Just heard a line of dialogue I hadn't heard before at FOB London. In the room with Liara the doctor talking on the radio with someone explains how to apply a tourniquet. I have heard that before. But then I noticed a datapad on the right hand side as you enter the darkened hallway. After I read it, the doctor started a new dialogue where the person he was talking with explained that she was about to be overrun by reaper forces and decided to kill herself rather than be captured and turned into a husk. That dialogue was new to me.
The Little Things You Just Discovered...
#1127
Posté 03 juillet 2014 - 12:59
Yeah, I heard that on my first play through, and I've never been able to trigger it since, even though I made sure to do the exact same thing I did the first time I.e, listen to the first conversation, read datapad than wait for second conversation.Just heard a line of dialogue I hadn't heard before at FOB London. In the room with Liara the doctor talking on the radio with someone explains how to apply a tourniquet. I have heard that before. But then I noticed a datapad on the right hand side as you enter the darkened hallway. After I read it, the doctor started a new dialogue where the person he was talking with explained that she was about to be overrun by reaper forces and decided to kill herself rather than be captured and turned into a husk. That dialogue was new to me.
I made a thread about it on my old account, but no one responded, people were too focused on the endings back then. Honestly, it's pretty much in the same boat as the dialogue about Mordin in the Omega DLC, something that's meant to pop up all the time but never does. You and I are probably some of the very few who have heard the second part of the conversation, I wouldn't be surprised if we were the only ones.
- cap and gown aime ceci
#1128
Posté 03 juillet 2014 - 01:02
Odd, I've always had the dialogue about Mordin pop up, but I'm not surprised. Omega is pretty buggy, though nothing game-breaking.
#1129
Posté 03 juillet 2014 - 01:05
Yeah, I heard that on my first play through, and I've never been able to trigger it since, even though I made sure to do the exact same thing I did the first time I.e, listen to the first conversation, read datapad than wait for second conversation.
I made a thread about it on my old account, but no one responded, people were too focused on the endings back then. Honestly, it's pretty much in the same boat as the dialogue about Mordin in the Omega DLC, something that's meant to pop up all the time but never does. You and I are probably some of the very few who have heard the second part of the conversation, I wouldn't be surprised if we were the only ones.
It is an interesting dialogue. I have had it triggered without reading the data pad though. I guess it just kind of depends, same as the Mordin related dialogue on Omega- luck.
#1130
Posté 03 juillet 2014 - 01:07
Odd, I've always had the dialogue about Mordin pop up, but I'm not surprised. Omega is pretty buggy, though nothing game-breaking.
Yeah, the Mordin dialogue has only popped up once for me, and that was on my last play through. I had played through Omega 4 times before that without hearing it.
#1131
Posté 03 juillet 2014 - 08:54
Just heard a line of dialogue I hadn't heard before at FOB London. In the room with Liara the doctor talking on the radio with someone explains how to apply a tourniquet. I have heard that before. But then I noticed a datapad on the right hand side as you enter the darkened hallway. After I read it, the doctor started a new dialogue where the person he was talking with explained that she was about to be overrun by reaper forces and decided to kill herself rather than be captured and turned into a husk. That dialogue was new to me.
I caught that same tidbit my second playthrough, did not the first.
#1132
Posté 04 juillet 2014 - 06:58
In all the playthroughs of ME2, I only now just noticed the vent specialist in the piping above the valves on the Collector Base.
#1133
Posté 04 juillet 2014 - 07:51
In the cutscene where you first talk with Ashley, she does not have a sniper rifle, even though once you regain control of Shepard she does. Also, unlike Kaidan and Shepard, Ashley has holstered her weapon.
#1134
Posté 04 juillet 2014 - 08:40
In Shepard's cabin, the clock on the stand where you select ambient music has working hands, but the time it reflects always resets back to the same time every time you leave the deck and return.
#1135
Posté 05 juillet 2014 - 05:25
In Shepard's cabin, the clock on the stand where you select ambient music has working hands, but the time it reflects always resets back to the same time every time you leave the deck and return.
It's like Groundhog Day, and that guy circling the crew deck has really only walked around once. ![]()
#1136
Posté 05 juillet 2014 - 05:34
Avenger is OP in cutscenes! xD
- DeathScepter et Cknarf aiment ceci
#1137
Posté 05 juillet 2014 - 05:50
Avenger is OP in cutscenes! xD
The Avenger's got nothing on the Predator. Shepard and Narl take out two vorcha in just one shot each.
