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The Little Things You Just Discovered...


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#851
Obadiah

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Well... I would have used air quotes.

#852
zestalyn

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Lol, I posted that video to point out Legion's derpiness, not instigate a redundant geth debate. Hushhh all. calm yourselves. 



#853
Cknarf

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When Tali is explaining her beef with Legion in the AI Core, gun in hand, Legion is nervously twitching his faceplates  :lol: 

I've never used the renegade option to settle that dispute.  Neat.

And if Tali is your LI, does siding with Legion affect that in any way?  I want that extra drama lol.



#854
DeinonSlayer

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I've never used the renegade option to settle that dispute.  Neat.
And if Tali is your LI, does siding with Legion affect that in any way?  I want that extra drama lol.

I think it breaks it off. Not sure, though - only my FemShep sided with Legion in that confrontation.

#855
themikefest

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I think it breaks it off. Not sure, though - only my FemShep sided with Legion in that confrontation.

All the times I had the confrontation I never sided with Legion.



#856
DeinonSlayer

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All the times I had the confrontation I never sided with Legion.

The FemShep of mine who did was trying to shape them as an asset, winning back Tali's loyalty with the prospect of Geth ships to "soak enemy fire" (renegade). It didn't work out as hoped.

My canon wasn't so thrilled about the act of espionage and sided with Tali.

#857
Obadiah

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I expected Legion and Tali to gather information on the Alliance, the Council, and each other while on the Normandy. My hope was that added information would lead them to a better understanding, build some trust (as they would no longer see each other existential boogey men), and perhaps even allow them to work with each other, and maybe give the Geth and Quarians a way to work with other civilizations (since both Quarians and Geth are outcasts in Council space).

Of course, with that comes the risk of being betrayed, or empowering one group over the other, but it also gives them an opportunity to stop killing each other.
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#858
Barquiel

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I've never used the renegade option to settle that dispute.  Neat.

And if Tali is your LI, does siding with Legion affect that in any way?  I want that extra drama lol.

 

I'm not entirely sure (never romanced Tali/got the confrontation scene), but losing her loyalty should end the romance. I know it does end Miranda's/Jack's romance, even if you regain their loyalty in a later conversation.



#859
Excella Gionne

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Eva's mouth moves when when EDI is talking... :)



#860
DeinonSlayer

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Eva's mouth moves when when EDI is talking... :)

Shepard's mouth moves when Thane is talking in his ME2 loyalty mission.

#861
von uber

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9ZvEbZ1.jpg



#862
cap and gown

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9ZvEbZ1.jpg

 

Interesting insight into how they put together cutscenes.


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#863
Excella Gionne

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9ZvEbZ1.jpg

LOL! I knew how those worked already! :) I think this is why they call it the "Unreal Engine."



#864
cap and gown

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Just dressed up Shepard in her dress blues to meet with the Quarians and noticed that while she has 3 bars on her epaulets when seen from a 3rd person view, she only has 2 bars show up when you look at her in the squad menu.



#865
von uber

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The Dalatrass uses the male pronoun when saying a bully has no friends if you are femshep.



#866
RanetheViking

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The dialogue changes if you do the Geth Server mission before the Rescue Admiral Koris mission.  I only just noticed because I'd always rescued the Admiral before going into the consensus previously.

 

Another trivial thing I only just discovered, in one of the ME2 Firewalker missions (the planet that looks like a junkyard) I found the illusive last mineral extraction spot.  It's just behind the last geth? data hub thingy, around the corner.

 

I always missed that one.



#867
shepskisaac

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I miss having the full wheel. It allowed a lot more nuance.

I could somehow get over having only 2 options, especially with Reputation system actually allowing me to mix my responses however I liked (in comparsion to ME2 where unless you stick stricly to hardcore Paragon or Renegade responses you're screwed). But having Shep talk non-prompted in ME3 was just irritating as hell. Especially in during key scenes like the Council conversation in Citadel Tower, or the QEC post-mission debriefings. 



#868
AlanC9

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As long as we're talking about bugs, I just saw Zombie Kirrahe walking around the AA tower on Virmire. Ash had already reported him KIA, but when I got up to the gun to pick up Ash, there he was. (Usually I go back to the bomb, so this is the first chance I've had to see this bug. ) Didn't get a chance to talk to Kirrahe because Saren shows up the minute the last geth drops, and when we got back to the Normandy he was dead again.

#869
themikefest

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I've known this since my third playthrough of ME3 that others may not know.

 

In ME3, without dlc, Samantha Traynor doesn't give reputation/paragon/renegade points like other characters do.



#870
RanetheViking

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I found the "Fish Dog Food Shack". lol   Just played the Citadel DLC and even though I'd played it a few times before I must've missed it before.

 

It's next to the door you have to unlock with your spectre code, where the alarm goes off.  I still remember the advertisements in ME2 on Ilium,  "Come to the Fish Dog Food Shack", for "tasty varren skewers".


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#871
cap and gown

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I just noticed that after Shepard leaps across the gap in the platform in the fighter docking bay on the geth dreadnaught and falls down, you can see two geth running across a platform just ahead of you just before the fighter there falls down.



#872
Dabrikishaw

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Charging the Avalanche heavy weapon doesn't actually do anything.



#873
Kabooooom

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Ive known this since the first time I played the Omega dlc, but I just think it is cool and a nice touch/attention to detail.

On Omega, Nyreen and Aria's wanted posters have their mugshot, a retinal scan of one of their eyes, a diagram of their height, their current location in the Gozu District and their homeworlds of Palaven and Thessia - respectively, with an area highlighted that is different on each which I assume is their cities of origin.
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#874
andy6915

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Ive known this since the first time I played the Omega dlc, but I just think it is cool and a nice touch/attention to detail.

On Omega, Nyreen and Aria's wanted posters have their mugshot, a retinal scan of one of their eyes, a diagram of their height, their current location in the Gozu District and their homeworlds of Palaven and Thessia - respectively, with an area highlighted that is different on each which I assume is their cities of origin.

And their ages. Aria's date of birth is 1048 and Nyreen's is 2141. So Nyreen is in her 40's and Aria is over 1,000 years old. Proof? Check the final 4 numbers that shows the years.

 

aria_and_nyreen_wanted_posters_by_lsqual


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#875
SporkFu

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And their ages. Aria's date of birth is 1048 and Nyreen's is 2141. So Nyreen is in her 40's and Aria is over 1,000 years old. Proof? Check the final 4 numbers that shows the years.

 

Thanks for posting that pic. I've never taken that close a look at them before.