM shoot Anderson having ems at 2900, the breath scene will not happen if destroy is chosen. The numbers make no difference if ems is at 3200 or higher when heading to Earth.
Whenever I want to get the breath scene, I make sure to have my ems at 3200 or higher when heading to Earth just in case I decide I want TIM to shoot Anderson
<snip>
Excellent work.
<snip>
Excellent work.
Indeed! Awesome, Mike. I saved everything into a Word document on my computer ![]()
When talking with Anderson at the fob, he will have 3 lines of dialogue based on ems
if ems is below 2600, he will say less than 25% of hammer made it
if ems is between 2600-3399, he will say less than 40% of hammer has made it
if ems is above 3400, he will say barely 50% of hammer has made it
Are you sure that line depends on ems, and not the galactic readiness rating?
From my experience (Origin mostly in offline mode and thus ME3 unable to ascertain the current GR) it is tied to readiness and not ems.
Afair I got the 'less than 25%' line several times with more than 6000 War Assets but stated readiness rating of 50%.
Are you sure that line depends on ems, and not the galactic readiness rating?
Yes I'm sure. When I collected more war assets to raise my ems, Anderson would say a different number even when my galactic readiness never changed
Afair I got the 'less than 25%' line several times with more than 6000 War Assets but stated readiness rating of 50%.
I don't know why he would say less than 25% with that many war assets. Since your TMS, total military strength, is 6000 with your galactic readiness at 50%, your ems is 3000 and Anderson would say less than 40% of hammer made it
I'm pretty sure he calls her Eve. I did one PT where Shep didn't talk to anyone she didn't have to. I thought the Eve/Bakura distinction was a nice touch.
I just confirmed that Wrex calls her Eve during the Citadel meet up.
I just noticed that if you Bring EDI with you to the beam run portion of ME3, instead of seeing EDI on the omni-tool when preparing to launch the Thanix missiles there is a picture of the Reaper destroyer. (It's been a long time since I brought EDI on this mission.)
When meeting Aria in Afterlife for the first time and being held at gunpoint by her guards, even the stripper is seen holding an assault rifle
So when Aethyta said "spending their maiden years stripping OR in merc bands," she meant "stripping AND in merc bands." I imagine besides killing someone to earn their uniform, Eclipse sisters also have to work at night in Eclipse night clubs.