- DeathScepter aime ceci
#1138
Posté 05 juillet 2014 - 05:54
The Avenger's got nothing on the Predator. Shepard and Narl take out two vorcha in just one shot each.
And yet, in the Multiplayer, you could get shot a bunch of times on Bronze and still live. :-) On my very first playthrough through ME3, all I used was the Predator...
- DeathScepter aime ceci
#1139
Posté 05 juillet 2014 - 09:35
Not sure if this was mentioned yet or not, but on my 9th trilogy run I brought along Grunt when recruiting Archangel. Garm had something to say I hand't heard before.
- DeathScepter, WhiskeyBravo45, Han Shot First et 1 autre aiment ceci
#1140
Guest_Trust_*
Posté 05 juillet 2014 - 10:15
Guest_Trust_*
I noticed that Eva Core was blinking inside the AI Core.
#1141
Posté 06 juillet 2014 - 01:42
I've never brought Grunt to Omega before. Neat.
#1142
Posté 06 juillet 2014 - 05:17
Not sure if this was mentioned yet or not, but on my 9th trilogy run I brought along Grunt when recruiting Archangel. Garm had something to say I hand't heard before.
In my current run I just found that Zaeed knows the Blue Suns guys on that mission. Not as good as the scene you found, though. Anyone know if Zaeed knows the Blue Suns on Jack's recruitment mission?
#1143
Posté 06 juillet 2014 - 06:48
Zaeed says "You're not hiring the right ones." to the warden when he says something about mercenaries. I think that's it.
- SporkFu aime ceci
#1144
Posté 06 juillet 2014 - 08:24
One thing I noticed last time I played the Omega DLC, I forgot to finish "Harrot's Mission' (find Aria's couch) and the last two money/credits pickups (one before you take the lift up to Afterlife and the one outside Afterlife near the skycar) will give you several hundred credits (can't remember exact amount).
But being the completionist that I am, I reloaded and went back for "Aria's couch" and the credit pickup amounts had changed to 1 credit apiece.
Cheapskates.
#1145
Posté 06 juillet 2014 - 12:01
Normally, I just head out to the Normandy after finishing the Feros mission, but this time I decided to poke around. I found out a bunch of the colonists are inside the freighter laying on cots, including Ian Newstead, the crazy guy you meet down in the tunnels. I also found out the cutscene when you encounter the first Thorian Creeper at Zhu's hope does not require that you arrive in the Mako. The cutscene will show Shepard walking up to the door if that is the way you choose to get there.
#1146
Posté 06 juillet 2014 - 12:05
I've never brought Grunt to Omega before. Neat.
Technically, you could bring anyone there. You can even bring them to their own recruitment mission. LOL! I've only brought Grunt to Garrus's recruitment mission once on both of my platforms. It's difficult to pass Grunt's recruitment mission with very little to no upgrades.
#1147
Posté 06 juillet 2014 - 12:22
Technically, you could bring anyone there. You can even bring them to their own recruitment mission. LOL! I've only brought Grunt to Garrus's recruitment mission once on both of my platforms. It's difficult to pass Grunt's recruitment mission with very little to no upgrades.
Odd, I have always found Grunt's recruitment to be easier that Garrus's. The stuff down in the basement with the endless stream of Vorcha, Krogan, and Varren flowing in while Garrus bellyaches about how its becoming too much for him to handle has always been hard. I almost always get Grunt before Garrus.
#1148
Posté 06 juillet 2014 - 12:25
Odd, I have always found Grunt's recruitment to be easier that Garrus's. The stuff down in the basement with the endless stream of Vorcha, Krogan, and Varren flowing in while Garrus bellyaches about how its becoming too much for him to handle has always been hard. I almost always get Grunt before Garrus.
Well, if you're trying to go for the Grunt and Garrus tag along onto Mordin's recruitment mission, then it's pretty hard. Only done it once on PS3, but twice on PC. Grunt's recruitment mission is difficult, because of the open areas, mechs, and krogans.
#1149
Posté 06 juillet 2014 - 04:32
Technically, you could bring anyone there. You can even bring them to their own recruitment mission. LOL! I've only brought Grunt to Garrus's recruitment mission once on both of my platforms. It's difficult to pass Grunt's recruitment mission with very little to no upgrades.
So meta.
#1150
Posté 06 juillet 2014 - 05:20
That if you press Z in Mass Effect, you start walking. Pressed it by mistake whilst in combat, needless to say walking to cover is not effective. Proved to be good incentive to figure out which button made me start walking though.
- SporkFu aime ceci





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